Player Matchup

Olorun
Olorun
Taraneh
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Xyv1eghr3_
Tyr
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 33L
1,640 Elo+
Solo
Medusa
Medusa
You_Enjoy_This_L
Medusa
Level 27
God Stats
1W - 1L
1,778 SR
Queue Stats
167W - 154L
1,630 Elo+
Solo
Nemesis
Nemesis
hushywushy
Nemesis
Level 17
God Stats
7W - 11L
1,262 SR
Queue Stats
126W - 124L
1,433 Elo+
Party 1
Athena
Athena
schootnpooht7
Athena
Level 22
God Stats
10W - 7L
1,814 SR
Queue Stats
102W - 81L
1,629 Elo+
Solo
Team Averages
Level 24
1,571 SR
1,566 Elo+

VS

Team Averages
Level 23
1,507 SR
1,596 Elo+
Agni
Agni
ImDahKing
Agni
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
171W - 151L
1,634 Elo+
Solo
Sylvanus
Sylvanus
LeeNotFound_
Sylvanus
Level 17
God Stats
27W - 18L
1,802 SR
Queue Stats
55W - 44L
1,669 Elo+
Solo
Ao Kuang
Ao Kuang
Lunticdragon
Ao Kuang
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 266L
1,474 Elo+
Solo
Anhur
Anhur
Razortj
Anhur
Level 29
God Stats
4W - 2L
1,530 SR
Queue Stats
76W - 50L
1,712 Elo+
Solo
Set
Set
manmen25
Set
Level 29
God Stats
2W - 2L
1,202 SR
Queue Stats
194W - 202L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Taraneh
Olorun
12
2 / 9 / 3
7,766
431
4,984
15,237
6,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 5 / 3
9,464
526
10,585
19,022
14,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 2 / 2
9,043
502
7,544
11,508
3,550
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
hushywushy
Nemesis
13
0 / 3 / 3
7,741
430
4,509
12,188
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 3 / 1
8,767
487
7,855
16,189
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
8 / 2 / 10
11,457
637
20,654
12,823
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
LeeNotFound_
Sylvanus
14
3 / 1 / 9
9,297
517
5,587
10,775
8,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Lunticdragon
Ao Kuang
15
5 / 6 / 5
9,296
516
6,474
14,275
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Razortj
Anhur
16
4 / 0 / 4
10,497
583
10,565
8,520
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 4 / 7
9,483
527
9,871
15,868
9,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
13
Kills
22
22
Deaths
13
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Agni
8
2
10
6.5
W
Sylvanus
LeeNotFound_
Sylvanus
3
1
9
7.5
W
Ao Kuang
Lunticdragon
Ao Kuang
5
6
5
1.25
W
Anhur
Razortj
Anhur
4
0
4
6
L
Olorun
Taraneh
Olorun
2
9
3
0.39
L
4
5
3
1.1
L
1
2
2
1
L
Nemesis
hushywushy
Nemesis
0
3
3
0.5
W
2
4
7
1.38
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,477
Damage
53,151
74,144
Taken
62,261
42,281
Mitigated
33,648
22,774
Healing
27,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
20,654
2,499
0
6,088
12,823
5,609
1,037
4,715
8,108
85,046
0
W
Sylvanus
LeeNotFound_
Sylvanus
5,587
1,667
4,909
6,022
10,775
8,640
374
3,246
7,529
23,762
0
W
Ao Kuang
Lunticdragon
Ao Kuang
6,474
1,672
0
1,606
14,275
6,198
0
4,470
9,805
52,215
0
W
Anhur
Razortj
Anhur
10,565
5,213
0
4,672
8,520
4,054
2,595
404
8,116
0
69,033
L
Olorun
Taraneh
Olorun
4,984
1,995
362
2,462
15,237
6,059
166
10,207
4,644
31,599
0
L
10,585
806
0
5,895
19,022
14,057
1,020
7,605
11,227
0
59,374
L
7,544
4,208
0
5,859
11,508
3,550
552
2,095
9,365
0
70,373
L
Nemesis
hushywushy
Nemesis
4,509
1,130
0
4,116
12,188
4,716
0
3,434
8,608
0
43,742
W
9,871
3,478
0
4,409
15,868
9,147
830
2,347
13,521
0
58,008
L
7,855
2,029
0
4,080
16,189
13,899
0
8,962
7,021
22,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,781
Gold Earned
50,030
433
Minions Killed
535
0
Camps Cleared
0
1,750,293
Distance Traveled
1,648,822
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,457
637
170
9
0
336,778
0
W
Sylvanus
9,297
517
43
2
0
335,702
5
W
Ao Kuang
9,296
516
88
5
0
312,944
2
W
Anhur
10,497
583
123
7
0
310,432
6
L
Olorun
7,766
431
53
3
0
302,167
4
L
Tyr
9,464
526
118
7
0
341,147
4
L
Medusa
9,043
502
140
8
0
318,836
2
L
Nemesis
7,741
430
82
5
0
420,927
1
W
Set
9,483
527
111
6
0
352,966
0
L
Athena
8,767
487
40
2
0
367,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role