Player Matchup

Hou Yi
Hou Yi
KumikoNoma
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Neyme
Da Ji
Level 45
God Stats
88W - 24L
1,793 SR
Queue Stats
312W - 129L
1,777 Elo+
Party 3
Chang'e
Chang'e
SnappleTheApples
Chang'e
Level 160
God Stats
8W - 4L
1,549 SR
Queue Stats
785W - 442L
1,733 Elo+
Party 3
Ymir
Ymir
Zeenshii
Ymir
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
33W - 21L
1,671 Elo+
Party 1
Kukulkan
Kukulkan
pololaChan
Kukulkan
Level 145
God Stats
1W - 2L
1,372 SR
Queue Stats
134W - 93L
1,668 Elo+
Party 1
Team Averages
Level 103
1,543 SR
1,670 Elo+

VS

Team Averages
Level 51
1,363 SR
1,401 Elo+
Danzaburou
Danzaburou
BlitzGod
Danzaburou
Level 67
God Stats
3W - 13L
1,149 SR
Queue Stats
215W - 338L
1,339 Elo+
Party 2
Sylvanus
Sylvanus
Doritoe1
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
ItsKidStunna
Raijin
Level 48
God Stats
34W - 56L
1,320 SR
Queue Stats
151W - 240L
1,328 Elo+
Party 2
Ymir
Ymir
tubmanharriet
Ymir
Level 7
God Stats
1W - 3L
1,495 SR
Queue Stats
2W - 5L
1,459 Elo+
Party 2
Susano
Susano
yousaucy
Susano
Level 105
God Stats
32W - 56L
1,351 SR
Queue Stats
362W - 478L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KumikoNoma
Hou Yi
10
6 / 2 / 1
6,840
684
7,252
6,871
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Neyme
Da Ji
10
5 / 0 / 1
6,209
621
4,826
6,845
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 0 / 4
6,229
623
4,180
6,069
2,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
9
1 / 1 / 8
6,145
615
2,049
6,559
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
pololaChan
Kukulkan
13
5 / 0 / 1
7,209
721
5,111
2,519
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlitzGod
Danzaburou
7
1 / 5 / 1
4,876
488
3,991
7,716
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Doritoe1
Sylvanus
9
0 / 3 / 0
4,852
485
2,612
6,247
3,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
9
1 / 3 / 0
5,079
508
638
3,952
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 5 / 0
4,938
494
1,651
8,340
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
yousaucy
Susano
9
0 / 2 / 2
5,308
531
1,771
6,663
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
3
3
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlitzGod
Danzaburou
1
5
1
0.3
L
Sylvanus
Doritoe1
Sylvanus
0
3
0
0
L
Raijin
1
3
0
0.33
W
Hou Yi
KumikoNoma
Hou Yi
6
2
1
3.25
W
Da Ji
Neyme
Da Ji
5
0
1
5.5
W
1
0
4
3
W
Ymir
1
1
8
5
W
Kukulkan
pololaChan
Kukulkan
5
0
1
5.5
L
1
5
0
0.2
L
Susano
yousaucy
Susano
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,418
Damage
10,663
28,863
Taken
32,918
10,563
Mitigated
12,266
11,905
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlitzGod
Danzaburou
3,991
1,650
0
2,002
7,716
1,864
0
1,376
6,334
0
15,942
L
Sylvanus
Doritoe1
Sylvanus
2,612
549
0
2,077
6,247
3,233
0
3,127
3,120
22,035
0
L
Raijin
638
41
0
192
3,952
1,069
0
1,684
2,128
21,810
0
W
Hou Yi
KumikoNoma
Hou Yi
7,252
3,963
0
2,791
6,871
2,158
1,010
902
5,969
0
36,861
W
Da Ji
Neyme
Da Ji
4,826
1,561
0
2,225
6,845
2,014
0
1,418
5,427
0
30,415
W
4,180
104
659
3,330
6,069
2,296
0
1,262
4,807
33,995
0
W
Ymir
2,049
817
0
2,093
6,559
3,227
0
979
5,534
13,061
0
W
Kukulkan
pololaChan
Kukulkan
5,111
633
0
807
2,519
868
45
216
2,225
47,692
0
L
1,651
474
0
1,148
8,340
4,112
0
2,578
5,714
9,827
0
L
Susano
yousaucy
Susano
1,771
321
0
2,516
6,663
1,988
0
2,295
4,282
0
29,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,632
Gold Earned
25,053
337
Minions Killed
193
0
Camps Cleared
0
965,174
Distance Traveled
989,200
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,876
488
28
3
0
190,907
1
L
Sylvanus
4,852
485
36
4
0
188,841
3
L
Raijin
5,079
508
42
4
0
191,958
2
W
Hou Yi
6,840
684
79
8
0
154,182
3
W
Da Ji
6,209
621
56
6
0
205,049
2
W
Chang'e
6,229
623
77
8
0
202,222
3
W
Ymir
6,145
615
15
2
0
193,389
3
W
Kukulkan
7,209
721
110
11
0
210,332
7
L
Ymir
4,938
494
23
2
0
193,710
1
L
Susano
5,308
531
64
6
0
223,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role