Player Matchup

Khepri
Khepri
HolographicCat
Khepri
Level 67
God Stats
5W - 6L
1,411 SR
Queue Stats
187W - 206L
1,428 Elo+
Solo
Chaac
Chaac
Steeredsauce3
Chaac
Level 88
God Stats
13W - 9L
1,635 SR
Queue Stats
56W - 62L
1,550 Elo+
Party 1
Eset
Eset
Thewizardragon
Eset
Level 115
God Stats
6W - 1L
1,826 SR
Queue Stats
90W - 89L
1,571 Elo+
Party 1
Izanami
Izanami
ThrobbingLobbies
Izanami
Level 83
God Stats
13W - 6L
1,247 SR
Queue Stats
19W - 17L
1,167 Elo+
Solo
Pele
Pele
lBehavingP
Pele
Level 123
God Stats
8W - 16L
1,392 SR
Queue Stats
81W - 86L
1,550 Elo+
Party 1
Team Averages
Level 95
1,502 SR
1,453 Elo+

VS

Team Averages
Level 114
1,612 SR
1,504 Elo+
Arachne
Arachne
Daemon1309
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Tybezius
Ullr
Level 75
God Stats
1W - 1L
1,729 SR
Queue Stats
795W - 748L
1,498 Elo+
Solo
Agni
Agni
Yyukinari
Agni
Level 68
God Stats
0W - 2L
1,566 SR
Queue Stats
78W - 68L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
earthgod
Kuzenbo
Level 156
God Stats
3W - 3L
1,808 SR
Queue Stats
103W - 81L
1,495 Elo+
Solo
King Arthur
King Arthur
waiiaba
King Arthur
Level 128
God Stats
5W - 1L
1,456 SR
Queue Stats
73W - 66L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,226
452
4,039
8,145
5,205
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 2 / 2
8,061
504
5,170
11,441
7,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 5
8,404
525
9,130
7,720
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
9 / 0 / 6
8,827
552
14,014
7,851
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 0 / 1
9,032
565
4,649
8,036
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daemon1309
Arachne
12
2 / 7 / 1
7,650
478
4,546
14,765
4,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
11
0 / 6 / 0
6,564
410
5,213
11,053
3,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Agni
15
3 / 4 / 1
8,850
553
6,584
8,637
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
earthgod
Kuzenbo
11
0 / 5 / 0
6,870
429
4,936
12,217
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
waiiaba
King Arthur
15
1 / 0 / 1
8,822
551
7,777
9,114
6,699
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
22
Kills
6
6
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Daemon1309
Arachne
2
7
1
0.36
W
3
1
8
7
W
0
2
2
0.5
W
3
3
5
1.83
W
9
0
6
12
L
Ullr
0
6
0
0
L
Agni
3
4
1
0.88
L
Kuzenbo
earthgod
Kuzenbo
0
5
0
0
W
7
0
1
7.5
L
King Arthur
waiiaba
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,002
Damage
29,056
43,193
Taken
55,786
22,266
Mitigated
28,085
16,603
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Daemon1309
Arachne
4,546
2,863
0
3,889
14,765
4,787
822
3,120
11,501
0
48,666
W
4,039
1,054
790
3,101
8,145
5,205
188
2,790
5,307
20,567
0
W
5,170
404
0
3,953
11,441
7,743
0
884
10,557
0
54,682
W
9,130
564
179
1,877
7,720
3,053
350
3,788
3,570
55,611
0
W
14,014
8,028
0
3,083
7,851
2,661
897
2,923
4,908
0
61,861
L
Ullr
5,213
2,400
0
2,049
11,053
3,226
0
2,569
8,484
0
37,969
L
Agni
6,584
280
0
1,224
8,637
2,739
552
3,323
5,020
55,114
0
L
Kuzenbo
earthgod
Kuzenbo
4,936
1,956
0
1,004
12,217
10,634
0
3,594
8,498
24,675
0
W
4,649
1,088
0
3,620
8,036
3,604
312
1,479
6,447
0
66,359
L
King Arthur
waiiaba
King Arthur
7,777
934
0
2,810
9,114
6,699
0
0
9,114
5,962
52,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,550
Gold Earned
38,756
517
Minions Killed
430
0
Camps Cleared
0
1,567,262
Distance Traveled
1,436,867
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,650
478
85
5
0
272,332
3
W
Khepri
7,226
452
45
3
0
292,502
1
W
Chaac
8,061
504
121
8
0
333,402
0
W
Eset
8,404
525
116
7
0
331,197
5
W
Izanami
8,827
552
116
7
0
282,778
4
L
Ullr
6,564
410
68
4
0
260,054
3
L
Agni
8,850
553
122
8
0
291,151
5
L
Kuzenbo
6,870
429
33
2
0
298,572
6
W
Pele
9,032
565
119
7
0
327,383
2
L
King Arthur
8,822
551
122
8
0
314,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role