Player Matchup

Ymir
Ymir
EmAlex08
Ymir
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 162L
1,346 Elo+
Party 2
Gilgamesh
Gilgamesh
Itz_Aquarius
Gilgamesh
Level 29
God Stats
14W - 27L
1,326 SR
Queue Stats
132W - 201L
1,354 Elo+
Party 2
Apollo
Apollo
Matii27
Apollo
Level 17
God Stats
28W - 52L
1,375 SR
Queue Stats
100W - 154L
1,310 Elo+
Party 2
Kukulkan
Kukulkan
XxEvil-T-xX
Kukulkan
Level 29
God Stats
47W - 59L
1,453 SR
Queue Stats
121W - 179L
1,365 Elo+
Party 2
Fenrir
Fenrir
senato123
Fenrir
Level 36
God Stats
10W - 14L
1,279 SR
Queue Stats
140W - 205L
1,313 Elo+
Party 2
Team Averages
Level 40
1,387 SR
1,338 Elo+

VS

Team Averages
Level 34
1,463 SR
1,382 Elo+
Kukulkan
Kukulkan
Alexitico2001
Kukulkan
Level 41
God Stats
1W - 7L
1,314 SR
Queue Stats
13W - 22L
1,338 Elo+
Party 3
Heimdallr
Heimdallr
MAMBO060
Heimdallr
Level 28
God Stats
6W - 4L
1,443 SR
Queue Stats
80W - 97L
1,406 Elo+
Party 1
Bastet
Bastet
matisiraxxx
Bastet
Level 16
God Stats
5W - 6L
1,534 SR
Queue Stats
12W - 20L
1,353 Elo+
Party 3
King Arthur
King Arthur
pallia_8
King Arthur
Level 47
God Stats
0W - 2L
1,311 SR
Queue Stats
167W - 209L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
zDiitto
Cthulhu
Level 37
God Stats
1W - 1L
1,714 SR
Queue Stats
9W - 9L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 9 / 18
13,511
500
16,827
27,701
34,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Itz_Aquarius
Gilgamesh
20
4 / 2 / 10
13,875
514
12,252
16,560
13,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Matii27
Apollo
19
12 / 7 / 8
13,799
511
14,542
20,807
9,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
XxEvil-T-xX
Kukulkan
20
5 / 1 / 11
15,257
565
23,170
9,347
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
senato123
Fenrir
19
9 / 3 / 7
13,158
487
8,846
17,225
10,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alexitico2001
Kukulkan
15
3 / 6 / 6
10,910
404
6,825
11,590
4,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
MAMBO060
Heimdallr
19
12 / 6 / 4
13,095
485
24,262
20,005
8,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
17
5 / 7 / 7
11,855
439
9,964
19,893
7,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
pallia_8
King Arthur
19
1 / 5 / 5
11,896
441
6,029
22,349
16,235
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
zDiitto
Cthulhu
15
1 / 11 / 16
10,274
381
14,202
26,765
26,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
60
35
Kills
22
22
Deaths
35
54
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alexitico2001
Kukulkan
3
6
6
1
W
Ymir
5
9
18
1.56
W
Gilgamesh
Itz_Aquarius
Gilgamesh
4
2
10
4.5
L
Heimdallr
MAMBO060
Heimdallr
12
6
4
2.33
W
Apollo
Matii27
Apollo
12
7
8
2.29
W
Kukulkan
XxEvil-T-xX
Kukulkan
5
1
11
10.5
L
Bastet
5
7
7
1.21
L
King Arthur
pallia_8
King Arthur
1
5
5
0.7
W
Fenrir
senato123
Fenrir
9
3
7
4.17
L
Cthulhu
zDiitto
Cthulhu
1
11
16
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,637
Damage
61,282
91,640
Taken
100,602
73,005
Mitigated
64,459
19,963
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alexitico2001
Kukulkan
6,825
184
0
2,312
11,590
4,911
0
5,621
5,969
47,797
0
W
Ymir
16,827
2,683
0
1,876
27,701
34,440
0
5,886
21,514
43,121
0
W
Gilgamesh
Itz_Aquarius
Gilgamesh
12,252
2,040
0
3,149
16,560
13,879
430
3,463
13,022
0
109,188
L
Heimdallr
MAMBO060
Heimdallr
24,262
15,594
0
7,666
20,005
8,877
1,154
9,462
10,543
0
92,895
W
Apollo
Matii27
Apollo
14,542
6,525
0
7,730
20,807
9,155
584
5,572
14,805
0
85,582
W
Kukulkan
XxEvil-T-xX
Kukulkan
23,170
1,646
0
1,800
9,347
4,924
885
2,317
7,005
142,637
0
L
Bastet
9,964
3,447
0
4,209
19,893
7,937
41
4,588
15,305
0
67,067
L
King Arthur
pallia_8
King Arthur
6,029
694
0
4,179
22,349
16,235
176
6,316
16,033
11,147
56,659
W
Fenrir
senato123
Fenrir
8,846
1,728
0
5,408
17,225
10,607
1,645
4,804
12,371
0
68,470
L
Cthulhu
zDiitto
Cthulhu
14,202
551
866
3,776
26,765
26,499
0
14,010
12,755
35,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,600
Gold Earned
58,030
652
Minions Killed
491
0
Camps Cleared
0
2,670,365
Distance Traveled
2,295,555
53
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,910
404
84
3
0
407,607
0
W
Ymir
13,511
500
50
2
0
459,874
18
W
Gilgamesh
13,875
514
184
7
0
536,113
12
L
Heimdallr
13,095
485
128
5
0
449,138
0
W
Apollo
13,799
511
96
4
0
561,395
2
W
Kukulkan
15,257
565
241
9
0
533,270
17
L
Bastet
11,855
439
99
4
0
470,332
2
L
King Arthur
11,896
441
137
5
0
517,308
1
W
Fenrir
13,158
487
81
3
0
579,713
4
L
Cthulhu
10,274
381
43
2
0
451,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role