Player Matchup

Nemesis
Nemesis
Chimpa2198
Nemesis
Level 29
God Stats
5W - 1L
1,891 SR
Queue Stats
393W - 298L
1,632 Elo+
Party 4
Gilgamesh
Gilgamesh
ExaltedNut
Gilgamesh
Level 86
God Stats
1W - 1L
1,797 SR
Queue Stats
12W - 5L
1,735 Elo+
Party 1
Agni
Agni
JULIUSNEITOR
Agni
Level 29
God Stats
2W - 1L
1,861 SR
Queue Stats
232W - 151L
1,641 Elo+
Party 4
Merlin
Merlin
Nukamite
Merlin
Level 10
God Stats
5W - 1L
1,619 SR
Queue Stats
10W - 4L
1,695 Elo+
Party 1
Ao Kuang
Ao Kuang
Wawa505
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,734 Elo+
Solo
Team Averages
Level 34
1,734 SR
1,687 Elo+

VS

Team Averages
Level 25
1,588 SR
1,583 Elo+
Sylvanus
Sylvanus
Ethandway83
Sylvanus
Level 28
God Stats
13W - 12L
1,469 SR
Queue Stats
110W - 111L
1,581 Elo+
Party 3
Janus
Janus
LatinWarchi
Janus
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 67L
1,589 Elo+
Party 2
Hercules
Hercules
Rick_Mz55
Hercules
Level 24
God Stats
6W - 3L
1,732 SR
Queue Stats
42W - 32L
1,550 Elo+
Solo
Thanatos
Thanatos
TheFirulays
Thanatos
Level 24
God Stats
33W - 25L
1,744 SR
Queue Stats
401W - 313L
1,631 Elo+
Party 2
Athena
Athena
TurnupKG
Athena
Level 28
God Stats
2W - 1L
1,493 SR
Queue Stats
102W - 110L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chimpa2198
Nemesis
17
5 / 4 / 4
11,126
484
7,890
16,830
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
ExaltedNut
Gilgamesh
13
3 / 7 / 2
8,949
389
6,662
22,442
11,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 2 / 4
12,643
550
17,853
10,495
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
Nukamite
Merlin
13
0 / 7 / 4
8,555
372
6,914
12,479
3,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Wawa505
Ao Kuang
15
0 / 6 / 0
9,588
417
4,937
13,601
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ethandway83
Sylvanus
18
4 / 4 / 7
11,833
514
9,478
15,233
9,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 4 / 5
11,261
490
6,391
8,674
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Rick_Mz55
Hercules
17
8 / 2 / 6
11,649
506
10,036
16,813
16,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
TheFirulays
Thanatos
17
10 / 4 / 6
12,097
526
18,356
16,351
8,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
TurnupKG
Athena
14
2 / 2 / 10
10,131
440
9,346
17,957
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
16
Kills
26
26
Deaths
16
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chimpa2198
Nemesis
5
4
4
1.75
W
Sylvanus
Ethandway83
Sylvanus
4
4
7
1.88
L
Gilgamesh
ExaltedNut
Gilgamesh
3
7
2
0.57
L
8
2
4
5
W
2
4
5
1.13
L
Merlin
Nukamite
Merlin
0
7
4
0.29
W
Hercules
Rick_Mz55
Hercules
8
2
6
5.5
W
Thanatos
TheFirulays
Thanatos
10
4
6
3.25
W
Athena
TurnupKG
Athena
2
2
10
3.5
L
Ao Kuang
Wawa505
Ao Kuang
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,256
Damage
53,607
75,847
Taken
75,028
30,149
Mitigated
50,840
19,017
Healing
29,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chimpa2198
Nemesis
7,890
2,667
0
6,231
16,830
6,689
0
3,440
13,302
0
68,630
W
Sylvanus
Ethandway83
Sylvanus
9,478
2,817
1,916
4,941
15,233
9,499
713
4,683
10,486
78,017
16,968
L
Gilgamesh
ExaltedNut
Gilgamesh
6,662
1,841
0
4,019
22,442
11,033
660
9,512
12,751
0
37,116
L
17,853
1,103
368
2,931
10,495
3,440
0
4,934
5,363
85,057
0
W
6,391
0
84
1,559
8,674
3,175
136
4,076
4,381
78,378
0
L
Merlin
Nukamite
Merlin
6,914
671
0
1,266
12,479
3,382
112
4,997
7,302
44,575
0
W
Hercules
Rick_Mz55
Hercules
10,036
4,087
0
5,906
16,813
16,117
1,044
8,295
8,242
0
48,185
W
Thanatos
TheFirulays
Thanatos
18,356
3,518
0
13,417
16,351
8,644
0
5,930
10,208
0
80,125
W
Athena
TurnupKG
Athena
9,346
1,667
0
1,572
17,957
13,405
102
5,441
12,310
42,221
0
L
Ao Kuang
Wawa505
Ao Kuang
4,937
1,517
0
4,202
13,601
5,605
1,088
1,473
11,878
45,923
4,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,861
Gold Earned
56,971
509
Minions Killed
578
0
Camps Cleared
0
1,967,406
Distance Traveled
2,222,741
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,126
484
115
5
0
469,505
6
W
Sylvanus
11,833
514
158
7
0
357,770
1
L
Gilgamesh
8,949
389
57
2
0
367,246
2
L
Agni
12,643
550
164
7
0
416,554
5
W
Janus
11,261
490
161
7
0
451,638
3
L
Merlin
8,555
372
64
3
0
352,415
6
W
Hercules
11,649
506
99
4
0
457,526
4
W
Thanatos
12,097
526
101
4
0
470,493
3
W
Athena
10,131
440
59
3
0
485,314
5
L
Ao Kuang
9,588
417
109
5
0
361,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role