Player Matchup

Artemis
Artemis
Cedric-JR2
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,150 Elo+
Party 3
Bellona
Bellona
ImmLazyy
Bellona
Level 72
God Stats
2W - 2L
1,847 SR
Queue Stats
10W - 10L
1,581 Elo+
Party 1
Izanami
Izanami
NickTheNicFien
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,634 Elo+
Party 1
Amaterasu
Amaterasu
Some_Pineapple_
Amaterasu
Level 15
God Stats
1W - 5L
1,263 SR
Queue Stats
1W - 6L
1,256 Elo+
Party 3
Thor
Thor
Verified_shotta_
Thor
Level 15
God Stats
1W - 3L
1,710 SR
Queue Stats
3W - 6L
1,634 Elo+
Party 1
Team Averages
Level 22
1,564 SR
1,451 Elo+

VS

Team Averages
Level 18
1,545 SR
1,389 Elo+
Heimdallr
Heimdallr
Arionalll
Heimdallr
Level 25
God Stats
43W - 25L
1,551 SR
Queue Stats
92W - 67L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
LittleWrath49
Cthulhu
Level 20
God Stats
64W - 37L
1,588 SR
Queue Stats
111W - 84L
1,487 Elo+
Party 2
Hera
Hera
Lugia_Dovakiin
Hera
Level 22
God Stats
3W - 1L
1,722 SR
Queue Stats
108W - 94L
1,492 Elo+
Party 2
Cupid
Cupid
Sarouman2
Cupid
Level 6
God Stats
1W - 2L
1,274 SR
Queue Stats
2W - 3L
1,024 Elo+
Solo
Izanami
Izanami
ianish_Studios
Izanami
Level 18
God Stats
48W - 32L
1,590 SR
Queue Stats
116W - 92L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cedric-JR2
Artemis
4
1 / 5 / 0
6,027
317
777
3,057
643
Bellona
ImmLazyy
Bellona
17
14 / 3 / 7
11,036
581
19,037
22,176
17,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+75
Health

17
14 / 4 / 5
11,182
589
16,113
13,018
5,681
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Some_Pineapple_
Amaterasu
6
0 / 1 / 0
6,257
329
358
2,982
1,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 5 / 5
8,542
450
3,149
12,206
5,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arionalll
Heimdallr
15
7 / 5 / 4
10,672
562
7,900
12,287
5,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
14
1 / 3 / 6
9,802
516
6,169
11,627
10,707
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 9 / 3
9,949
524
6,829
13,430
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cupid
Sarouman2
Cupid
11
0 / 8 / 3
8,108
427
2,365
8,285
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 2
9,882
520
6,261
10,894
3,612
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
30
Kills
15
18
Deaths
30
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Arionalll
Heimdallr
7
5
4
1.8
L
Artemis
Cedric-JR2
Artemis
1
5
0
0.2
L
Bellona
ImmLazyy
Bellona
14
3
7
5.83
W
Cthulhu
1
3
6
1.33
W
4
9
3
0.61
L
14
4
5
4.13
W
Cupid
Sarouman2
Cupid
0
8
3
0.19
L
Amaterasu
Some_Pineapple_
Amaterasu
0
1
0
0
L
1
5
5
0.7
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,434
Damage
29,524
53,439
Taken
56,523
30,786
Mitigated
27,477
10,611
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Arionalll
Heimdallr
7,900
4,015
0
2,828
12,287
5,055
2,712
0
12,287
0
44,164
L
Artemis
Cedric-JR2
Artemis
777
577
0
0
3,057
643
0
754
2,223
0
1,452
L
Bellona
ImmLazyy
Bellona
19,037
8,316
0
8,434
22,176
17,713
55
5,282
16,794
0
85,616
W
Cthulhu
6,169
534
98
1,257
11,627
10,707
3,183
0
11,627
34,348
0
W
6,829
1,992
438
3,017
13,430
4,796
3,780
0
13,430
38,067
0
L
16,113
8,846
0
301
13,018
5,681
664
4,860
7,882
0
69,331
W
Cupid
Sarouman2
Cupid
2,365
1,107
240
349
8,285
3,307
1,348
0
8,285
0
21,119
L
Amaterasu
Some_Pineapple_
Amaterasu
358
0
0
337
2,982
1,156
0
0
2,982
0
11,668
L
3,149
550
0
1,539
12,206
5,593
0
1,620
10,556
0
48,316
W
6,261
4,569
0
1,902
10,894
3,612
5,662
0
10,894
0
36,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
48,413
340
Minions Killed
316
0
Camps Cleared
0
1,236,405
Distance Traveled
1,671,656
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,672
562
65
3
0
354,726
0
L
Artemis
6,027
317
7
0
0
119,244
0
L
Bellona
11,036
581
111
6
0
399,298
3
W
Cthulhu
9,802
516
57
3
0
375,965
0
W
Hera
9,949
524
77
4
0
287,091
1
L
Izanami
11,182
589
109
6
0
284,829
3
W
Cupid
8,108
427
49
3
0
320,721
2
L
Amaterasu
6,257
329
26
1
0
104,244
1
L
Thor
8,542
450
87
5
0
328,790
0
W
Izanami
9,882
520
68
4
0
333,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role