Player Matchup

Cerberus
Cerberus
And1Ref
Cerberus
Level 106
God Stats
26W - 16L
1,620 SR
Queue Stats
401W - 393L
1,504 Elo+
Party 1
Thor
Thor
LilHK
Thor
Level 80
God Stats
6W - 5L
1,880 SR
Queue Stats
193W - 187L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
bennyboy911
Gilgamesh
Level 136
God Stats
7W - 2L
1,244 SR
Queue Stats
114W - 105L
1,503 Elo+
Party 2
Anhur
Anhur
dogmd
Anhur
Level 127
God Stats
2W - 3L
1,303 SR
Queue Stats
61W - 52L
1,375 Elo+
Party 2
Anubis
Anubis
steffortless
Anubis
Level 88
God Stats
14W - 10L
1,652 SR
Queue Stats
241W - 212L
1,535 Elo+
Party 1
Team Averages
Level 107
1,540 SR
1,498 Elo+

VS

Team Averages
Level 123
1,590 SR
1,555 Elo+
Gilgamesh
Gilgamesh
Renegade31
Gilgamesh
Level 149
God Stats
29W - 19L
1,720 SR
Queue Stats
180W - 201L
1,523 Elo+
Solo
Sobek
Sobek
Steeredsauce3
Sobek
Level 88
God Stats
2W - 4L
1,461 SR
Queue Stats
56W - 62L
1,563 Elo+
Party 3
Chang'e
Chang'e
Thewizardragon
Chang'e
Level 115
God Stats
58W - 48L
1,585 SR
Queue Stats
90W - 89L
1,585 Elo+
Party 3
Kukulkan
Kukulkan
Wolverinek
Kukulkan
Level 142
God Stats
9W - 4L
1,682 SR
Queue Stats
117W - 109L
1,540 Elo+
Solo
Artemis
Artemis
lBehavingP
Artemis
Level 123
God Stats
3W - 1L
1,502 SR
Queue Stats
81W - 86L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
And1Ref
Cerberus
10
1 / 1 / 0
5,770
577
3,707
8,152
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
LilHK
Thor
10
1 / 1 / 1
5,533
553
2,598
7,218
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
bennyboy911
Gilgamesh
8
3 / 2 / 4
5,643
564
3,876
7,164
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anhur
dogmd
Anhur
11
3 / 1 / 1
6,161
616
3,000
4,206
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
4 / 2 / 2
6,577
658
4,780
4,413
1,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Renegade31
Gilgamesh
8
1 / 3 / 2
5,112
511
3,309
6,762
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 3 / 1
5,041
504
2,054
5,583
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 0
6,108
611
6,448
6,478
1,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Wolverinek
Kukulkan
10
2 / 3 / 0
5,717
572
4,258
4,187
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
lBehavingP
Artemis
8
0 / 3 / 1
5,230
523
1,277
4,840
646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
6
7
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
And1Ref
Cerberus
1
1
0
1
W
Thor
LilHK
Thor
1
1
1
1.5
L
Gilgamesh
Renegade31
Gilgamesh
1
3
2
0.67
L
1
3
1
0.5
L
2
0
0
2
L
Kukulkan
Wolverinek
Kukulkan
2
3
0
0.67
W
Gilgamesh
bennyboy911
Gilgamesh
3
2
4
2.5
W
Anhur
dogmd
Anhur
3
1
1
3.5
L
Artemis
lBehavingP
Artemis
0
3
1
0.17
W
Anubis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,961
Damage
17,346
31,153
Taken
27,850
13,024
Mitigated
8,274
9,871
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
And1Ref
Cerberus
3,707
331
0
2,953
8,152
4,763
0
5,258
2,894
31,034
0
W
Thor
LilHK
Thor
2,598
780
0
2,648
7,218
2,330
0
3,104
4,000
0
35,182
L
Gilgamesh
Renegade31
Gilgamesh
3,309
912
0
1,531
6,762
1,877
0
2,614
4,123
0
19,978
L
2,054
173
0
1,917
5,583
2,794
0
942
4,641
11,129
0
L
6,448
564
90
3,586
6,478
1,896
0
3,132
3,046
35,547
0
L
Kukulkan
Wolverinek
Kukulkan
4,258
420
0
571
4,187
1,061
123
1,474
2,713
29,401
0
W
Gilgamesh
bennyboy911
Gilgamesh
3,876
1,136
0
1,111
7,164
2,929
0
2,628
4,440
0
11,621
W
Anhur
dogmd
Anhur
3,000
974
0
1,115
4,206
1,008
0
220
3,986
0
31,098
L
Artemis
lBehavingP
Artemis
1,277
923
0
1,376
4,840
646
0
0
4,840
0
20,682
W
Anubis
4,780
124
0
2,044
4,413
1,994
0
1,226
3,073
34,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
27,208
320
Minions Killed
253
0
Camps Cleared
0
954,037
Distance Traveled
930,648
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,770
577
78
8
0
188,932
4
W
Thor
5,533
553
79
8
0
212,283
1
L
Gilgamesh
5,112
511
43
4
0
186,806
1
L
Sobek
5,041
504
12
1
0
214,033
1
L
Chang'e
6,108
611
75
8
0
200,686
2
L
Kukulkan
5,717
572
72
7
0
159,820
5
W
Gilgamesh
5,643
564
16
2
0
194,546
3
W
Anhur
6,161
616
61
6
0
186,200
0
L
Artemis
5,230
523
51
5
0
169,303
2
W
Anubis
6,577
658
86
9
0
172,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role