Player Matchup

Danzaburou
Danzaburou
Activeyz
Danzaburou
Level 106
God Stats
96W - 62L
1,692 SR
Queue Stats
668W - 609L
1,557 Elo+
Party 1
Athena
Athena
Blinqie
Athena
Level 34
God Stats
54W - 36L
1,646 SR
Queue Stats
559W - 568L
1,486 Elo+
Party 1
Nemesis
Nemesis
GainUltaSoft
Nemesis
Level 28
God Stats
1W - 2L
1,223 SR
Queue Stats
129W - 107L
1,580 Elo+
Party 3
Baron Samedi
Baron Samedi
Phoenix_Slayer16
Baron Samedi
Level 107
God Stats
27W - 27L
1,539 SR
Queue Stats
764W - 714L
1,531 Elo+
Party 1
Chronos
Chronos
Robertplz
Chronos
Level 68
God Stats
35W - 22L
1,669 SR
Queue Stats
74W - 59L
1,576 Elo+
Party 3
Team Averages
Level 69
1,554 SR
1,546 Elo+

VS

Team Averages
Level 64
1,621 SR
1,592 Elo+
Scylla
Scylla
C-Bas_
Scylla
Level 90
God Stats
63W - 41L
1,644 SR
Queue Stats
690W - 648L
1,585 Elo+
Party 4
Ymir
Ymir
ElBany
Ymir
Level 12
God Stats
45W - 33L
1,670 SR
Queue Stats
69W - 55L
1,601 Elo+
Party 2
Chaac
Chaac
Megajoker86
Chaac
Level 68
God Stats
106W - 84L
1,597 SR
Queue Stats
310W - 295L
1,607 Elo+
Party 4
Rama
Rama
xspainkillapro
Rama
Level 107
God Stats
31W - 30L
1,575 SR
Queue Stats
383W - 394L
1,559 Elo+
Party 2
Arachne
Arachne
yuvinnster
Arachne
Level 45
God Stats
3W - 5L
1,618 SR
Queue Stats
553W - 501L
1,610 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Activeyz
Danzaburou
12
4 / 0 / 0
7,040
640
6,408
8,019
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Athena
Blinqie
Athena
9
0 / 0 / 4
5,775
525
1,849
5,982
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
GainUltaSoft
Nemesis
9
1 / 1 / 1
5,634
512
1,925
6,900
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Phoenix_Slayer16
Baron Samedi
12
1 / 1 / 1
6,680
607
7,275
6,306
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Robertplz
Chronos
12
2 / 1 / 0
6,447
586
5,497
5,673
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
C-Bas_
Scylla
10
1 / 1 / 1
5,837
531
3,159
4,166
1,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
ElBany
Ymir
8
0 / 2 / 1
5,122
466
4,389
8,107
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 2 / 0
5,867
533
5,172
10,496
4,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 1
5,369
488
5,130
6,263
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
yuvinnster
Arachne
10
2 / 0 / 0
5,977
543
1,885
5,035
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
3
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Activeyz
Danzaburou
4
0
0
4
W
Athena
Blinqie
Athena
0
0
4
2
L
Scylla
C-Bas_
Scylla
1
1
1
1.5
L
Ymir
ElBany
Ymir
0
2
1
0.25
W
Nemesis
GainUltaSoft
Nemesis
1
1
1
1.5
L
0
2
0
0
W
Baron Samedi
Phoenix_Slayer16
Baron Samedi
1
1
1
1.5
W
Chronos
Robertplz
Chronos
2
1
0
2
L
0
3
1
0.17
L
Arachne
yuvinnster
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,954
Damage
19,735
32,880
Taken
34,067
13,270
Mitigated
12,858
17,914
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Activeyz
Danzaburou
6,408
3,208
0
5,609
8,019
2,553
912
1,482
6,537
0
49,341
W
Athena
Blinqie
Athena
1,849
784
0
2,472
5,982
2,730
0
1,698
4,284
10,314
0
L
Scylla
C-Bas_
Scylla
3,159
266
0
335
4,166
1,358
0
3,068
1,098
32,340
0
L
Ymir
ElBany
Ymir
4,389
487
0
1,774
8,107
3,352
0
2,963
5,144
21,308
0
W
Nemesis
GainUltaSoft
Nemesis
1,925
626
0
3,422
6,900
2,297
0
1,535
5,365
0
25,588
L
5,172
993
0
5,397
10,496
4,517
0
6,754
3,221
0
36,724
W
Baron Samedi
Phoenix_Slayer16
Baron Samedi
7,275
1,032
220
3,666
6,306
3,862
0
0
6,306
38,914
0
W
Chronos
Robertplz
Chronos
5,497
1,862
0
2,525
5,673
1,828
0
2,833
2,840
48,864
0
L
5,130
4,267
0
1,661
6,263
1,607
0
947
5,316
0
26,630
L
Arachne
yuvinnster
Arachne
1,885
1,599
0
2,752
5,035
2,024
0
368
4,667
0
27,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
28,172
360
Minions Killed
287
0
Camps Cleared
0
1,080,398
Distance Traveled
1,051,338
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,040
640
96
9
0
184,854
2
W
Athena
5,775
525
21
2
0
259,531
0
L
Scylla
5,837
531
68
6
0
198,162
6
L
Ymir
5,122
466
25
2
0
201,860
4
W
Nemesis
5,634
512
67
6
0
233,133
3
L
Chaac
5,867
533
70
6
0
226,861
2
W
Baron Samedi
6,680
607
79
7
0
192,165
1
W
Chronos
6,447
586
97
9
0
210,715
4
L
Rama
5,369
488
65
6
0
189,759
0
L
Arachne
5,977
543
59
5
0
234,696
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role