Player Matchup

Ra
Ra
DJHawkB
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4
Fenrir
Fenrir
Poodaaaa
Fenrir
Level 35
God Stats
0W - 3L
1,792 SR
Queue Stats
198W - 185L
1,446 Elo+
Party 4
Artemis
Artemis
TovnmSmite
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
cowboycoomchie
Yemoja
Level 3
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
sobrina
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,518 SR
1,489 Elo+

VS

Team Averages
Level 28
1,647 SR
1,461 Elo+
Chaac
Chaac
Alaskan169
Chaac
Level 18
God Stats
27W - 17L
1,924 SR
Queue Stats
272W - 254L
1,574 Elo+
Party 3
Ares
Ares
DanyEOM
Ares
Level 18
God Stats
59W - 67L
1,423 SR
Queue Stats
355W - 356L
1,476 Elo+
Party 3
Medusa
Medusa
Doge98
Medusa
Level 87
God Stats
15W - 12L
1,774 SR
Queue Stats
243W - 212L
1,571 Elo+
Party 3
Kukulkan
Kukulkan
Dragonking626
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
RoseyTheGod
Chernobog
Level 14
God Stats
3W - 2L
1,614 SR
Queue Stats
6W - 11L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,246
521
5,279
6,333
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Poodaaaa
Fenrir
10
4 / 4 / 1
6,998
583
4,433
9,241
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
TovnmSmite
Artemis
7
0 / 6 / 0
4,569
381
5,945
6,584
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 4 / 0
5,130
428
2,404
8,059
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
sobrina
Bellona
7
0 / 5 / 1
4,734
395
416
5,095
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
4 / 0 / 5
7,649
637
6,796
9,074
7,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
DanyEOM
Ares
10
3 / 1 / 5
6,824
569
2,583
6,654
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Doge98
Medusa
12
11 / 2 / 4
8,280
690
10,811
7,639
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Dragonking626
Kukulkan
10
0 / 1 / 1
6,265
522
198
3,278
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
RoseyTheGod
Chernobog
11
3 / 2 / 4
6,959
580
6,577
8,689
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
21
21
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
0
5
6.5
L
1
2
1
0.75
W
Ares
DanyEOM
Ares
3
1
5
5.5
W
Medusa
Doge98
Medusa
11
2
4
6.5
W
Kukulkan
Dragonking626
Kukulkan
0
1
1
0.5
L
Fenrir
Poodaaaa
Fenrir
4
4
1
1.13
W
Chernobog
RoseyTheGod
Chernobog
3
2
4
2.5
L
Artemis
TovnmSmite
Artemis
0
6
0
0
L
0
4
0
0
L
Bellona
sobrina
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,477
Damage
26,965
35,312
Taken
35,334
14,511
Mitigated
16,977
5,727
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,796
1,094
0
3,132
9,074
7,302
549
781
8,275
0
46,373
L
5,279
594
281
2,197
6,333
2,153
138
0
6,333
30,813
0
W
Ares
DanyEOM
Ares
2,583
246
0
1,538
6,654
3,098
287
1,125
5,489
12,416
0
W
Medusa
Doge98
Medusa
10,811
4,974
0
500
7,639
2,679
2,052
1,168
6,387
0
54,746
W
Kukulkan
Dragonking626
Kukulkan
198
198
0
0
3,278
932
219
0
3,278
25,504
0
L
Fenrir
Poodaaaa
Fenrir
4,433
1,599
0
1,421
9,241
3,871
0
66
9,175
0
22,536
W
Chernobog
RoseyTheGod
Chernobog
6,577
3,978
0
4,399
8,689
2,966
779
4,022
4,222
0
36,322
L
Artemis
TovnmSmite
Artemis
5,945
2,838
0
160
6,584
2,208
0
923
5,661
0
19,983
L
2,404
1,361
655
818
8,059
3,704
0
1,323
6,736
11,726
0
L
Bellona
sobrina
Bellona
416
160
0
195
5,095
2,575
42
469
4,626
0
10,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
35,977
199
Minions Killed
336
0
Camps Cleared
0
1,067,758
Distance Traveled
1,188,271
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,649
637
87
7
0
206,649
1
L
Ra
6,246
521
72
6
0
243,271
2
W
Ares
6,824
569
26
2
0
236,629
2
W
Medusa
8,280
690
92
8
0
217,513
3
W
Kukulkan
6,265
522
60
5
0
303,217
0
L
Fenrir
6,998
583
49
4
0
230,264
1
W
Chernobog
6,959
580
71
6
0
224,263
3
L
Artemis
4,569
381
37
3
0
214,901
0
L
Yemoja
5,130
428
18
2
0
200,599
2
L
Bellona
4,734
395
23
2
0
178,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role