Player Matchup

Gilgamesh
Gilgamesh
Joey442
Gilgamesh
Level 53
God Stats
4W - 9L
1,224 SR
Queue Stats
149W - 118L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
Nell115
Danzaburou
Level 85
God Stats
0W - 2L
1,331 SR
Queue Stats
107W - 73L
1,509 Elo+
Party 2
Scylla
Scylla
NotZeroedin
Scylla
Level 63
God Stats
94W - 46L
1,522 SR
Queue Stats
153W - 128L
1,449 Elo+
Party 2
Team Averages
Level 67
1,359 SR
1,466 Elo+

VS

Team Averages
Level 102
1,493 SR
1,424 Elo+
Thor
Thor
HairyPloppr
Thor
Level 89
God Stats
10W - 11L
1,411 SR
Queue Stats
75W - 91L
1,511 Elo+
Solo
Kukulkan
Kukulkan
XyeyaX
Kukulkan
Level 156
God Stats
3W - 2L
1,551 SR
Queue Stats
65W - 70L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
tupapu99
Cthulhu
Level 60
God Stats
4W - 4L
1,518 SR
Queue Stats
73W - 82L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Joey442
Gilgamesh
12
0 / 3 / 0
9,294
516
3,481
15,844
13,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Nell115
Danzaburou
12
0 / 9 / 1
9,733
541
6,191
15,795
5,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
14
0 / 2 / 0
9,882
549
11,596
10,069
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
11,950
664
11,331
7,684
2,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
XyeyaX
Kukulkan
17
7 / 0 / 4
12,908
717
16,053
9,496
3,915
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
tupapu99
Cthulhu
15
4 / 1 / 8
11,515
640
9,131
18,006
12,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
0
Kills
14
14
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Gilgamesh
Joey442
Gilgamesh
0
3
0
0
L
Danzaburou
Nell115
Danzaburou
0
9
1
0.06
L
Scylla
0
2
0
0
W
Kukulkan
XyeyaX
Kukulkan
7
0
4
9
W
Cthulhu
tupapu99
Cthulhu
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,268
Damage
36,515
41,708
Taken
35,186
22,010
Mitigated
18,701
6,052
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,331
1,218
0
423
7,684
2,701
1,016
1,413
6,115
0
52,867
L
Gilgamesh
Joey442
Gilgamesh
3,481
315
0
554
15,844
13,022
0
10,395
5,449
0
14,054
L
Danzaburou
Nell115
Danzaburou
6,191
2,662
0
2,181
15,795
5,607
0
9,655
6,140
0
36,802
L
Scylla
11,596
1,239
0
3,317
10,069
3,381
0
5,182
4,887
58,216
0
W
Kukulkan
XyeyaX
Kukulkan
16,053
836
0
3,985
9,496
3,915
1,649
2,835
6,503
103,164
0
W
Cthulhu
tupapu99
Cthulhu
9,131
132
421
7,830
18,006
12,085
117
7,013
10,542
33,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
36,373
168
Minions Killed
257
0
Camps Cleared
0
856,822
Distance Traveled
1,044,048
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,950
664
56
3
0
367,906
3
L
Gilgamesh
9,294
516
29
2
0
294,606
1
L
Danzaburou
9,733
541
36
2
0
282,892
4
L
Scylla
9,882
549
103
6
0
279,324
2
W
Kukulkan
12,908
717
160
9
0
306,692
3
W
Cthulhu
11,515
640
41
2
0
369,450
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role