Player Matchup

Nemesis
Nemesis
Gold V
Eternal Legaci
Nemesis
Gold V
Level 160
God Stats
8W - 4L
1,550 SR
Queue Stats
768W - 778L
1,312 MMR
Party 2
Tiamat
Tiamat
Gold IV
FUF Alex
Tiamat
Gold IV
Level 87
God Stats
1W - 0L
1,670 SR
Queue Stats
134W - 137L
1,316 MMR
Party 2
Mulan
Mulan
Bronze III
GoHomeRogers35
Mulan
Bronze III
Level 53
God Stats
1W - 0L
1,446 SR
Queue Stats
4W - 14L
1,262 MMR
Solo
Cthulhu
Cthulhu
Silver III
S_Rodriguez_R
Cthulhu
Silver III
Level 89
God Stats
7W - 4L
1,415 SR
Queue Stats
60W - 58L
1,276 MMR
Solo
Chernobog
Chernobog
Gold II
Zerograv121
Chernobog
Gold II
Level 154
God Stats
1W - 1L
1,779 SR
Queue Stats
85W - 86L
1,261 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,572 SR
1,286 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,550 SR
1,285 MMR
Cu Chulainn
Cu Chulainn
Silver I
DualKYmiera
Cu Chulainn
Silver I
Level 109
God Stats
8W - 3L
1,775 SR
Queue Stats
202W - 212L
1,295 MMR
Solo
Pele
Pele
Gold IV
Jaevoh-
Pele
Gold IV
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 117L
1,472 MMR
Party 1
Neith
Neith
Silver I
firstclasskilla
Neith
Silver I
Level 129
God Stats
10W - 14L
1,530 SR
Queue Stats
976W - 984L
1,251 MMR
Solo
Anubis
Anubis
Gold V
helljumper678
Anubis
Gold V
Level 106
God Stats
4W - 7L
1,241 SR
Queue Stats
559W - 568L
1,288 MMR
Solo
Artio
Artio
Silver III
xNuubz-
Artio
Silver III
Level 127
God Stats
3W - 3L
1,703 SR
Queue Stats
84W - 93L
1,120 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 8
11,238
624
12,545
15,073
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
FUF Alex
Tiamat
15
6 / 2 / 6
9,859
548
9,510
9,282
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 1 / 8
10,051
558
8,787
13,145
9,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
14
4 / 2 / 11
10,239
569
8,472
15,302
11,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
Zerograv121
Chernobog
18
7 / 0 / 9
12,244
680
9,638
14,605
6,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetTsukuyomiDanzaburouCupidAthena

VS

Bans
SobekApolloScyllaYmirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DualKYmiera
Cu Chulainn
12
0 / 6 / 2
7,809
434
10,207
15,047
8,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
Jaevoh-
Pele
13
1 / 6 / 1
8,144
452
7,082
16,262
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 6 / 1
7,986
444
4,629
7,002
1,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
2 / 9 / 2
8,242
458
7,139
12,743
6,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
xNuubz-
Artio
14
4 / 4 / 1
9,189
511
9,577
17,222
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
31
Kills
7
7
Deaths
31
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DualKYmiera
Cu Chulainn
0
6
2
0.17
W
12
2
8
8
W
Tiamat
FUF Alex
Tiamat
6
2
6
4.5
W
2
1
8
6
L
Pele
Jaevoh-
Pele
1
6
1
0.25
W
Cthulhu
4
2
11
4.75
W
Chernobog
Zerograv121
Chernobog
7
0
9
11.5
L
0
6
1
0.08
L
2
9
2
0.33
L
Artio
xNuubz-
Artio
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,952
Damage
38,634
67,407
Taken
68,276
39,385
Mitigated
29,556
26,363
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DualKYmiera
Cu Chulainn
10,207
2,734
0
1,562
15,047
8,095
202
1,528
13,485
4,071
36,925
W
12,545
6,656
0
4,735
15,073
7,119
1,233
3,010
12,063
0
57,652
W
Tiamat
FUF Alex
Tiamat
9,510
1,148
0
2,399
9,282
4,750
1,902
3,840
5,442
45,776
0
W
8,787
3,032
0
5,323
13,145
9,984
351
1,584
11,561
130
53,625
L
Pele
Jaevoh-
Pele
7,082
1,793
0
5,297
16,262
5,234
0
2,982
13,144
0
48,929
W
Cthulhu
8,472
641
644
3,772
15,302
11,235
417
6,056
9,246
32,426
0
W
Chernobog
Zerograv121
Chernobog
9,638
6,539
0
9,490
14,605
6,297
5,078
3,692
10,913
0
100,859
L
4,629
2,160
0
1,266
7,002
1,815
688
1,558
5,404
0
41,884
L
7,139
911
0
2,062
12,743
6,031
447
5,260
7,169
49,917
0
L
Artio
xNuubz-
Artio
9,577
1,408
1,183
5,152
17,222
8,381
0
6,095
10,983
42,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,631
Gold Earned
41,370
507
Minions Killed
401
0
Camps Cleared
0
1,821,106
Distance Traveled
1,534,336
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,809
434
76
4
0
292,894
0
W
Nemesis
11,238
624
103
6
0
399,235
4
W
Tiamat
9,859
548
73
4
0
351,023
4
W
Mulan
10,051
558
119
7
0
356,696
3
L
Pele
8,144
452
89
5
0
341,140
0
W
Cthulhu
10,239
569
45
3
0
387,330
2
W
Chernobog
12,244
680
167
9
0
326,822
2
L
Neith
7,986
444
90
5
0
298,985
1
L
Anubis
8,242
458
84
5
0
265,122
4
L
Artio
9,189
511
62
3
0
336,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role