Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Astranomis
Medusa
Level 126
God Stats
7W - 3L
1,292 SR
Queue Stats
151W - 125L
1,501 Elo+
Party 1
Sobek
Sobek
UncleLeedle
Sobek
Level 156
God Stats
5W - 3L
1,604 SR
Queue Stats
111W - 93L
1,587 Elo+
Party 1
Janus
Janus
blaketurd
Janus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 258L
1,488 Elo+
Party 1
Bellona
Bellona
velthric
Bellona
Level 140
God Stats
38W - 21L
1,639 SR
Queue Stats
109W - 97L
1,486 Elo+
Party 1
Team Averages
Level 139
1,507 SR
1,513 Elo+

VS

Team Averages
Level 82
1,437 SR
1,435 Elo+
King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
APRIL_SHARP
Cabrakan
Level 82
God Stats
14W - 12L
1,463 SR
Queue Stats
372W - 440L
1,332 Elo+
Party 2
Medusa
Medusa
ICantFindMyAcog
Medusa
Level 100
God Stats
0W - 2L
1,307 SR
Queue Stats
94W - 98L
1,419 Elo+
Solo
Scylla
Scylla
Natsuki1098
Scylla
Level 79
God Stats
0W - 3L
1,488 SR
Queue Stats
70W - 65L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
SaddestRaccoon
Gilgamesh
Level 59
God Stats
7W - 6L
1,426 SR
Queue Stats
64W - 96L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 2 / 3
5,459
546
1,894
6,288
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
Astranomis
Medusa
10
5 / 1 / 3
6,475
648
4,401
4,686
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 7
6,506
651
3,101
8,406
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
blaketurd
Janus
11
6 / 2 / 5
6,832
683
6,883
4,742
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
velthric
Bellona
11
3 / 4 / 3
6,316
632
5,796
8,345
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
3 / 3 / 4
5,949
595
3,847
9,855
5,069
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
APRIL_SHARP
Cabrakan
9
5 / 4 / 1
6,214
621
3,467
6,031
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,691
469
2,465
5,320
1,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
9
1 / 3 / 1
5,285
529
2,527
6,308
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
SaddestRaccoon
Gilgamesh
6
0 / 4 / 0
4,781
478
2,482
6,306
1,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
17
Kills
9
10
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
2
3
0.75
L
King Arthur
 
King Arthur
3
3
4
1.67
L
Cabrakan
APRIL_SHARP
Cabrakan
5
4
1
1.38
W
Medusa
Astranomis
Medusa
5
1
3
6.5
L
0
3
0
0
L
Scylla
1
3
1
0.5
L
Gilgamesh
SaddestRaccoon
Gilgamesh
0
4
0
0
W
3
1
7
6.5
W
Janus
blaketurd
Janus
6
2
5
4.25
W
Bellona
velthric
Bellona
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,075
Damage
14,788
32,467
Taken
33,820
16,645
Mitigated
13,483
12,422
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,894
761
0
2,419
6,288
2,637
820
1,553
4,627
0
19,060
L
King Arthur
 
King Arthur
3,847
495
0
1,934
9,855
5,069
0
494
9,283
0
22,745
L
Cabrakan
APRIL_SHARP
Cabrakan
3,467
188
0
605
6,031
3,128
0
1,425
4,490
17,390
0
W
Medusa
Astranomis
Medusa
4,401
1,709
0
2,218
4,686
1,444
1,082
610
4,050
0
30,184
L
2,465
1,240
0
72
5,320
1,439
0
1,568
3,702
0
23,296
L
Scylla
2,527
361
0
330
6,308
1,851
0
3,241
2,910
19,478
0
L
Gilgamesh
SaddestRaccoon
Gilgamesh
2,482
493
0
17
6,306
1,996
0
2,773
3,451
0
7,509
W
3,101
524
0
3,763
8,406
6,517
24
551
7,733
15,975
0
W
Janus
blaketurd
Janus
6,883
672
0
1,204
4,742
1,443
822
1,126
3,470
30,710
0
W
Bellona
velthric
Bellona
5,796
1,894
0
2,818
8,345
4,604
376
1,578
6,593
0
35,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
26,920
278
Minions Killed
169
0
Camps Cleared
0
976,310
Distance Traveled
904,853
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,459
546
41
4
0
185,559
1
L
King Arthur
5,949
595
44
4
0
173,113
0
L
Cabrakan
6,214
621
37
4
0
159,655
0
W
Medusa
6,475
648
68
7
0
177,184
0
L
Medusa
4,691
469
44
4
0
168,253
4
L
Scylla
5,285
529
31
3
0
197,793
2
L
Gilgamesh
4,781
478
13
1
0
206,039
0
W
Sobek
6,506
651
13
1
0
193,482
2
W
Janus
6,832
683
70
7
0
201,741
1
W
Bellona
6,316
632
86
9
0
218,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role