Player Matchup

Gilgamesh
Gilgamesh
ACG 1NFARED
Gilgamesh
Level 41
God Stats
17W - 22L
1,340 SR
Queue Stats
126W - 119L
1,445 Elo+
Party 2
Janus
Janus
CPT HONESTY
Janus
Level 125
God Stats
4W - 5L
1,525 SR
Queue Stats
162W - 136L
1,617 Elo+
Party 2
Medusa
Medusa
JAKCRAFT100
Medusa
Level 6
God Stats
0W - 3L
1,394 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 2
Team Averages
Level 57
1,420 SR
1,406 Elo+

VS

Team Averages
Level 33
1,739 SR
1,627 Elo+
Jing Wei
Jing Wei
Amazigpancake64
Jing Wei
Level 63
God Stats
5W - 14L
1,494 SR
Queue Stats
120W - 93L
1,594 Elo+
Solo
Tiamat
Tiamat
Duckswingame
Tiamat
Level 21
God Stats
14W - 10L
1,905 SR
Queue Stats
221W - 150L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
lennylopolis
Gilgamesh
Level 16
God Stats
27W - 8L
1,817 SR
Queue Stats
222W - 166L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACG 1NFARED
Gilgamesh
11
0 / 4 / 4
7,743
596
4,573
11,654
7,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
3 / 3 / 1
8,769
675
9,629
7,791
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
9
0 / 3 / 2
7,183
553
1,337
4,144
1,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
2 / 1 / 5
8,834
680
4,374
8,187
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
7 / 0 / 3
10,416
801
10,164
9,557
7,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
lennylopolis
Gilgamesh
12
1 / 3 / 5
9,538
734
4,738
10,493
5,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
3
Kills
10
10
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ACG 1NFARED
Gilgamesh
0
4
4
0.5
W
Jing Wei
2
1
5
4.5
L
3
3
1
1.17
W
Tiamat
7
0
3
8.5
L
Medusa
0
3
2
0.33
W
Gilgamesh
lennylopolis
Gilgamesh
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,539
Damage
19,276
23,589
Taken
28,237
11,966
Mitigated
16,314
4,181
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ACG 1NFARED
Gilgamesh
4,573
246
0
1,584
11,654
7,633
0
5,081
6,573
0
14,743
W
Jing Wei
4,374
4,317
501
2,236
8,187
2,961
1,507
1,784
6,153
0
33,232
L
9,629
979
0
2,593
7,791
2,627
0
2,973
4,818
49,697
0
W
Tiamat
10,164
980
0
5,956
9,557
7,360
1,441
3,239
5,961
64,035
0
L
Medusa
1,337
779
0
4
4,144
1,706
0
2,142
2,002
0
4,598
W
Gilgamesh
lennylopolis
Gilgamesh
4,738
568
0
111
10,493
5,993
52
4,101
5,958
0
20,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,695
Gold Earned
28,788
130
Minions Killed
193
0
Camps Cleared
0
673,071
Distance Traveled
800,868
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,743
596
21
2
0
236,836
1
W
Jing Wei
8,834
680
61
5
0
282,201
5
L
Janus
8,769
675
100
8
0
238,162
1
W
Tiamat
10,416
801
105
8
0
248,790
2
L
Medusa
7,183
553
9
1
0
198,073
1
W
Gilgamesh
9,538
734
27
2
0
269,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role