Player Matchup

Anubis
Anubis
Anthony-vlz-
Anubis
Level 49
God Stats
35W - 55L
1,467 SR
Queue Stats
242W - 348L
1,350 Elo+
Party 1
Jing Wei
Jing Wei
JusticeOnce2
Jing Wei
Level 140
God Stats
3W - 16L
1,196 SR
Queue Stats
285W - 350L
1,419 Elo+
Party 3
Tiamat
Tiamat
Kmbqz
Tiamat
Level 65
God Stats
69W - 90L
1,447 SR
Queue Stats
607W - 787L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
belladama77
Gilgamesh
Level 109
God Stats
4W - 6L
1,717 SR
Queue Stats
222W - 248L
1,422 Elo+
Party 3
Nemesis
Nemesis
seam-_-steven
Nemesis
Level 66
God Stats
34W - 37L
1,482 SR
Queue Stats
506W - 640L
1,390 Elo+
Party 1
Team Averages
Level 86
1,462 SR
1,390 Elo+

VS

Team Averages
Level 59
1,588 SR
1,441 Elo+
Xing Tian
Xing Tian
CrocAttackZ
Xing Tian
Level 69
God Stats
22W - 19L
1,505 SR
Queue Stats
248W - 254L
1,442 Elo+
Party 2
Ao Kuang
Ao Kuang
JuanoElTijuano
Ao Kuang
Level 68
God Stats
34W - 17L
1,448 SR
Queue Stats
217W - 217L
1,430 Elo+
Solo
Chang'e
Chang'e
KillerWhale1467
Chang'e
Level 57
God Stats
4W - 3L
1,774 SR
Queue Stats
60W - 76L
1,429 Elo+
Party 2
Izanami
Izanami
NiboBibo
Izanami
Level 28
God Stats
36W - 18L
1,625 SR
Queue Stats
58W - 50L
1,457 Elo+
Party 2
Achilles
Achilles
wizard lizzerd
Achilles
Level 74
God Stats
15W - 15L
1,586 SR
Queue Stats
288W - 303L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 5 / 1
10,593
482
11,058
14,049
6,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
JusticeOnce2
Jing Wei
16
3 / 6 / 1
10,032
456
9,870
20,305
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Kmbqz
Tiamat
16
1 / 5 / 2
9,957
453
12,946
15,355
9,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
belladama77
Gilgamesh
15
2 / 7 / 1
9,788
445
10,278
19,368
14,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
17
1 / 3 / 1
10,399
473
3,340
16,261
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrocAttackZ
Xing Tian
17
5 / 1 / 8
11,156
507
6,909
14,756
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
20
6 / 2 / 5
12,285
558
9,082
13,901
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 6
11,438
520
12,372
12,594
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
NiboBibo
Izanami
19
6 / 3 / 3
11,485
522
12,225
16,130
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
18
5 / 2 / 6
11,788
536
15,012
15,530
8,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
11
Kills
25
26
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
5
1
0.9
W
Xing Tian
CrocAttackZ
Xing Tian
5
1
8
9
W
Ao Kuang
6
2
5
4.25
L
Jing Wei
JusticeOnce2
Jing Wei
3
6
1
0.58
W
3
3
6
2
L
Tiamat
Kmbqz
Tiamat
1
5
2
0.4
W
Izanami
NiboBibo
Izanami
6
3
3
2.5
L
Gilgamesh
belladama77
Gilgamesh
2
7
1
0.36
L
Nemesis
1
3
1
0.5
W
Achilles
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,492
Damage
55,600
85,338
Taken
72,911
44,291
Mitigated
38,029
25,901
Healing
25,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,058
293
960
4,568
14,049
6,284
315
7,933
5,780
59,357
0
W
Xing Tian
CrocAttackZ
Xing Tian
6,909
382
0
2,192
14,756
12,494
274
4,776
9,875
34,621
0
W
Ao Kuang
9,082
1,776
0
8,302
13,901
5,520
1,495
2,520
11,381
81,243
0
L
Jing Wei
JusticeOnce2
Jing Wei
9,870
8,048
0
4,261
20,305
7,249
302
6,427
13,798
0
62,937
W
12,372
917
1,508
5,264
12,594
4,182
503
4,808
7,711
65,086
0
L
Tiamat
Kmbqz
Tiamat
12,946
1,698
699
7,572
15,355
9,677
2,458
1,684
13,671
62,591
0
W
Izanami
NiboBibo
Izanami
12,225
7,873
0
6,880
16,130
7,029
3,547
6,935
9,170
0
93,210
L
Gilgamesh
belladama77
Gilgamesh
10,278
1,895
0
2,252
19,368
14,919
717
7,351
11,891
0
52,326
L
Nemesis
3,340
1,364
270
5,319
16,261
6,162
702
4,272
11,835
0
73,019
W
Achilles
15,012
3,417
0
1,607
15,530
8,804
1,169
4,965
10,263
0
60,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,769
Gold Earned
58,152
553
Minions Killed
670
0
Camps Cleared
0
1,927,499
Distance Traveled
2,106,422
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,593
482
108
5
0
344,868
11
W
Xing Tian
11,156
507
52
2
0
445,173
7
W
Ao Kuang
12,285
558
155
7
0
472,686
1
L
Jing Wei
10,032
456
96
4
0
394,799
2
W
Chang'e
11,438
520
135
6
0
396,631
0
L
Tiamat
9,957
453
126
6
0
391,801
6
W
Izanami
11,485
522
218
10
0
365,791
4
L
Gilgamesh
9,788
445
86
4
0
377,143
6
L
Nemesis
10,399
473
137
6
0
418,888
3
W
Achilles
11,788
536
110
5
0
426,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role