Player Matchup

Aphrodite
Aphrodite
CrimsonWynter
Aphrodite
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 120L
1,626 Elo+
Party 2
Ullr
Ullr
DoriannHO
Ullr
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 136L
1,636 Elo+
Solo
Guan Yu
Guan Yu
GlizzySlapper
Guan Yu
Level 12
God Stats
5W - 3L
1,873 SR
Queue Stats
114W - 75L
1,731 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ICantJung
Tsukuyomi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
Sanda69
Gilgamesh
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
145W - 79L
1,788 Elo+
Solo
Team Averages
Level 34
1,575 SR
1,670 Elo+

VS

Team Averages
Level 18
1,454 SR
1,521 Elo+
Chang'e
Chang'e
TastyTaxi
Chang'e
Level 18
God Stats
2W - 5L
1,350 SR
Queue Stats
31W - 22L
1,607 Elo+
Party 1
Mercury
Mercury
TempShrimp
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,465 Elo+
Party 1
Hachiman
Hachiman
TooManyPlasmids
Hachiman
Level 25
God Stats
3W - 5L
1,632 SR
Queue Stats
23W - 22L
1,517 Elo+
Party 1
Yemoja
Yemoja
Wilderye
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,510 Elo+
Party 1
Neith
Neith
未曾得到偏爱
Neith
Level 6
God Stats
0W - 3L
1,288 SR
Queue Stats
3W - 8L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrimsonWynter
Aphrodite
7
4 / 0 / 4
4,811
802
2,486
2,555
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
6
0 / 1 / 1
3,635
606
1,364
2,700
539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
7
4 / 0 / 2
4,380
730
3,213
4,204
1,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
ICantJung
Tsukuyomi
7
0 / 0 / 3
4,146
691
840
2,408
508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Sanda69
Gilgamesh
7
1 / 0 / 1
4,284
714
746
2,303
767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
TastyTaxi
Chang'e
4
0 / 5 / 0
3,299
550
1,590
4,222
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
TempShrimp
Mercury
5
1 / 2 / 0
3,639
607
1,779
4,099
962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
5
0 / 1 / 0
3,174
529
2,589
2,880
515
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Yemoja
Wilderye
Yemoja
5
0 / 1 / 0
3,414
569
706
2,701
942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

1
0 / 0 / 0
1,164
194
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CrimsonWynter
Aphrodite
4
0
4
6
W
Ullr
0
1
1
0.5
W
Guan Yu
4
0
2
5
W
Tsukuyomi
ICantJung
Tsukuyomi
0
0
3
1.5
W
Gilgamesh
Sanda69
Gilgamesh
1
0
1
1.5
L
Chang'e
TastyTaxi
Chang'e
0
5
0
0
L
Mercury
TempShrimp
Mercury
1
2
0
0.5
L
Hachiman
0
1
0
0
L
Yemoja
Wilderye
Yemoja
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,649
Damage
6,664
14,170
Taken
13,902
3,964
Mitigated
3,103
7,497
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CrimsonWynter
Aphrodite
2,486
902
949
1,443
2,555
743
0
947
1,406
13,126
0
W
Ullr
1,364
879
0
896
2,700
539
0
251
2,449
0
10,190
W
Guan Yu
3,213
660
643
1,680
4,204
1,407
0
614
3,488
0
14,882
W
Tsukuyomi
ICantJung
Tsukuyomi
840
351
0
1,406
2,408
508
9
75
2,228
0
14,240
W
Gilgamesh
Sanda69
Gilgamesh
746
147
0
480
2,303
767
597
0
2,303
0
18,743
L
Chang'e
TastyTaxi
Chang'e
1,590
241
95
705
4,222
684
0
963
3,139
7,504
0
L
Mercury
TempShrimp
Mercury
1,779
969
0
827
4,099
962
0
584
3,453
0
11,874
L
Hachiman
2,589
1,730
0
884
2,880
515
0
212
2,668
0
10,977
L
Yemoja
Wilderye
Yemoja
706
259
249
562
2,701
942
0
509
2,156
6,254
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,256
Gold Earned
14,690
169
Minions Killed
83
0
Camps Cleared
0
655,483
Distance Traveled
460,165
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,811
802
33
6
0
120,522
1
W
Ullr
3,635
606
21
4
0
117,434
0
W
Guan Yu
4,380
730
25
4
0
146,318
2
W
Tsukuyomi
4,146
691
42
7
0
152,394
3
W
Gilgamesh
4,284
714
48
8
0
118,815
0
L
Chang'e
3,299
550
23
4
0
111,909
1
L
Mercury
3,639
607
30
5
0
135,037
0
L
Hachiman
3,174
529
20
3
0
104,935
1
L
Yemoja
3,414
569
10
2
0
108,284
0
L
Neith
1,164
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role