Player Matchup

Neith
Neith
Gibby22
Neith
Level 105
God Stats
0W - 2L
1,300 SR
Queue Stats
41W - 47L
1,503 Elo+
Party 3
Kuzenbo
Kuzenbo
Omnipotentt
Kuzenbo
Level 158
God Stats
0W - 1L
1,217 SR
Queue Stats
46W - 52L
1,530 Elo+
Party 3
Chaac
Chaac
SteadfastMidget
Chaac
Level 55
God Stats
2W - 2L
1,720 SR
Queue Stats
41W - 49L
1,511 Elo+
Party 3
Poseidon
Poseidon
hashberry
Poseidon
Level 85
God Stats
4W - 4L
1,535 SR
Queue Stats
40W - 46L
1,519 Elo+
Party 3
Team Averages
Level 101
1,443 SR
1,516 Elo+

VS

Team Averages
Level 95
1,557 SR
1,392 Elo+
Zhong Kui
Zhong Kui
Gloobs
Zhong Kui
Level 89
God Stats
1W - 0L
1,569 SR
Queue Stats
6W - 5L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
LeshNasty
Sylvanus
Level 101
God Stats
1W - 0L
1,659 SR
Queue Stats
2W - 4L
1,101 Elo+
Party 1
Baron Samedi
Baron Samedi
Shermantank5000
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,620 Elo+
Party 2
Achilles
Achilles
Skook R4Ge
Achilles
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 36L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gibby22
Neith
17
5 / 3 / 7
10,728
825
13,348
11,487
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Omnipotentt
Kuzenbo
17
4 / 3 / 10
11,464
882
11,964
14,283
20,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 6 / 6
9,843
757
7,685
15,395
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
hashberry
Poseidon
15
2 / 4 / 6
9,814
755
13,852
9,812
5,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gloobs
Zhong Kui
18
6 / 3 / 5
11,647
896
12,423
16,951
11,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
LeshNasty
Sylvanus
16
5 / 3 / 5
10,710
824
10,596
14,997
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Shermantank5000
Baron Samedi
16
0 / 3 / 10
10,332
795
12,399
12,549
4,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Skook R4Ge
Achilles
16
5 / 5 / 3
10,228
787
7,173
15,792
14,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
14
Kills
16
16
Deaths
14
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Gibby22
Neith
5
3
7
2.83
W
Zhong Kui
Gloobs
Zhong Kui
6
3
5
2.83
W
Sylvanus
LeshNasty
Sylvanus
5
3
5
2.5
L
Kuzenbo
Omnipotentt
Kuzenbo
4
3
10
3
W
Baron Samedi
Shermantank5000
Baron Samedi
0
3
10
1.67
W
Achilles
Skook R4Ge
Achilles
5
5
3
1.3
L
3
6
6
1
L
Poseidon
hashberry
Poseidon
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,849
Damage
42,591
50,977
Taken
60,289
45,926
Mitigated
38,270
10,322
Healing
28,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gibby22
Neith
13,348
6,180
0
2,958
11,487
4,490
1,981
7,183
3,940
0
43,347
W
Zhong Kui
Gloobs
Zhong Kui
12,423
370
1,119
5,455
16,951
11,331
1,414
6,997
9,804
41,104
0
W
Sylvanus
LeshNasty
Sylvanus
10,596
2,840
5,085
6,732
14,997
7,944
2,482
6,621
8,199
32,567
3,422
L
Kuzenbo
Omnipotentt
Kuzenbo
11,964
3,905
0
2,011
14,283
20,256
208
8,905
5,123
31,604
0
W
Baron Samedi
Shermantank5000
Baron Samedi
12,399
1,110
2,030
4,999
12,549
4,992
852
6,263
6,220
43,614
0
W
Achilles
Skook R4Ge
Achilles
7,173
1,364
0
3,495
15,792
14,003
0
6,566
9,176
129
21,915
L
7,685
1,459
0
3,405
15,395
15,237
0
11,988
3,166
0
19,609
L
Poseidon
hashberry
Poseidon
13,852
1,483
0
1,948
9,812
5,943
0
6,718
2,754
37,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
42,917
172
Minions Killed
233
11
Camps Cleared
11
1,003,165
Distance Traveled
852,652
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,728
825
67
5
3
237,873
3
W
Zhong Kui
11,647
896
76
6
4
226,905
0
W
Sylvanus
10,710
824
65
5
4
215,154
0
L
Kuzenbo
11,464
882
30
2
1
279,748
3
W
Baron Samedi
10,332
795
67
5
0
192,628
3
W
Achilles
10,228
787
25
2
3
217,965
0
L
Chaac
9,843
757
31
2
1
238,542
1
L
Poseidon
9,814
755
44
3
6
247,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role