Player Matchup

Cernunnos
Cernunnos
Ickysticky
Cernunnos
Level 159
God Stats
4W - 0L
1,881 SR
Queue Stats
77W - 10L
1,997 Elo+
Party 1
Gilgamesh
Gilgamesh
NataliaDames
Gilgamesh
Level 142
God Stats
6W - 1L
1,923 SR
Queue Stats
73W - 10L
2,010 Elo+
Party 1
Janus
Janus
Officerjmac
Janus
Level 159
God Stats
2W - 0L
1,403 SR
Queue Stats
2W - 2L
1,706 Elo+
Party 1
Hercules
Hercules
YeetacusMaximus
Hercules
Level 26
God Stats
1W - 1L
1,514 SR
Queue Stats
49W - 4L
1,968 Elo+
Party 1
Discordia
Discordia
bleekdames
Discordia
Level 47
God Stats
8W - 1L
1,865 SR
Queue Stats
68W - 8L
1,956 Elo+
Party 1
Team Averages
Level 107
1,717 SR
1,927 Elo+

VS

Team Averages
Level 94
1,557 SR
1,497 Elo+
Ares
Ares
Air Koda
Ares
Level 126
God Stats
0W - 4L
1,282 SR
Queue Stats
79W - 78L
1,502 Elo+
Party 2
Tiamat
Tiamat
ErockGiant
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LostLament
Ah Muzen Cab
Level 38
God Stats
2W - 3L
1,702 SR
Queue Stats
186W - 185L
1,485 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Numnumberry
Tsukuyomi
Level 68
God Stats
7W - 11L
1,592 SR
Queue Stats
134W - 111L
1,452 Elo+
Party 2
Fenrir
Fenrir
SavvySparticus
Fenrir
Level 90
God Stats
9W - 8L
1,709 SR
Queue Stats
107W - 94L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ickysticky
Cernunnos
17
14 / 1 / 9
11,144
1,114
17,113
9,497
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
NataliaDames
Gilgamesh
13
4 / 2 / 14
8,263
826
7,005
9,896
4,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 1 / 11
7,795
780
6,222
3,538
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
12
0 / 2 / 15
7,656
766
6,309
12,221
12,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
bleekdames
Discordia
16
6 / 2 / 19
10,053
1,005
10,631
5,166
1,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 7 / 4
6,739
674
4,196
12,550
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
ErockGiant
Tiamat
13
0 / 3 / 2
6,443
644
4,514
8,336
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
LostLament
Ah Muzen Cab
13
1 / 6 / 2
7,223
722
7,197
10,085
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Numnumberry
Tsukuyomi
13
5 / 6 / 2
8,303
830
9,272
10,972
5,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 5 / 4
7,775
778
4,647
10,231
4,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
27
Kills
8
8
Deaths
27
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
0
7
4
0.29
L
Tiamat
ErockGiant
Tiamat
0
3
2
0.33
W
Cernunnos
Ickysticky
Cernunnos
14
1
9
18.5
L
Ah Muzen Cab
LostLament
Ah Muzen Cab
1
6
2
0.33
W
Gilgamesh
NataliaDames
Gilgamesh
4
2
14
5.5
L
Tsukuyomi
Numnumberry
Tsukuyomi
5
6
2
1
W
3
1
11
8.5
L
2
5
4
0.8
W
Hercules
0
2
15
3.75
W
Discordia
bleekdames
Discordia
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,280
Damage
29,826
40,318
Taken
52,174
24,577
Mitigated
27,966
8,685
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,196
0
0
713
12,550
7,984
0
4,315
8,235
8,436
0
L
Tiamat
ErockGiant
Tiamat
4,514
337
0
2,382
8,336
6,006
70
2,935
5,401
23,868
0
W
Cernunnos
Ickysticky
Cernunnos
17,113
9,935
0
4,522
9,497
4,392
2,790
2,054
7,443
0
41,467
L
Ah Muzen Cab
LostLament
Ah Muzen Cab
7,197
1,179
0
1,109
10,085
4,370
0
3,315
6,770
0
27,015
W
Gilgamesh
NataliaDames
Gilgamesh
7,005
1,449
475
339
9,896
4,912
191
1,936
7,960
381
12,643
L
Tsukuyomi
Numnumberry
Tsukuyomi
9,272
1,274
0
254
10,972
5,027
1
3,401
7,571
0
19,518
W
6,222
532
0
434
3,538
1,218
141
668
2,870
15,105
0
L
4,647
389
0
23
10,231
4,579
0
3,486
6,745
0
10,848
W
Hercules
6,309
912
236
2,613
12,221
12,087
31
2,873
9,348
0
15,539
W
Discordia
bleekdames
Discordia
10,631
637
0
66
5,166
1,968
681
1,179
3,987
34,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,911
Gold Earned
36,483
265
Minions Killed
151
5
Camps Cleared
6
899,561
Distance Traveled
924,983
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,739
674
8
1
1
183,790
4
L
Tiamat
6,443
644
43
4
3
188,836
1
W
Cernunnos
11,144
1,114
102
10
0
167,985
3
L
Ah Muzen Cab
7,223
722
54
5
0
175,574
2
W
Gilgamesh
8,263
826
30
3
0
188,563
1
L
Tsukuyomi
8,303
830
35
4
1
185,565
2
W
Janus
7,795
780
23
2
0
167,736
2
L
Fenrir
7,775
778
11
1
1
191,218
1
W
Hercules
7,656
766
27
3
2
186,411
5
W
Discordia
10,053
1,005
83
8
3
188,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role