Player Matchup

Tiamat
Tiamat
Im CrispyKreme
Tiamat
Level 120
God Stats
1W - 0L
1,727 SR
Queue Stats
24W - 9L
1,825 Elo+
Party 1
Fafnir
Fafnir
Pauliiee500
Fafnir
Level 35
God Stats
2W - 0L
2,007 SR
Queue Stats
22W - 5L
1,848 Elo+
Party 1
Gilgamesh
Gilgamesh
SaintPab1o
Gilgamesh
Level 135
God Stats
10W - 1L
1,740 SR
Queue Stats
29W - 12L
1,816 Elo+
Party 1
Apollo
Apollo
vitorock
Apollo
Level 129
God Stats
2W - 1L
1,687 SR
Queue Stats
8W - 4L
1,526 Elo+
Party 1
Team Averages
Level 105
1,790 SR
1,754 Elo+

VS

Team Averages
Level 101
1,561 SR
1,406 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Earthlion669683
Terra
Level 28
God Stats
0W - 2L
1,694 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 2
Skadi
Skadi
SpecificFaun141
Skadi
Level 113
God Stats
0W - 1L
1,444 SR
Queue Stats
12W - 21L
1,305 Elo+
Party 2
Agni
Agni
brownie_bear321
Agni
Level 135
God Stats
7W - 4L
1,606 SR
Queue Stats
62W - 66L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,284
844
4,904
4,356
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
14
4 / 0 / 6
9,731
885
4,945
6,115
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
SaintPab1o
Gilgamesh
14
2 / 1 / 6
8,868
806
11,195
10,054
6,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
vitorock
Apollo
14
3 / 2 / 3
9,114
829
5,734
7,727
2,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 2 / 1
7,598
691
5,636
10,706
7,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 3 / 2
7,278
662
1,455
8,050
5,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 0
8,103
737
6,348
9,371
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 1
7,820
711
6,808
6,780
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
L
0
3
2
0.33
W
3
1
2
4
W
Fafnir
4
0
6
7
W
Gilgamesh
SaintPab1o
Gilgamesh
2
1
6
5
L
2
4
0
0.5
L
1
3
1
0.5
W
Apollo
vitorock
Apollo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,778
Damage
20,247
28,252
Taken
34,907
16,472
Mitigated
18,570
9,059
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,636
1,164
0
2,882
10,706
7,112
600
2,837
7,525
0
19,466
L
1,455
174
2,885
2,103
8,050
5,471
0
1,748
6,302
8,911
0
W
4,904
690
0
1,905
4,356
2,184
2,999
1,742
2,435
31,060
0
W
Fafnir
4,945
1,444
0
2,631
6,115
5,242
375
1,813
4,148
9,366
0
W
Gilgamesh
SaintPab1o
Gilgamesh
11,195
2,366
0
1,544
10,054
6,078
412
3,237
6,465
0
30,609
L
6,348
2,705
0
1,302
9,371
3,706
13
2,421
6,924
0
38,723
L
6,808
311
0
545
6,780
2,281
0
2,809
3,871
27,070
0
W
Apollo
vitorock
Apollo
5,734
3,007
0
2,979
7,727
2,968
1,955
1,293
6,390
0
35,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,997
Gold Earned
30,799
195
Minions Killed
178
8
Camps Cleared
8
827,414
Distance Traveled
743,288
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,598
691
35
3
2
209,917
1
L
Terra
7,278
662
13
1
0
204,752
2
W
Tiamat
9,284
844
71
6
0
185,762
0
W
Fafnir
9,731
885
8
1
0
224,045
0
W
Gilgamesh
8,868
806
40
4
4
233,348
1
L
Skadi
8,103
737
71
6
2
153,334
2
L
Agni
7,820
711
59
5
4
175,285
0
W
Apollo
9,114
829
76
7
4
184,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role