Player Matchup

Danzaburou
Danzaburou
AlexTheC000n
Danzaburou
Level 28
God Stats
14W - 15L
1,508 SR
Queue Stats
169W - 195L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
PsyLucid47
Baron Samedi
Level 29
God Stats
5W - 17L
1,258 SR
Queue Stats
150W - 155L
1,445 Elo+
Party 1
Mulan
Mulan
chillcore123
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 42
1,422 SR
1,463 Elo+

VS

Team Averages
Level 23
1,488 SR
1,414 Elo+
Gilgamesh
Gilgamesh
Keidensuu
Gilgamesh
Level 17
God Stats
2W - 3L
1,519 SR
Queue Stats
3W - 4L
1,392 Elo+
Party 2
Fenrir
Fenrir
ManipulatorX5
Fenrir
Level 27
God Stats
0W - 1L
1,444 SR
Queue Stats
4W - 5L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
skandsss
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexTheC000n
Danzaburou
15
8 / 0 / 12
11,682
779
12,139
9,118
3,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
PsyLucid47
Baron Samedi
14
5 / 5 / 15
10,882
725
9,901
13,025
6,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
8 / 2 / 9
11,707
780
13,646
14,108
13,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Keidensuu
Gilgamesh
12
3 / 7 / 3
9,737
649
13,299
20,930
16,944
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 9 / 2
8,978
599
4,886
14,653
5,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
skandsss
Kukulkan
14
2 / 5 / 3
9,685
646
10,181
9,136
3,869
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
7
7
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlexTheC000n
Danzaburou
8
0
12
14
L
Gilgamesh
Keidensuu
Gilgamesh
3
7
3
0.64
L
2
9
2
0.33
W
Baron Samedi
PsyLucid47
Baron Samedi
5
5
15
2.5
W
8
2
9
6.25
L
Kukulkan
skandsss
Kukulkan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,686
Damage
28,366
36,251
Taken
44,719
23,725
Mitigated
26,597
13,093
Healing
3,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlexTheC000n
Danzaburou
12,139
5,615
0
3,400
9,118
3,333
2,045
2,553
6,565
0
44,216
L
Gilgamesh
Keidensuu
Gilgamesh
13,299
3,478
0
2,860
20,930
16,944
196
4,603
15,899
0
35,174
L
4,886
1,265
0
825
14,653
5,784
28
2,422
11,865
0
11,827
W
Baron Samedi
PsyLucid47
Baron Samedi
9,901
750
1,668
3,826
13,025
6,433
870
4,210
8,815
30,174
0
W
13,646
2,652
0
4,199
14,108
13,959
562
3,494
10,614
200
38,849
L
Kukulkan
skandsss
Kukulkan
10,181
795
0
199
9,136
3,869
0
2,240
6,734
55,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,271
Gold Earned
28,400
152
Minions Killed
136
0
Camps Cleared
0
804,273
Distance Traveled
811,318
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,682
779
59
4
0
288,219
2
L
Gilgamesh
9,737
649
39
3
0
269,774
0
L
Fenrir
8,978
599
18
1
0
275,534
0
W
Baron Samedi
10,882
725
42
3
0
245,044
1
W
Mulan
11,707
780
51
3
0
271,010
1
L
Kukulkan
9,685
646
79
5
0
266,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role