Player Matchup

Janus
Janus
GiveMeNameBacc
Janus
Level 69
God Stats
4W - 1L
1,593 SR
Queue Stats
36W - 32L
1,493 Elo+
Party 2
Arachne
Arachne
Meg Mug
Arachne
Level 107
God Stats
26W - 25L
1,590 SR
Queue Stats
349W - 425L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
Pappa Narf
Sylvanus
Level 109
God Stats
5W - 9L
1,540 SR
Queue Stats
235W - 268L
1,490 Elo+
Party 1
Tyr
Tyr
TheAlphaSimp-
Tyr
Level 108
God Stats
1W - 1L
1,695 SR
Queue Stats
233W - 205L
1,577 Elo+
Party 2
Neith
Neith
jeduardo_a12
Neith
Level 87
God Stats
203W - 239L
1,480 SR
Queue Stats
300W - 402L
1,350 Elo+
Solo
Team Averages
Level 96
1,580 SR
1,489 Elo+

VS

Team Averages
Level 103
1,616 SR
1,501 Elo+
Fenrir
Fenrir
FsMz Young
Fenrir
Level 140
God Stats
10W - 9L
1,458 SR
Queue Stats
365W - 350L
1,556 Elo+
Party 3
Xing Tian
Xing Tian
NicLovein478
Xing Tian
Level 108
God Stats
24W - 8L
1,869 SR
Queue Stats
217W - 182L
1,533 Elo+
Solo
Sol
Sol
NiethSmiteSol
Sol
Level 109
God Stats
27W - 25L
1,609 SR
Queue Stats
278W - 307L
1,390 Elo+
Solo
Anubis
Anubis
RicharGamer4
Anubis
Level 83
God Stats
9W - 6L
1,587 SR
Queue Stats
468W - 417L
1,496 Elo+
Party 3
Tyr
Tyr
SaulGamer15
Tyr
Level 77
God Stats
29W - 24L
1,560 SR
Queue Stats
424W - 374L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 6
11,679
433
19,906
16,941
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Meg Mug
Arachne
18
5 / 5 / 4
11,797
437
15,067
26,285
12,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Pappa Narf
Sylvanus
15
2 / 7 / 3
10,555
391
12,653
27,068
24,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 6 / 5
11,273
418
12,932
20,204
18,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 10 / 1
11,554
428
12,042
18,675
6,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FsMz Young
Fenrir
20
9 / 3 / 8
14,614
541
18,211
19,784
14,320
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
NicLovein478
Xing Tian
19
4 / 2 / 11
13,865
514
14,004
19,992
20,709
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 4 / 9
12,965
480
18,486
19,351
7,220
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
13 / 2 / 13
15,534
575
25,434
19,812
11,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 3 / 10
13,029
483
15,497
26,619
27,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
14
Kills
37
37
Deaths
14
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FsMz Young
Fenrir
9
3
8
4.33
L
3
9
6
0.67
L
Arachne
Meg Mug
Arachne
5
5
4
1.4
W
Xing Tian
NicLovein478
Xing Tian
4
2
11
4.75
W
7
4
9
2.88
L
Sylvanus
Pappa Narf
Sylvanus
2
7
3
0.5
W
Anubis
13
2
13
9.75
W
4
3
10
3
L
2
6
5
0.75
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,600
Damage
91,632
109,173
Taken
105,558
67,727
Mitigated
82,121
27,524
Healing
38,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FsMz Young
Fenrir
18,211
4,988
0
5,041
19,784
14,320
0
6,048
13,472
0
120,649
L
19,906
1,245
0
1,505
16,941
5,684
0
8,307
8,634
76,084
0
L
Arachne
Meg Mug
Arachne
15,067
10,590
0
6,393
26,285
12,027
0
11,315
14,970
0
87,103
W
Xing Tian
NicLovein478
Xing Tian
14,004
497
0
4,569
19,992
20,709
554
5,800
14,040
70,553
0
W
18,486
4,792
268
7,967
19,351
7,220
275
4,613
14,614
83,851
0
L
Sylvanus
Pappa Narf
Sylvanus
12,653
2,003
5,149
7,977
27,068
24,980
0
17,153
9,915
41,687
0
W
Anubis
25,434
2,087
0
14,240
19,812
11,931
2,890
8,253
11,193
120,735
0
W
15,497
1,939
0
6,378
26,619
27,941
1,017
6,549
19,680
299
80,999
L
12,932
1,599
0
4,448
20,204
18,099
0
8,312
11,892
0
72,622
L
12,042
5,701
0
2,052
18,675
6,937
2,092
13,020
5,655
0
62,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,858
Gold Earned
70,007
545
Minions Killed
719
0
Camps Cleared
0
2,315,569
Distance Traveled
2,550,265
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,614
541
156
6
0
539,220
8
L
Janus
11,679
433
142
5
0
466,154
2
L
Arachne
11,797
437
119
4
0
587,344
4
W
Xing Tian
13,865
514
90
3
0
535,134
5
W
Sol
12,965
480
118
4
0
466,882
0
L
Sylvanus
10,555
391
63
2
0
378,858
3
W
Anubis
15,534
575
207
8
0
456,361
10
W
Tyr
13,029
483
148
5
0
552,668
4
L
Tyr
11,273
418
111
4
0
521,678
6
L
Neith
11,554
428
110
4
0
361,535
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role