Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BigMulcs
He Bo
Level 118
God Stats
2W - 3L
1,362 SR
Queue Stats
425W - 349L
1,616 Elo+
Party 1
Thoth
Thoth
Chimichangas-
Thoth
Level 140
God Stats
18W - 18L
1,594 SR
Queue Stats
419W - 337L
1,622 Elo+
Party 1
Achilles
Achilles
VeloCULT
Achilles
Level 80
God Stats
19W - 15L
1,413 SR
Queue Stats
145W - 125L
1,517 Elo+
Party 1
Neith
Neith
mincraftlover56
Neith
Level 88
God Stats
12W - 19L
1,365 SR
Queue Stats
270W - 294L
1,565 Elo+
Solo
Team Averages
Level 117
1,447 SR
1,564 Elo+

VS

Team Averages
Level 120
1,532 SR
1,509 Elo+
Gilgamesh
Gilgamesh
FatalShot97
Gilgamesh
Level 146
God Stats
1W - 4L
1,283 SR
Queue Stats
83W - 83L
1,489 Elo+
Party 2
Ymir
Ymir
RuinedHex
Ymir
Level 148
God Stats
8W - 5L
1,581 SR
Queue Stats
372W - 336L
1,497 Elo+
Party 2
Neith
Neith
SleezzyThaGreat
Neith
Level 100
God Stats
6W - 5L
1,727 SR
Queue Stats
267W - 229L
1,505 Elo+
Party 2
Izanami
Izanami
izanonymuz
Izanami
Level 102
God Stats
10W - 13L
1,602 SR
Queue Stats
146W - 150L
1,526 Elo+
Party 3
Vulcan
Vulcan
pancake_priest
Vulcan
Level 103
God Stats
1W - 3L
1,467 SR
Queue Stats
122W - 112L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 3 / 11
7,591
447
5,595
14,965
9,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
BigMulcs
He Bo
17
4 / 3 / 9
9,465
557
10,164
11,023
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 8
9,951
585
13,006
7,996
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
VeloCULT
Achilles
16
6 / 2 / 3
9,754
574
9,484
13,545
12,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 0 / 4
9,444
556
7,807
7,565
2,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FatalShot97
Gilgamesh
15
1 / 5 / 4
8,846
520
10,128
15,773
10,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
12
3 / 5 / 5
7,538
443
4,159
15,868
5,992
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 3 / 3
8,349
491
6,847
8,729
2,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
izanonymuz
Izanami
13
0 / 6 / 2
7,796
459
4,694
12,492
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 4 / 1
9,127
537
9,517
6,839
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
23
Kills
9
9
Deaths
23
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
11
2.17
W
He Bo
BigMulcs
He Bo
4
3
9
2.83
W
8
1
8
12
L
Gilgamesh
FatalShot97
Gilgamesh
1
5
4
0.6
L
Ymir
3
5
5
1.1
L
0
3
3
0.5
W
Achilles
VeloCULT
Achilles
6
2
3
3.75
L
Izanami
izanonymuz
Izanami
0
6
2
0.17
W
4
0
4
6
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,056
Damage
35,345
55,094
Taken
59,701
32,843
Mitigated
25,723
13,839
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,595
103
432
3,380
14,965
9,673
0
7,018
7,687
30,504
0
W
He Bo
BigMulcs
He Bo
10,164
504
0
3,575
11,023
4,300
104
2,039
8,898
72,673
0
W
13,006
85
0
2,159
7,996
3,039
0
2,376
5,325
69,998
0
L
Gilgamesh
FatalShot97
Gilgamesh
10,128
3,486
0
4,279
15,773
10,369
0
2,286
13,461
0
52,591
L
Ymir
4,159
622
457
1,803
15,868
5,992
0
9,488
5,825
14,836
0
L
6,847
1,570
0
1,579
8,729
2,896
0
3,797
4,685
0
60,367
W
Achilles
VeloCULT
Achilles
9,484
3,560
0
2,499
13,545
12,986
408
699
12,271
0
54,393
L
Izanami
izanonymuz
Izanami
4,694
2,442
0
511
12,492
4,023
0
7,346
4,997
0
59,964
W
7,807
3,184
0
1,794
7,565
2,845
380
938
6,562
0
77,054
L
9,517
1,974
0
911
6,839
2,443
110
4,746
1,968
49,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,205
Gold Earned
41,656
534
Minions Killed
443
0
Camps Cleared
0
1,591,389
Distance Traveled
1,576,039
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,591
447
30
2
0
326,397
2
W
He Bo
9,465
557
134
8
0
331,534
3
W
Thoth
9,951
585
130
8
0
336,340
4
L
Gilgamesh
8,846
520
99
6
0
309,040
2
L
Ymir
7,538
443
24
1
0
331,599
4
L
Neith
8,349
491
126
7
0
300,726
3
W
Achilles
9,754
574
93
5
0
313,556
5
L
Izanami
7,796
459
111
7
0
308,281
3
W
Neith
9,444
556
147
9
0
283,562
0
L
Vulcan
9,127
537
83
5
0
326,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role