Player Matchup

Sobek
Sobek
DaReal_frosty
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,465 Elo+
Party 2
Osiris
Osiris
Grimey_Dior
Osiris
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,447 Elo+
Party 2
Scylla
Scylla
MonYonMike
Scylla
Level 8
God Stats
6W - 8L
1,446 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 2
Izanami
Izanami
alcooligan
Izanami
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
51W - 62L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
ehjXD_
Gilgamesh
Level 11
God Stats
1W - 1L
1,547 SR
Queue Stats
22W - 29L
1,414 Elo+
Party 2
Team Averages
Level 13
1,499 SR
1,468 Elo+

VS

Team Averages
Level 18
1,506 SR
1,559 Elo+
Pele
Pele
E o Daddy z
Pele
Level 7
God Stats
1W - 5L
1,200 SR
Queue Stats
26W - 30L
1,539 Elo+
Solo
Anhur
Anhur
KingSmasher34
Anhur
Level 14
God Stats
0W - 1L
1,695 SR
Queue Stats
85W - 89L
1,692 Elo+
Solo
Nu Wa
Nu Wa
RainbowFizzy
Nu Wa
Level 13
God Stats
11W - 7L
1,500 SR
Queue Stats
54W - 43L
1,573 Elo+
Solo
Chaac
Chaac
evilteddy02
Chaac
Level 26
God Stats
11W - 5L
1,772 SR
Queue Stats
77W - 83L
1,481 Elo+
Party 1
Khepri
Khepri
xfallen05
Khepri
Level 28
God Stats
0W - 2L
1,361 SR
Queue Stats
120W - 118L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
5,942
457
2,539
8,435
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
13
4 / 1 / 5
7,384
568
5,625
8,254
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MonYonMike
Scylla
10
1 / 2 / 1
5,837
449
2,812
4,580
978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
alcooligan
Izanami
15
4 / 0 / 2
8,422
648
6,193
6,172
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ehjXD_
Gilgamesh
11
1 / 3 / 3
6,653
512
2,769
10,826
7,144
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,303
562
2,467
7,160
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 1
5,913
455
2,886
5,851
1,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 1
7,396
569
5,396
5,999
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 0
7,622
586
9,925
10,045
5,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
xfallen05
Khepri
10
1 / 3 / 2
7,149
550
2,302
8,118
3,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
8
8
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
2
3
1
0.83
W
Osiris
4
1
5
6.5
L
2
1
1
2.5
W
Scylla
MonYonMike
Scylla
1
2
1
0.75
L
0
1
1
0.5
W
Izanami
alcooligan
Izanami
4
0
2
5
W
Gilgamesh
ehjXD_
Gilgamesh
1
3
3
0.83
L
3
2
0
1.5
L
Khepri
xfallen05
Khepri
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,938
Damage
22,976
38,267
Taken
37,173
20,101
Mitigated
14,374
11,208
Healing
11,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,539
712
0
2,170
8,435
5,925
0
1,969
6,334
9,781
0
L
2,467
443
0
3,362
7,160
2,084
0
194
6,966
0
48,382
W
Osiris
5,625
2,025
0
3,145
8,254
4,060
0
1,555
6,557
0
35,403
L
2,886
1,196
0
1,290
5,851
1,321
0
1,015
4,836
0
18,924
W
Scylla
MonYonMike
Scylla
2,812
527
0
0
4,580
978
95
1,049
3,399
28,384
0
L
5,396
714
0
654
5,999
1,704
784
0
5,999
53,145
0
W
Izanami
alcooligan
Izanami
6,193
4,568
0
3,792
6,172
1,994
518
1,781
4,235
0
68,740
W
Gilgamesh
ehjXD_
Gilgamesh
2,769
541
0
2,101
10,826
7,144
591
666
10,044
0
25,559
L
9,925
2,897
0
5,087
10,045
5,330
248
239
9,806
0
46,865
L
Khepri
xfallen05
Khepri
2,302
105
0
730
8,118
3,935
0
3,903
4,215
20,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
35,383
356
Minions Killed
365
0
Camps Cleared
0
1,305,391
Distance Traveled
1,291,440
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,942
457
17
1
0
275,298
1
L
Pele
7,303
562
107
8
0
276,620
5
W
Osiris
7,384
568
81
6
0
278,805
0
L
Anhur
5,913
455
23
2
0
271,287
0
W
Scylla
5,837
449
42
3
0
260,829
0
L
Nu Wa
7,396
569
113
9
0
245,049
8
W
Izanami
8,422
648
154
12
0
246,001
3
W
Gilgamesh
6,653
512
62
5
0
244,458
1
L
Chaac
7,622
586
84
6
0
240,556
0
L
Khepri
7,149
550
38
3
0
257,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role