Player Matchup

Pele
Pele
IvoryWight
Pele
Level 29
God Stats
34W - 39L
1,373 SR
Queue Stats
104W - 121L
1,265 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mcjonalds
Cu Chulainn
Level 16
God Stats
8W - 16L
1,389 SR
Queue Stats
24W - 37L
1,319 Elo+
Party 2
Khepri
Khepri
NorseBot
Khepri
Level 39
God Stats
19W - 13L
1,468 SR
Queue Stats
102W - 124L
1,255 Elo+
Party 2
Achilles
Achilles
RobbieRotten76
Achilles
Level 23
God Stats
19W - 27L
1,301 SR
Queue Stats
53W - 58L
1,176 Elo+
Party 2
Nox
Nox
WaldoFG
Nox
Level 26
God Stats
10W - 16L
1,256 SR
Queue Stats
34W - 51L
1,204 Elo+
Party 2
Team Averages
Level 27
1,358 SR
1,244 Elo+

VS

Team Averages
Level 86
1,483 SR
1,309 Elo+
Medusa
Medusa
ImTheAnvil
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,226 Elo+
Party 1
Ra
Ra
ImTheArsenal
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,226 Elo+
Party 1
Amaterasu
Amaterasu
LordThanatos803
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 83L
1,415 Elo+
Party 1
Janus
Janus
Sha_dow411
Janus
Level 49
God Stats
0W - 2L
1,413 SR
Queue Stats
0W - 3L
1,176 Elo+
Solo
Fenrir
Fenrir
lmTheHammer
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 11
16,545
827
32,756
22,143
12,923
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Mcjonalds
Cu Chulainn
20
5 / 2 / 12
13,545
677
9,626
20,272
16,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
NorseBot
Khepri
20
6 / 2 / 20
16,848
842
16,093
27,983
46,321
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
20
4 / 1 / 15
14,339
717
14,144
21,315
34,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Nox
20
11 / 0 / 15
17,037
852
19,478
12,132
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImTheAnvil
Medusa
20
2 / 5 / 6
13,525
676
18,130
19,494
9,219
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 3 / 3
13,466
673
18,568
16,399
7,711
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
LordThanatos803
Amaterasu
20
1 / 10 / 5
12,744
637
17,626
34,031
21,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
19
1 / 7 / 2
11,563
578
12,442
15,615
6,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
19
3 / 13 / 1
12,898
645
13,124
27,287
13,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
38
Kills
10
10
Deaths
38
73
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
ImTheAnvil
Medusa
2
5
6
1
L
3
3
3
1.5
W
12
5
11
3.5
L
Amaterasu
LordThanatos803
Amaterasu
1
10
5
0.35
W
Cu Chulainn
Mcjonalds
Cu Chulainn
5
2
12
5.5
W
Khepri
NorseBot
Khepri
6
2
20
8
W
Achilles
4
1
15
11.5
L
Janus
1
7
2
0.29
W
Nox
11
0
15
18.5
L
Fenrir
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,097
Damage
79,890
103,845
Taken
112,826
116,829
Mitigated
57,356
13,143
Healing
26,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ImTheAnvil
Medusa
18,130
7,189
0
1,928
19,494
9,219
235
7,334
12,045
0
62,009
L
18,568
1,525
4,568
5,648
16,399
7,711
120
8,939
7,299
67,140
0
W
32,756
6,918
279
2,906
22,143
12,923
2,203
6,696
15,447
0
73,539
L
Amaterasu
LordThanatos803
Amaterasu
17,626
5,742
0
9,231
34,031
21,167
44
8,017
25,718
0
62,862
W
Cu Chulainn
Mcjonalds
Cu Chulainn
9,626
1,802
0
2,565
20,272
16,929
1,499
8,213
12,059
0
28,320
W
Khepri
NorseBot
Khepri
16,093
972
0
2,239
27,983
46,321
422
5,434
22,549
43,611
0
W
Achilles
14,144
3,854
0
2,818
21,315
34,043
1,130
8,114
13,201
0
47,497
L
Janus
12,442
939
0
1,566
15,615
6,126
105
3,755
11,692
47,194
0
W
Nox
19,478
2,934
0
2,336
12,132
6,613
3,341
2,704
9,428
69,238
0
L
Fenrir
13,124
1,879
0
3,642
27,287
13,133
0
8,404
18,603
0
42,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,314
Gold Earned
64,196
396
Minions Killed
457
4
Camps Cleared
8
2,019,985
Distance Traveled
1,624,630
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,525
676
101
5
1
348,038
1
L
Ra
13,466
673
139
7
1
333,116
4
W
Pele
16,545
827
79
4
3
397,791
1
L
Amaterasu
12,744
637
83
4
3
355,746
1
W
Cu Chulainn
13,545
677
44
2
0
371,003
1
W
Khepri
16,848
842
52
3
0
423,815
1
W
Achilles
14,339
717
90
5
0
411,485
0
L
Janus
11,563
578
85
4
1
313,374
0
W
Nox
17,037
852
131
7
1
415,891
4
L
Fenrir
12,898
645
49
2
2
274,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role