Player Matchup

Bellona
Bellona
AnubisPharah
Bellona
Level 99
God Stats
18W - 21L
1,507 SR
Queue Stats
280W - 352L
1,441 Elo+
Party 1
Ra
Ra
Asexual Chad
Ra
Level 79
God Stats
13W - 9L
1,486 SR
Queue Stats
190W - 271L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
ItWasMeCatty
Danzaburou
Level 85
God Stats
9W - 15L
1,510 SR
Queue Stats
241W - 309L
1,374 Elo+
Party 1
Gilgamesh
Gilgamesh
Justini
Gilgamesh
Level 61
God Stats
2W - 3L
1,648 SR
Queue Stats
42W - 57L
1,407 Elo+
Party 1
Yemoja
Yemoja
StinkyKing
Yemoja
Level 56
God Stats
1W - 2L
1,318 SR
Queue Stats
80W - 128L
1,263 Elo+
Party 1
Team Averages
Level 76
1,494 SR
1,376 Elo+

VS

Team Averages
Level 97
1,535 SR
1,453 Elo+
Cerberus
Cerberus
Kolen2332
Cerberus
Level 92
God Stats
3W - 6L
1,288 SR
Queue Stats
274W - 275L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
TheBlackBoss007
Danzaburou
Level 124
God Stats
5W - 4L
1,445 SR
Queue Stats
60W - 70L
1,415 Elo+
Party 3
Hel
Hel
chackachacka
Hel
Level 99
God Stats
9W - 6L
1,785 SR
Queue Stats
91W - 93L
1,462 Elo+
Party 3
Fenrir
Fenrir
draco_wolf_87
Fenrir
Level 89
God Stats
11W - 8L
1,632 SR
Queue Stats
223W - 228L
1,482 Elo+
Party 2
Baba Yaga
Baba Yaga
xxFunkeyBaconxx
Baba Yaga
Level 79
God Stats
20W - 14L
1,523 SR
Queue Stats
248W - 218L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnubisPharah
Bellona
17
2 / 8 / 5
11,409
456
15,325
23,800
16,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 8 / 5
11,557
462
14,986
22,317
9,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ItWasMeCatty
Danzaburou
17
8 / 8 / 4
12,593
504
24,663
30,286
11,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Justini
Gilgamesh
16
3 / 10 / 6
10,899
436
18,043
25,563
16,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
StinkyKing
Yemoja
14
0 / 12 / 9
10,292
412
7,199
26,223
14,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kolen2332
Cerberus
20
10 / 1 / 13
14,270
571
18,154
26,247
29,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TheBlackBoss007
Danzaburou
18
12 / 5 / 15
12,855
514
29,513
26,766
10,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 6 / 19
12,703
508
21,646
30,290
17,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 5 / 9
13,498
540
13,518
24,037
20,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
xxFunkeyBaconxx
Baba Yaga
20
11 / 2 / 9
13,873
555
27,130
13,845
7,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
111
19
Kills
46
46
Deaths
19
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bellona
AnubisPharah
Bellona
2
8
5
0.56
L
6
8
5
1.06
L
Danzaburou
ItWasMeCatty
Danzaburou
8
8
4
1.25
L
Gilgamesh
Justini
Gilgamesh
3
10
6
0.6
W
Cerberus
Kolen2332
Cerberus
10
1
13
16.5
L
Yemoja
StinkyKing
Yemoja
0
12
9
0.38
W
Danzaburou
TheBlackBoss007
Danzaburou
12
5
15
3.9
W
5
6
19
2.42
W
8
5
9
2.5
W
Baba Yaga
xxFunkeyBaconxx
Baba Yaga
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,216
Damage
109,961
128,189
Taken
121,185
67,353
Mitigated
85,428
33,494
Healing
61,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AnubisPharah
Bellona
15,325
3,491
0
4,357
23,800
16,392
0
11,136
12,510
0
61,298
L
14,986
1,571
3,169
6,426
22,317
9,067
0
13,318
8,649
61,858
0
L
Danzaburou
ItWasMeCatty
Danzaburou
24,663
11,722
0
10,948
30,286
11,633
819
17,278
12,824
0
84,790
L
Gilgamesh
Justini
Gilgamesh
18,043
3,669
0
2,682
25,563
16,234
0
9,520
15,819
0
77,626
W
Cerberus
Kolen2332
Cerberus
18,154
978
0
13,234
26,247
29,036
1,831
2,698
23,505
115,786
0
L
Yemoja
StinkyKing
Yemoja
7,199
2,286
4,138
1,774
26,223
14,027
365
14,628
11,457
14,734
0
W
Danzaburou
TheBlackBoss007
Danzaburou
29,513
15,065
895
9,004
26,766
10,949
5,040
6,340
20,268
0
78,256
W
21,646
605
11,992
19,651
30,290
17,643
1,515
5,954
24,064
50,722
0
W
13,518
2,450
0
2,271
24,037
20,344
744
3,918
19,889
0
102,479
W
Baba Yaga
xxFunkeyBaconxx
Baba Yaga
27,130
888
0
4,785
13,845
7,456
2,078
2,386
11,274
107,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,750
Gold Earned
67,199
467
Minions Killed
722
0
Camps Cleared
0
2,082,025
Distance Traveled
2,392,620
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,409
456
97
4
0
454,779
5
L
Ra
11,557
462
118
5
0
419,397
1
L
Danzaburou
12,593
504
128
5
0
419,665
2
L
Gilgamesh
10,899
436
102
4
0
441,911
2
W
Cerberus
14,270
571
274
11
0
479,131
5
L
Yemoja
10,292
412
22
1
0
346,273
0
W
Danzaburou
12,855
514
101
4
0
457,484
2
W
Hel
12,703
508
48
2
0
474,219
1
W
Fenrir
13,498
540
140
6
0
482,708
2
W
Baba Yaga
13,873
555
159
6
0
499,078
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role