Player Matchup

Hun Batz
Hun Batz
AvalynsWish
Hun Batz
Level 128
God Stats
2W - 1L
1,697 SR
Queue Stats
353W - 358L
1,413 Elo+
Party 2
Apollo
Apollo
Earth Chun
Apollo
Level 149
God Stats
9W - 7L
1,623 SR
Queue Stats
134W - 121L
1,477 Elo+
Party 3
Zhong Kui
Zhong Kui
Greenjaides
Zhong Kui
Level 103
God Stats
3W - 4L
1,293 SR
Queue Stats
424W - 421L
1,398 Elo+
Party 2
Sobek
Sobek
Schmoptop
Sobek
Level 106
God Stats
3W - 7L
1,395 SR
Queue Stats
77W - 72L
1,443 Elo+
Party 3
Aphrodite
Aphrodite
cat_boii
Aphrodite
Level 98
God Stats
152W - 129L
1,669 SR
Queue Stats
564W - 581L
1,436 Elo+
Party 2
Team Averages
Level 117
1,535 SR
1,433 Elo+

VS

Team Averages
Level 92
1,500 SR
1,533 Elo+
Skadi
Skadi
BrimOffense
Skadi
Level 68
God Stats
10W - 11L
1,683 SR
Queue Stats
259W - 244L
1,558 Elo+
Party 1
Cerberus
Cerberus
SithLadyCrystal
Cerberus
Level 156
God Stats
2W - 3L
1,481 SR
Queue Stats
58W - 46L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
Stryder881
Nu Wa
Level 109
God Stats
8W - 3L
1,620 SR
Queue Stats
61W - 61L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
TriXz Puddles
Tsukuyomi
Level 62
God Stats
7W - 10L
1,370 SR
Queue Stats
154W - 129L
1,556 Elo+
Solo
Chaac
Chaac
hellrazor16f
Chaac
Level 67
God Stats
11W - 16L
1,347 SR
Queue Stats
491W - 508L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AvalynsWish
Hun Batz
14
2 / 3 / 1
7,881
525
5,996
11,046
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Earth Chun
Apollo
11
3 / 1 / 0
7,176
478
4,033
8,488
2,379
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Greenjaides
Zhong Kui
13
0 / 2 / 1
7,228
482
4,048
8,427
5,548
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Schmoptop
Sobek
10
0 / 2 / 2
6,349
423
2,285
7,367
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
cat_boii
Aphrodite
13
1 / 2 / 2
7,803
520
7,633
11,261
8,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,346
490
5,938
4,548
1,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
11
2 / 2 / 2
6,908
461
4,189
10,007
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
14
4 / 0 / 3
8,433
562
8,374
5,857
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TriXz Puddles
Tsukuyomi
14
3 / 1 / 2
8,042
536
4,372
7,567
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 2 / 3
8,115
541
7,948
13,933
12,549
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
10
10
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AvalynsWish
Hun Batz
2
3
1
0.83
W
1
1
4
3
L
Apollo
Earth Chun
Apollo
3
1
0
3
L
Zhong Kui
Greenjaides
Zhong Kui
0
2
1
0.25
L
Sobek
Schmoptop
Sobek
0
2
2
0.5
W
Cerberus
2
2
2
1.5
W
Nu Wa
4
0
3
5.5
W
Tsukuyomi
TriXz Puddles
Tsukuyomi
3
1
2
4
L
Aphrodite
cat_boii
Aphrodite
1
2
2
1
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,995
Damage
30,821
46,589
Taken
41,912
25,372
Mitigated
25,254
20,767
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AvalynsWish
Hun Batz
5,996
2,451
0
1,497
11,046
4,824
0
1,458
9,492
0
50,087
W
5,938
3,598
0
1,465
4,548
1,293
453
1,156
3,392
0
49,023
L
Apollo
Earth Chun
Apollo
4,033
3,344
0
4,075
8,488
2,379
72
3,462
4,871
0
44,920
L
Zhong Kui
Greenjaides
Zhong Kui
4,048
655
0
3,300
8,427
5,548
76
3,907
4,154
49,745
0
L
Sobek
Schmoptop
Sobek
2,285
160
0
3,436
7,367
4,337
0
1,777
5,530
14,198
0
W
Cerberus
4,189
316
474
3,682
10,007
6,811
77
2,471
7,536
19,796
0
W
Nu Wa
8,374
1,796
0
2,355
5,857
1,890
430
1,839
4,018
55,376
0
W
Tsukuyomi
TriXz Puddles
Tsukuyomi
4,372
957
0
2,970
7,567
2,711
0
1,568
5,999
0
52,373
L
Aphrodite
cat_boii
Aphrodite
7,633
1,711
698
7,761
11,261
8,284
510
1,194
9,979
49,520
0
W
7,948
1,411
0
4,422
13,933
12,549
28
6,932
7,001
0
54,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,437
Gold Earned
38,844
426
Minions Killed
469
0
Camps Cleared
0
1,344,106
Distance Traveled
1,412,864
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,881
525
102
7
0
281,561
1
W
Skadi
7,346
490
110
7
0
273,961
4
L
Apollo
7,176
478
95
6
0
257,080
5
L
Zhong Kui
7,228
482
117
8
0
270,237
1
L
Sobek
6,349
423
16
1
0
275,816
4
W
Cerberus
6,908
461
26
2
0
277,978
2
W
Nu Wa
8,433
562
109
7
0
267,934
4
W
Tsukuyomi
8,042
536
110
7
0
340,878
3
L
Aphrodite
7,803
520
96
6
0
259,412
1
W
Chaac
8,115
541
114
8
0
252,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role