Player Matchup

Izanami
Izanami
FizzyBoi
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
HopsinInParis
Pele
Level 8
God Stats
1W - 0L
1,756 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RedRetro
Cu Chulainn
Level 86
God Stats
1W - 0L
1,570 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
SethMc
Anubis
Level 17
God Stats
21W - 9L
1,906 SR
Queue Stats
149W - 138L
1,481 Elo+
Solo
Ymir
Ymir
Thiquemeitte
Ymir
Level 13
God Stats
2W - 0L
1,528 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Team Averages
Level 31
1,652 SR
1,496 Elo+

VS

Team Averages
Level 17
1,453 SR
1,295 Elo+
Bacchus
Bacchus
Abvax
Bacchus
Level 28
God Stats
1W - 1L
1,776 SR
Queue Stats
24W - 22L
1,548 Elo+
Solo
Danzaburou
Danzaburou
ONLINEWITHBABES
Danzaburou
Level 25
God Stats
1W - 1L
1,299 SR
Queue Stats
92W - 120L
1,318 Elo+
Party 1
Ares
Ares
R0CH1
Ares
Level 3
God Stats
9W - 11L
1,500 SR
Queue Stats
192W - 271L
1,151 Elo+
Solo
Scylla
Scylla
ThaNumberThree
Scylla
Level 14
God Stats
8W - 10L
1,406 SR
Queue Stats
82W - 115L
1,318 Elo+
Party 1
Cernunnos
Cernunnos
WeirderMirror43
Cernunnos
Level 15
God Stats
5W - 14L
1,282 SR
Queue Stats
122W - 164L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FizzyBoi
Izanami
13
5 / 0 / 3
7,433
743
5,714
5,376
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 3
5,998
600
2,453
5,251
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
RedRetro
Cu Chulainn
8
3 / 2 / 1
5,365
537
3,159
5,035
2,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
SethMc
Anubis
10
4 / 0 / 1
6,244
624
4,786
3,614
1,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
2 / 0 / 6
5,667
567
2,684
3,759
1,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abvax
Bacchus
6
0 / 1 / 0
4,276
428
2,016
3,701
1,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ONLINEWITHBABES
Danzaburou
9
1 / 3 / 0
5,204
520
1,577
6,996
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
R0CH1
Ares
5
1 / 4 / 0
4,311
431
1,501
6,874
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
4,652
465
1,202
2,664
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
WeirderMirror43
Cernunnos
7
0 / 7 / 0
4,476
448
3,186
7,280
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
17
Kills
2
2
Deaths
17
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Abvax
Bacchus
0
1
0
0
W
Izanami
FizzyBoi
Izanami
5
0
3
6.5
W
3
0
3
4.5
L
Danzaburou
ONLINEWITHBABES
Danzaburou
1
3
0
0.33
L
Ares
R0CH1
Ares
1
4
0
0.25
W
Cu Chulainn
RedRetro
Cu Chulainn
3
2
1
1.75
W
Anubis
SethMc
Anubis
4
0
1
4.5
L
0
2
0
0
W
2
0
6
5
L
Cernunnos
WeirderMirror43
Cernunnos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,796
Damage
9,482
23,035
Taken
27,515
9,308
Mitigated
8,951
8,577
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Abvax
Bacchus
2,016
301
0
916
3,701
1,721
0
1,599
2,102
7,149
0
W
Izanami
FizzyBoi
Izanami
5,714
4,563
0
3,420
5,376
1,770
1,279
804
4,572
0
54,218
W
2,453
915
0
504
5,251
1,383
0
111
5,106
0
35,946
L
Danzaburou
ONLINEWITHBABES
Danzaburou
1,577
424
0
2,590
6,996
1,880
0
881
6,040
0
23,888
L
Ares
R0CH1
Ares
1,501
1,100
0
127
6,874
2,359
0
2,452
4,272
6,982
0
W
Cu Chulainn
RedRetro
Cu Chulainn
3,159
1,217
0
1,059
5,035
2,744
618
1,621
3,414
0
16,046
W
Anubis
SethMc
Anubis
4,786
360
0
2,442
3,614
1,620
129
907
2,549
31,602
0
L
1,202
40
0
610
2,664
544
52
1,525
1,139
16,769
0
W
2,684
727
0
1,152
3,759
1,791
29
1,078
2,675
13,767
0
L
Cernunnos
WeirderMirror43
Cernunnos
3,186
1,955
0
690
7,280
2,447
0
1,013
6,267
0
20,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
22,919
315
Minions Killed
159
0
Camps Cleared
0
983,375
Distance Traveled
907,670
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,276
428
9
1
0
193,762
2
W
Izanami
7,433
743
108
11
0
168,922
2
W
Pele
5,998
600
75
8
0
215,658
2
L
Danzaburou
5,204
520
63
6
0
179,207
2
L
Ares
4,311
431
16
2
0
180,492
2
W
Cu Chulainn
5,365
537
38
4
0
217,589
0
W
Anubis
6,244
624
75
8
0
179,876
1
L
Scylla
4,652
465
32
3
0
192,432
2
W
Ymir
5,667
567
19
2
0
201,330
2
L
Cernunnos
4,476
448
39
4
0
161,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role