Player Matchup

Cerberus
Cerberus
Ninja Sloot
Cerberus
Level 17
God Stats
19W - 35L
1,332 SR
Queue Stats
59W - 96L
1,300 Elo+
Party 2
Hercules
Hercules
Peace196
Hercules
Level 26
God Stats
4W - 4L
1,503 SR
Queue Stats
86W - 78L
1,254 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The_flyin_Falcon
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 85L
1,230 Elo+
Solo
Gilgamesh
Gilgamesh
WilClo
Gilgamesh
Level 24
God Stats
5W - 9L
1,500 SR
Queue Stats
225W - 268L
1,397 Elo+
Party 2
Izanami
Izanami
shotgun sammi
Izanami
Level 19
God Stats
43W - 43L
1,322 SR
Queue Stats
139W - 150L
1,238 Elo+
Solo
Team Averages
Level 20
1,431 SR
1,284 Elo+

VS

Team Averages
Level 25
1,504 SR
1,419 Elo+
Arachne
Arachne
GloomyPyramid
Arachne
Level 28
God Stats
48W - 38L
1,605 SR
Queue Stats
229W - 212L
1,467 Elo+
Solo
Olorun
Olorun
Private PubeFPA
Olorun
Level 29
God Stats
16W - 19L
1,470 SR
Queue Stats
30W - 31L
1,345 Elo+
Party 1
Merlin
Merlin
Yokorosewhip
Merlin
Level 28
God Stats
66W - 51L
1,570 SR
Queue Stats
72W - 59L
1,375 Elo+
Party 1
Mercury
Mercury
pngerg143
Mercury
Level 23
God Stats
3W - 3L
1,372 SR
Queue Stats
116W - 145L
1,337 Elo+
Solo
Geb
Geb
Þųțțÿčàť
Geb
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ninja Sloot
Cerberus
18
1 / 11 / 5
11,791
907
10,314
27,596
31,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Peace196
Hercules
18
7 / 7 / 0
13,117
1,009
18,804
21,291
16,117
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
The_flyin_Falcon
Ah Muzen Cab
17
0 / 5 / 5
11,018
848
5,121
12,494
5,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
WilClo
Gilgamesh
18
0 / 10 / 5
11,816
909
11,404
30,690
18,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
17
2 / 11 / 3
11,809
908
15,657
19,042
7,180
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
22 / 4 / 9
15,970
1,228
36,581
19,004
9,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 1 / 27
13,938
1,072
20,960
19,924
9,283
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
20
3 / 0 / 20
12,752
981
15,415
5,031
3,032
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
pngerg143
Mercury
19
12 / 5 / 12
13,501
1,039
16,009
14,830
7,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
1 / 0 / 31
12,958
997
11,051
10,133
11,600
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
143
10
Kills
44
44
Deaths
10
18
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Arachne
22
4
9
6.63
L
Cerberus
Ninja Sloot
Cerberus
1
11
5
0.32
L
Hercules
Peace196
Hercules
7
7
0
1
W
6
1
27
19.5
L
Ah Muzen Cab
The_flyin_Falcon
Ah Muzen Cab
0
5
5
0.5
L
Gilgamesh
WilClo
Gilgamesh
0
10
5
0.25
W
Merlin
3
0
20
13
W
Mercury
pngerg143
Mercury
12
5
12
3.6
L
Izanami
2
11
3
0.32
W
1
0
31
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,300
Damage
100,016
111,113
Taken
68,922
79,275
Mitigated
40,957
11,331
Healing
19,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
36,581
28,691
0
4,355
19,004
9,839
0
3,381
15,623
0
50,766
L
Cerberus
Ninja Sloot
Cerberus
10,314
285
0
4,125
27,596
31,831
0
11,931
15,665
43,801
0
L
Hercules
Peace196
Hercules
18,804
9,644
0
3,999
21,291
16,117
0
7,365
13,926
0
38,279
W
20,960
12,140
3,956
9,449
19,924
9,283
0
3,404
16,520
41,874
0
L
Ah Muzen Cab
The_flyin_Falcon
Ah Muzen Cab
5,121
2,112
0
704
12,494
5,174
0
3,530
8,964
0
17,383
L
Gilgamesh
WilClo
Gilgamesh
11,404
2,241
0
1,933
30,690
18,973
0
15,695
14,995
224
59,656
W
Merlin
15,415
1,020
605
160
5,031
3,032
0
921
4,110
56,752
0
W
Mercury
pngerg143
Mercury
16,009
9,723
0
1,281
14,830
7,203
0
1,327
13,503
0
19,715
L
Izanami
15,657
12,640
0
570
19,042
7,180
0
8,905
10,137
0
39,464
W
11,051
1,109
0
82
10,133
11,600
0
1,505
8,628
24,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,551
Gold Earned
69,119
321
Minions Killed
222
3
Camps Cleared
6
1,136,467
Distance Traveled
1,184,502
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,970
1,228
36
3
3
298,536
0
L
Cerberus
11,791
907
94
7
1
246,505
0
L
Hercules
13,117
1,009
57
4
0
230,379
0
W
Olorun
13,938
1,072
51
4
0
211,005
1
L
Ah Muzen Cab
11,018
848
23
2
1
185,046
0
L
Gilgamesh
11,816
909
99
8
0
259,193
0
W
Merlin
12,752
981
97
7
1
217,324
4
W
Mercury
13,501
1,039
14
1
2
214,858
0
L
Izanami
11,809
908
48
4
1
215,344
0
W
Geb
12,958
997
24
2
0
242,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role