Player Matchup

Tiamat
Tiamat
Florrp
Tiamat
Level 31
God Stats
0W - 5L
1,132 SR
Queue Stats
49W - 66L
1,438 Elo+
Party 2
Merlin
Merlin
JIBerry
Merlin
Level 66
God Stats
3W - 3L
1,373 SR
Queue Stats
23W - 23L
1,489 Elo+
Party 2
Kumbhakarna
Kumbhakarna
arandrea
Kumbhakarna
Level 84
God Stats
1W - 1L
1,084 SR
Queue Stats
104W - 108L
1,520 Elo+
Party 2
Thanatos
Thanatos
dominiklv
Thanatos
Level 155
God Stats
80W - 73L
1,543 SR
Queue Stats
203W - 162L
1,631 Elo+
Party 2
Fenrir
Fenrir
lJaviershipl
Fenrir
Level 88
God Stats
7W - 7L
1,315 SR
Queue Stats
207W - 189L
1,521 Elo+
Party 2
Team Averages
Level 85
1,289 SR
1,520 Elo+

VS

Team Averages
Level 43
1,613 SR
1,519 Elo+
Awilix
Awilix
Cellerity
Awilix
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,552 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
IInsiigniia
Ah Muzen Cab
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Jukittyju
Hercules
Level 29
God Stats
3W - 0L
1,722 SR
Queue Stats
78W - 78L
1,469 Elo+
Party 3
Poseidon
Poseidon
RckOutCckOut7
Poseidon
Level 16
God Stats
3W - 3L
1,687 SR
Queue Stats
13W - 10L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
Shwoobanger
Nu Wa
Level 62
God Stats
30W - 15L
1,657 SR
Queue Stats
103W - 122L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Florrp
Tiamat
19
2 / 8 / 11
11,910
916
9,593
19,438
11,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
JIBerry
Merlin
20
1 / 10 / 16
13,107
1,008
11,998
17,642
8,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
arandrea
Kumbhakarna
20
1 / 7 / 21
14,727
1,133
8,327
30,520
41,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
dominiklv
Thanatos
20
17 / 11 / 7
16,525
1,271
31,567
26,061
11,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
19
6 / 9 / 10
13,424
1,033
16,743
24,392
19,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cellerity
Awilix
20
15 / 4 / 23
17,005
1,308
33,238
14,842
5,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
IInsiigniia
Ah Muzen Cab
20
7 / 9 / 24
14,411
1,109
18,938
18,305
5,745
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
Jukittyju
Hercules
20
9 / 1 / 24
14,113
1,086
13,299
20,565
17,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
RckOutCckOut7
Poseidon
20
5 / 6 / 23
13,486
1,037
20,485
12,360
3,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 7 / 26
14,795
1,138
25,119
17,699
5,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
165
27
Kills
45
45
Deaths
27
65
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Awilix
Cellerity
Awilix
15
4
23
6.63
L
Tiamat
Florrp
Tiamat
2
8
11
0.94
W
Ah Muzen Cab
IInsiigniia
Ah Muzen Cab
7
9
24
2.11
L
Merlin
JIBerry
Merlin
1
10
16
0.9
W
Hercules
Jukittyju
Hercules
9
1
24
21
W
Poseidon
RckOutCckOut7
Poseidon
5
6
23
2.75
W
9
7
26
3.14
L
Kumbhakarna
arandrea
Kumbhakarna
1
7
21
1.64
L
Thanatos
dominiklv
Thanatos
17
11
7
1.86
L
Fenrir
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,228
Damage
111,079
118,053
Taken
83,771
92,264
Mitigated
37,703
19,977
Healing
14,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Cellerity
Awilix
33,238
13,907
0
0
14,842
5,931
0
5,821
8,811
0
55,751
L
Tiamat
Florrp
Tiamat
9,593
856
0
2,531
19,438
11,281
0
8,590
10,848
29,591
0
W
Ah Muzen Cab
IInsiigniia
Ah Muzen Cab
18,938
8,693
0
3,369
18,305
5,745
0
3,909
14,232
0
53,592
L
Merlin
JIBerry
Merlin
11,998
768
0
595
17,642
8,330
0
6,430
11,212
59,204
0
W
Hercules
Jukittyju
Hercules
13,299
3,815
434
9,345
20,565
17,660
0
11,300
8,971
0
25,962
W
Poseidon
RckOutCckOut7
Poseidon
20,485
2,956
0
0
12,360
3,094
0
3,966
8,230
51,459
0
W
25,119
6,522
315
1,137
17,699
5,273
0
3,972
13,609
43,090
0
L
Kumbhakarna
arandrea
Kumbhakarna
8,327
1,193
802
2,390
30,520
41,731
0
9,350
21,170
27,917
0
L
Thanatos
dominiklv
Thanatos
31,567
12,948
0
12,249
26,061
11,481
0
10,431
15,630
0
46,931
L
Fenrir
16,743
3,306
0
1,410
24,392
19,441
0
10,803
13,589
0
36,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,693
Gold Earned
73,810
260
Minions Killed
266
4
Camps Cleared
13
1,270,640
Distance Traveled
1,220,554
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
17,005
1,308
55
4
6
266,861
3
L
Tiamat
11,910
916
42
3
0
222,198
0
W
Ah Muzen Cab
14,411
1,109
68
5
0
202,661
0
L
Merlin
13,107
1,008
120
9
2
226,347
0
W
Hercules
14,113
1,086
35
3
0
294,598
0
W
Poseidon
13,486
1,037
79
6
4
243,040
0
W
Nu Wa
14,795
1,138
29
2
3
213,394
0
L
Kumbhakarna
14,727
1,133
22
2
0
264,966
0
L
Thanatos
16,525
1,271
39
3
2
294,782
3
L
Fenrir
13,424
1,033
37
3
0
262,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role