Player Matchup

Gilgamesh
Gilgamesh
GeoWolfSlayerTTV
Gilgamesh
Level 38
God Stats
4W - 2L
1,428 SR
Queue Stats
268W - 319L
1,522 Elo+
Party 2
Apollo
Apollo
GinyuClapsCheeks
Apollo
Level 28
God Stats
7W - 8L
1,349 SR
Queue Stats
150W - 152L
1,570 Elo+
Party 2
Athena
Athena
TheDesiBat
Athena
Level 27
God Stats
22W - 12L
1,786 SR
Queue Stats
214W - 260L
1,403 Elo+
Party 2
Ah Puch
Ah Puch
ZbrdgIsNotACucck
Ah Puch
Level 28
God Stats
1W - 2L
1,302 SR
Queue Stats
169W - 165L
1,560 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pangadulce
Cu Chulainn
Level 26
God Stats
10W - 7L
1,679 SR
Queue Stats
117W - 145L
1,436 Elo+
Solo
Team Averages
Level 29
1,509 SR
1,498 Elo+

VS

Team Averages
Level 29
1,599 SR
1,442 Elo+
Sun Wukong
Sun Wukong
Hurstonator
Sun Wukong
Level 9
God Stats
1W - 1L
1,679 SR
Queue Stats
3W - 10L
1,268 Elo+
Party 1
Neith
Neith
RedFlares
Neith
Level 28
God Stats
20W - 29L
1,513 SR
Queue Stats
91W - 109L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
ScreaminEaglez
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 101L
1,464 Elo+
Party 1
Nemesis
Nemesis
sansashark
Nemesis
Level 27
God Stats
33W - 29L
1,564 SR
Queue Stats
81W - 99L
1,514 Elo+
Party 1
Yemoja
Yemoja
slayerhoorah
Yemoja
Level 60
God Stats
9W - 14L
1,739 SR
Queue Stats
36W - 62L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
7 / 3 / 6
11,754
534
14,146
16,764
11,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 11
10,741
488
13,204
13,916
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
TheDesiBat
Athena
14
0 / 2 / 12
10,324
469
4,040
16,686
16,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
12 / 3 / 8
13,272
603
24,866
14,377
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
pangadulce
Cu Chulainn
19
12 / 0 / 3
13,241
602
16,319
13,887
11,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hurstonator
Sun Wukong
14
0 / 6 / 2
8,833
402
3,157
15,554
7,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
RedFlares
Neith
17
5 / 6 / 1
11,060
503
14,670
19,701
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
3 / 9 / 3
10,390
472
5,333
14,117
5,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
sansashark
Nemesis
15
2 / 9 / 4
9,679
440
12,334
22,996
9,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
14
0 / 4 / 3
10,036
456
6,356
19,195
14,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
34
Kills
10
11
Deaths
34
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
7
3
6
3.33
W
3
3
11
2.83
L
Sun Wukong
Hurstonator
Sun Wukong
0
6
2
0.17
L
Neith
RedFlares
Neith
5
6
1
0.92
L
Kukulkan
3
9
3
0.5
W
Athena
TheDesiBat
Athena
0
2
12
3
W
12
3
8
5.33
W
Cu Chulainn
pangadulce
Cu Chulainn
12
0
3
13.5
L
Nemesis
sansashark
Nemesis
2
9
4
0.44
L
Yemoja
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,575
Damage
41,850
75,630
Taken
91,563
51,938
Mitigated
44,530
22,049
Healing
20,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
14,146
3,279
0
4,976
16,764
11,469
760
2,717
13,969
0
78,022
W
13,204
9,504
0
3,940
13,916
5,736
7,097
2,445
11,401
0
78,184
L
Sun Wukong
Hurstonator
Sun Wukong
3,157
285
0
2,147
15,554
7,290
294
2,800
12,754
0
45,125
L
Neith
RedFlares
Neith
14,670
7,717
0
5,570
19,701
7,556
2,404
7,503
12,198
0
77,412
L
Kukulkan
5,333
1,021
0
0
14,117
5,722
456
5,064
9,053
48,070
0
W
Athena
TheDesiBat
Athena
4,040
1,237
0
3,496
16,686
16,869
1,049
1,966
14,680
19,788
0
W
24,866
2,669
220
6,679
14,377
6,369
1,204
2,127
12,228
91,736
0
W
Cu Chulainn
pangadulce
Cu Chulainn
16,319
4,118
0
2,738
13,887
11,495
3,503
2,100
11,663
246
81,235
L
Nemesis
sansashark
Nemesis
12,334
6,912
0
3,865
22,996
9,692
182
8,342
14,654
0
55,017
L
Yemoja
6,356
1,555
4,292
5,030
19,195
14,270
524
5,443
13,752
30,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,332
Gold Earned
49,998
538
Minions Killed
466
0
Camps Cleared
0
2,068,763
Distance Traveled
1,853,228
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,754
534
106
5
0
412,278
2
W
Apollo
10,741
488
113
5
0
397,558
2
L
Sun Wukong
8,833
402
84
4
0
382,491
3
L
Neith
11,060
503
139
6
0
302,457
4
L
Kukulkan
10,390
472
116
5
0
357,314
1
W
Athena
10,324
469
30
1
0
394,722
2
W
Ah Puch
13,272
603
129
6
0
427,451
4
W
Cu Chulainn
13,241
602
160
7
0
436,754
2
L
Nemesis
9,679
440
79
4
0
432,499
3
L
Yemoja
10,036
456
48
2
0
378,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role