Player Matchup

Scylla
Scylla
BearingtonIII
Scylla
Level 27
God Stats
0W - 2L
1,125 SR
Queue Stats
30W - 24L
1,515 Elo+
Party 1
Apollo
Apollo
DizzyKatz
Apollo
Level 68
God Stats
35W - 31L
1,272 SR
Queue Stats
400W - 294L
1,619 Elo+
Party 1
Khepri
Khepri
ShortBarsFroMars
Khepri
Level 129
God Stats
3W - 6L
1,240 SR
Queue Stats
37W - 25L
1,565 Elo+
Party 1
Team Averages
Level 75
1,212 SR
1,566 Elo+

VS

Team Averages
Level 42
1,599 SR
1,509 Elo+
Gilgamesh
Gilgamesh
Archangel2835
Gilgamesh
Level 84
God Stats
16W - 7L
1,730 SR
Queue Stats
182W - 168L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
Dustycats18
Danzaburou
Level 27
God Stats
109W - 90L
1,566 SR
Queue Stats
433W - 561L
1,406 Elo+
Solo
Ah Puch
Ah Puch
Zolpher77
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,894
627
2,702
6,669
2,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
DizzyKatz
Apollo
10
2 / 4 / 4
7,235
658
5,409
10,487
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 2 / 4
7,744
704
2,454
9,034
7,375
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Archangel2835
Gilgamesh
11
5 / 3 / 4
8,183
744
6,264
9,733
6,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Dustycats18
Danzaburou
12
4 / 2 / 3
8,807
801
4,135
5,624
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Zolpher77
Ah Puch
12
0 / 1 / 9
7,770
706
10,940
3,444
1,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
9
9
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Archangel2835
Gilgamesh
5
3
4
2.33
L
2
3
2
1
L
Apollo
DizzyKatz
Apollo
2
4
4
1
W
Danzaburou
Dustycats18
Danzaburou
4
2
3
2.75
L
2
2
4
2
W
Ah Puch
Zolpher77
Ah Puch
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,565
Damage
21,339
26,190
Taken
18,801
13,584
Mitigated
9,645
3,819
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Archangel2835
Gilgamesh
6,264
1,248
575
2,123
9,733
6,770
456
3,135
6,598
0
16,001
L
2,702
40
0
159
6,669
2,430
0
3,634
2,960
11,603
0
L
Apollo
DizzyKatz
Apollo
5,409
3,042
0
2,107
10,487
3,779
0
3,759
6,453
0
27,589
W
Danzaburou
Dustycats18
Danzaburou
4,135
1,205
0
1,586
5,624
1,835
963
852
4,772
0
35,923
L
2,454
116
0
1,553
9,034
7,375
0
3,631
5,328
16,576
0
W
Ah Puch
Zolpher77
Ah Puch
10,940
474
0
886
3,444
1,040
753
1,193
2,251
40,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,873
Gold Earned
24,760
93
Minions Killed
135
0
Camps Cleared
0
587,410
Distance Traveled
632,390
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,183
744
11
1
0
225,609
0
L
Scylla
6,894
627
18
2
0
201,287
3
L
Apollo
7,235
658
43
4
0
200,482
1
W
Danzaburou
8,807
801
59
5
0
190,399
3
L
Khepri
7,744
704
32
3
0
185,641
3
W
Ah Puch
7,770
706
65
6
0
216,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role