Player Matchup

Tiamat
Tiamat
BLAST 2401
Tiamat
Level 60
God Stats
31W - 33L
1,560 SR
Queue Stats
132W - 124L
1,447 Elo+
Party 1
Awilix
Awilix
HL Gaius Julius
Awilix
Level 117
God Stats
5W - 3L
1,488 SR
Queue Stats
253W - 263L
1,417 Elo+
Party 1
Nox
Nox
Lord DIAM0ND
Nox
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 151L
1,313 Elo+
Solo
Skadi
Skadi
Playboy75
Skadi
Level 127
God Stats
13W - 11L
1,516 SR
Queue Stats
635W - 620L
1,417 Elo+
Party 1
Sobek
Sobek
pandora643
Sobek
Level 29
God Stats
7W - 10L
1,590 SR
Queue Stats
95W - 95L
1,439 Elo+
Party 1
Team Averages
Level 73
1,531 SR
1,407 Elo+

VS

Team Averages
Level 62
1,509 SR
1,472 Elo+
Freya
Freya
InsaneMallard49
Freya
Level 41
God Stats
3W - 2L
1,380 SR
Queue Stats
81W - 96L
1,457 Elo+
Solo
Cthulhu
Cthulhu
LAKEZ-F3
Cthulhu
Level 17
God Stats
3W - 2L
1,760 SR
Queue Stats
437W - 455L
1,361 Elo+
Party 2
Tiamat
Tiamat
QuietProphet291
Tiamat
Level 27
God Stats
1W - 2L
1,319 SR
Queue Stats
69W - 63L
1,482 Elo+
Party 3
Skadi
Skadi
Toxic-frostbyte
Skadi
Level 97
God Stats
4W - 5L
1,357 SR
Queue Stats
139W - 130L
1,487 Elo+
Party 2
Apollo
Apollo
UnkeptGrunt41
Apollo
Level 128
God Stats
14W - 10L
1,727 SR
Queue Stats
673W - 596L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BLAST 2401
Tiamat
9
3 / 1 / 1
5,567
557
4,933
5,709
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 1
4,791
479
3,837
5,489
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,483
448
1,002
5,034
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Playboy75
Skadi
9
1 / 2 / 2
5,183
518
3,141
6,349
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
8
1 / 1 / 0
4,921
492
2,316
5,754
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,055
506
4,631
5,484
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
LAKEZ-F3
Cthulhu
8
1 / 1 / 2
4,770
477
2,516
5,626
2,170
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 1
4,577
458
2,971
6,866
3,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 3 / 2
5,062
506
3,168
6,549
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 0 / 0
6,658
666
6,000
3,366
1,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
9
9
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BLAST 2401
Tiamat
3
1
1
3.5
L
1
2
1
0.75
W
1
0
2
2
W
Cthulhu
LAKEZ-F3
Cthulhu
1
1
2
2
L
0
3
0
0
L
Skadi
Playboy75
Skadi
1
2
2
1
W
0
2
1
0.25
W
1
3
2
0.67
W
6
0
0
6
L
Sobek
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,229
Damage
19,286
28,335
Taken
27,891
10,255
Mitigated
10,451
11,848
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BLAST 2401
Tiamat
4,933
901
0
2,987
5,709
2,476
62
2,100
3,609
22,342
0
L
3,837
979
516
2,004
5,489
1,475
0
2,791
2,698
0
25,413
W
4,631
1,579
222
2,338
5,484
1,936
80
844
4,640
23,161
2,731
W
Cthulhu
LAKEZ-F3
Cthulhu
2,516
465
0
1,190
5,626
2,170
0
1,472
4,154
9,280
0
L
1,002
292
0
735
5,034
1,663
0
0
5,034
14,042
0
L
Skadi
Playboy75
Skadi
3,141
1,485
0
2,691
6,349
1,936
52
761
5,588
0
25,147
W
2,971
491
0
4,054
6,866
3,410
180
3,266
3,283
15,429
0
W
3,168
758
0
2,026
6,549
1,816
52
1,097
5,364
0
20,807
W
6,000
3,650
0
1,571
3,366
1,119
932
1,045
2,199
0
39,944
L
Sobek
2,316
190
270
2,645
5,754
2,705
58
4,132
1,622
9,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,945
Gold Earned
26,122
219
Minions Killed
231
0
Camps Cleared
0
898,727
Distance Traveled
890,584
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,567
557
52
5
0
176,784
3
L
Awilix
4,791
479
48
5
0
170,394
2
W
Freya
5,055
506
44
4
0
177,931
0
W
Cthulhu
4,770
477
21
2
0
186,642
0
L
Nox
4,483
448
43
4
0
171,103
2
L
Skadi
5,183
518
62
6
0
191,067
3
W
Tiamat
4,577
458
30
3
0
159,382
0
W
Skadi
5,062
506
53
5
0
170,743
3
W
Apollo
6,658
666
83
8
0
195,886
2
L
Sobek
4,921
492
14
1
0
189,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role