Player Matchup

Gilgamesh
Gilgamesh
GosxX-Shadow-Xx
Gilgamesh
Level 158
God Stats
9W - 8L
1,614 SR
Queue Stats
62W - 50L
1,527 Elo+
Solo
Scylla
Scylla
GotNorthstars
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,299 Elo+
Solo
Chiron
Chiron
delfos96
Chiron
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
201W - 195L
1,593 Elo+
Solo
Bakasura
Bakasura
ellechero13
Bakasura
Level 158
God Stats
4W - 4L
1,628 SR
Queue Stats
130W - 150L
1,501 Elo+
Solo
Tiamat
Tiamat
jublar
Tiamat
Level 159
God Stats
2W - 3L
1,448 SR
Queue Stats
203W - 159L
1,648 Elo+
Solo
Team Averages
Level 133
1,495 SR
1,514 Elo+

VS

Team Averages
Level 132
1,520 SR
1,526 Elo+
Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Anselmo1992
Gilgamesh
Level 152
God Stats
42W - 24L
1,347 SR
Queue Stats
421W - 437L
1,513 Elo+
Solo
Ullr
Ullr
XxMONSTERTWINSxX
Ullr
Level 121
God Stats
43W - 52L
1,506 SR
Queue Stats
159W - 169L
1,483 Elo+
Solo
Tyr
Tyr
Yung Vlabrum
Tyr
Level 156
God Stats
12W - 11L
1,577 SR
Queue Stats
86W - 80L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
redJuul
Jormungandr
Level 118
God Stats
10W - 8L
1,669 SR
Queue Stats
272W - 253L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GosxX-Shadow-Xx
Gilgamesh
14
1 / 7 / 4
8,646
665
9,966
16,226
13,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 7 / 4
8,247
634
4,977
9,299
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
delfos96
Chiron
18
3 / 1 / 2
10,557
812
10,634
10,553
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
ellechero13
Bakasura
14
3 / 4 / 2
9,201
708
6,920
16,089
7,729
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
jublar
Tiamat
17
1 / 2 / 3
9,123
702
9,123
6,140
5,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 2 / 8
10,286
791
12,178
12,977
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Anselmo1992
Gilgamesh
17
6 / 0 / 7
10,909
839
10,590
8,704
7,004
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 6
10,146
780
4,326
9,956
4,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 3 / 7
10,290
792
11,407
11,282
7,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
redJuul
Jormungandr
17
5 / 1 / 8
11,131
856
8,302
10,907
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
9
Kills
21
21
Deaths
9
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
8
4
W
Gilgamesh
Anselmo1992
Gilgamesh
6
0
7
9.5
L
Gilgamesh
GosxX-Shadow-Xx
Gilgamesh
1
7
4
0.43
L
1
7
4
0.43
W
3
3
6
2
W
3
3
7
2.17
L
Chiron
delfos96
Chiron
3
1
2
4
L
Bakasura
ellechero13
Bakasura
3
4
2
1
L
Tiamat
jublar
Tiamat
1
2
3
1.25
W
Jormungandr
redJuul
Jormungandr
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,620
Damage
46,803
58,307
Taken
53,826
35,218
Mitigated
32,998
14,130
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,178
4,109
0
3,309
12,977
4,850
1,787
4,582
7,498
33,523
0
W
Gilgamesh
Anselmo1992
Gilgamesh
10,590
1,642
0
703
8,704
7,004
31
2,710
5,491
3,656
36,586
L
Gilgamesh
GosxX-Shadow-Xx
Gilgamesh
9,966
1,696
294
2,723
16,226
13,649
0
5,363
10,863
0
27,610
L
4,977
96
0
63
9,299
3,626
0
3,605
5,694
14,530
0
W
4,326
1,696
0
1,172
9,956
4,217
937
2,257
7,002
0
35,961
W
11,407
1,062
0
1,845
11,282
7,781
204
2,324
8,229
0
39,812
L
Chiron
delfos96
Chiron
10,634
4,768
878
4,896
10,553
4,548
0
5,048
5,505
0
50,351
L
Bakasura
ellechero13
Bakasura
6,920
4,435
0
3,760
16,089
7,729
18
5,539
10,550
0
14,794
L
Tiamat
jublar
Tiamat
9,123
423
0
1,516
6,140
5,666
0
2,756
3,384
39,025
0
W
Jormungandr
redJuul
Jormungandr
8,302
1,522
0
2,585
10,907
9,146
108
2,378
8,217
32,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,774
Gold Earned
52,762
334
Minions Killed
357
7
Camps Cleared
10
1,181,305
Distance Traveled
1,369,063
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,286
791
64
5
0
238,057
0
W
Gilgamesh
10,909
839
74
6
3
304,613
1
L
Gilgamesh
8,646
665
42
3
1
233,724
0
L
Scylla
8,247
634
33
3
1
197,655
0
W
Ullr
10,146
780
84
6
2
237,206
2
W
Tyr
10,290
792
72
6
5
309,240
0
L
Chiron
10,557
812
112
9
3
270,505
2
L
Bakasura
9,201
708
57
4
1
233,781
4
L
Tiamat
9,123
702
90
7
1
245,640
5
W
Jormungandr
11,131
856
63
5
0
279,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role