Player Matchup

Sobek
Sobek
BlindVenus
Sobek
Level 124
God Stats
7W - 2L
1,868 SR
Queue Stats
316W - 318L
1,621 Elo+
Party 3
Hou Yi
Hou Yi
Crossito
Hou Yi
Level 128
God Stats
31W - 23L
1,887 SR
Queue Stats
562W - 539L
1,655 Elo+
Party 3
Ymir
Ymir
MineeWeets
Ymir
Level 85
God Stats
6W - 3L
1,691 SR
Queue Stats
83W - 72L
1,597 Elo+
Party 2
Osiris
Osiris
Snucco
Osiris
Level 128
God Stats
1W - 1L
1,674 SR
Queue Stats
23W - 16L
1,649 Elo+
Party 2
Raijin
Raijin
sirkenedy
Raijin
Level 129
God Stats
4W - 3L
1,708 SR
Queue Stats
31W - 35L
1,323 Elo+
Party 3
Team Averages
Level 119
1,765 SR
1,569 Elo+

VS

Team Averages
Level 106
1,546 SR
1,537 Elo+
Janus
Janus
Issa AIien
Janus
Level 81
God Stats
10W - 5L
1,613 SR
Queue Stats
615W - 555L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
IssaSham
Ao Kuang
Level 106
God Stats
3W - 2L
1,512 SR
Queue Stats
561W - 520L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
Lugergin
Danzaburou
Level 69
God Stats
20W - 14L
1,604 SR
Queue Stats
452W - 453L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
Machampsterson
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
NiceMoveBro
Mulan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 3 / 11
7,105
508
4,074
11,174
8,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Crossito
Hou Yi
15
7 / 3 / 6
9,578
684
11,509
11,241
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 1 / 6
8,512
608
9,892
10,017
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Snucco
Osiris
11
0 / 3 / 4
6,719
480
5,752
11,719
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
sirkenedy
Raijin
14
7 / 2 / 4
8,787
628
7,835
5,463
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 5 / 2
7,428
531
7,970
8,279
2,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
IssaSham
Ao Kuang
10
3 / 5 / 5
7,114
508
4,623
12,473
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Lugergin
Danzaburou
10
1 / 5 / 1
6,343
453
3,196
8,367
2,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Machampsterson
Gilgamesh
14
3 / 3 / 1
8,181
584
9,696
14,685
7,335
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 4 / 2
7,706
550
7,085
12,377
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
22
Kills
12
12
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
3
11
2.17
W
Hou Yi
Crossito
Hou Yi
7
3
6
3.33
L
Janus
2
5
2
0.6
L
Ao Kuang
IssaSham
Ao Kuang
3
5
5
1.1
L
Danzaburou
Lugergin
Danzaburou
1
5
1
0.3
L
Gilgamesh
Machampsterson
Gilgamesh
3
3
1
1.17
W
7
1
6
10
L
3
4
2
1
W
Osiris
Snucco
Osiris
0
3
4
0.67
W
Raijin
sirkenedy
Raijin
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,062
Damage
32,570
49,614
Taken
56,181
27,077
Mitigated
24,151
15,857
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,074
429
0
3,483
11,174
8,572
0
3,505
7,669
16,809
0
W
Hou Yi
Crossito
Hou Yi
11,509
6,739
0
4,748
11,241
4,057
270
2,199
9,042
0
61,361
L
Janus
7,970
129
0
1,092
8,279
2,652
0
5,717
2,562
55,898
0
L
Ao Kuang
IssaSham
Ao Kuang
4,623
1,419
0
4,938
12,473
3,833
0
5,084
7,389
23,912
0
L
Danzaburou
Lugergin
Danzaburou
3,196
923
0
1,817
8,367
2,477
308
1,748
6,619
0
29,597
L
Gilgamesh
Machampsterson
Gilgamesh
9,696
2,268
0
3,771
14,685
7,335
155
5,141
9,544
0
59,059
W
9,892
2,404
0
3,042
10,017
6,211
0
3,489
6,370
46,357
0
L
7,085
1,556
0
3,752
12,377
7,854
0
4,111
8,266
0
28,385
W
Osiris
Snucco
Osiris
5,752
2,019
0
3,679
11,719
6,143
870
1,665
9,853
0
28,729
W
Raijin
sirkenedy
Raijin
7,835
1,136
0
905
5,463
2,094
410
1,735
3,728
53,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
36,772
391
Minions Killed
366
0
Camps Cleared
0
1,356,666
Distance Traveled
1,339,149
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,105
508
29
2
0
307,511
6
W
Hou Yi
9,578
684
111
8
0
244,236
2
L
Janus
7,428
531
108
8
0
278,446
6
L
Ao Kuang
7,114
508
47
3
0
287,564
4
L
Danzaburou
6,343
453
52
4
0
220,144
0
L
Gilgamesh
8,181
584
118
8
0
258,579
2
W
Ymir
8,512
608
85
6
0
261,062
4
L
Mulan
7,706
550
41
3
0
294,416
3
W
Osiris
6,719
480
59
4
0
272,473
3
W
Raijin
8,787
628
107
8
0
271,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role