Player Matchup

Mercury
Mercury
CrazyPlatano
Mercury
Level 4
God Stats
6W - 13L
1,710 SR
Queue Stats
33W - 43L
1,907 Elo+
Solo
Kukulkan
Kukulkan
DiegoGamerJr
Kukulkan
Level 6
God Stats
10W - 13L
1,387 SR
Queue Stats
11W - 16L
1,389 Elo+
Solo
Neith
Neith
MariiahXVI
Neith
Level 15
God Stats
6W - 7L
1,514 SR
Queue Stats
33W - 34L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Miguel_olaf
Cthulhu
Level 5
God Stats
0W - 6L
1,065 SR
Queue Stats
0W - 8L
1,028 Elo+
Party 2
Nemesis
Nemesis
X_Sir-Yuki_X
Nemesis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 7
1,435 SR
1,446 Elo+

VS

Team Averages
Level 14
1,444 SR
1,334 Elo+
Chiron
Chiron
Aësïr
Chiron
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 37L
1,416 Elo+
Party 1
Janus
Janus
B4zy
Janus
Level 8
God Stats
3W - 3L
1,053 SR
Queue Stats
18W - 16L
1,125 Elo+
Party 3
Jormungandr
Jormungandr
Carfinho
Jormungandr
Level 13
God Stats
13W - 5L
1,514 SR
Queue Stats
33W - 21L
1,451 Elo+
Party 1
Merlin
Merlin
ExteriorPeak
Merlin
Level 12
God Stats
7W - 5L
1,653 SR
Queue Stats
20W - 12L
1,474 Elo+
Party 3
Ymir
Ymir
SweatySneeze615
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrazyPlatano
Mercury
19
14 / 3 / 2
15,839
1,320
18,933
18,090
6,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
DiegoGamerJr
Kukulkan
18
3 / 9 / 6
12,016
1,001
10,725
15,028
5,124
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
5 / 11 / 4
11,770
981
13,282
21,248
7,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Miguel_olaf
Cthulhu
19
1 / 8 / 8
11,428
952
9,205
26,437
14,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
X_Sir-Yuki_X
Nemesis
16
0 / 14 / 6
10,323
860
6,597
20,488
7,661
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aësïr
Chiron
20
20 / 5 / 8
14,831
1,236
30,121
13,506
6,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
B4zy
Janus
19
3 / 7 / 19
11,751
979
16,903
12,050
4,834
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Carfinho
Jormungandr
20
9 / 1 / 27
13,828
1,152
18,023
14,552
18,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
19
10 / 4 / 18
12,647
1,054
17,825
9,703
4,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 6 / 23
12,041
1,003
8,678
15,775
19,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
140
23
Kills
45
45
Deaths
23
26
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aësïr
Chiron
20
5
8
4.8
W
Janus
B4zy
Janus
3
7
19
1.79
W
Jormungandr
Carfinho
Jormungandr
9
1
27
22.5
L
Mercury
CrazyPlatano
Mercury
14
3
2
5
L
Kukulkan
DiegoGamerJr
Kukulkan
3
9
6
0.67
W
Merlin
10
4
18
4.75
L
Neith
5
11
4
0.64
L
Cthulhu
Miguel_olaf
Cthulhu
1
8
8
0.63
W
3
6
23
2.42
L
Nemesis
X_Sir-Yuki_X
Nemesis
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,742
Damage
91,550
101,291
Taken
65,586
40,381
Mitigated
54,722
3,920
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aësïr
Chiron
30,121
17,083
872
1,952
13,506
6,793
0
2,611
10,895
0
53,157
W
Janus
B4zy
Janus
16,903
2,828
0
592
12,050
4,834
0
4,107
7,943
31,719
0
W
Jormungandr
Carfinho
Jormungandr
18,023
4,178
0
1,085
14,552
18,627
0
4,459
10,093
39,962
0
L
Mercury
CrazyPlatano
Mercury
18,933
12,964
0
0
18,090
6,167
0
8,820
9,170
0
49,644
L
Kukulkan
DiegoGamerJr
Kukulkan
10,725
1,228
0
0
15,028
5,124
0
9,889
4,899
34,109
0
W
Merlin
17,825
2,825
0
555
9,703
4,761
0
1,041
8,662
38,273
0
L
Neith
13,282
7,391
0
1,637
21,248
7,207
0
11,223
9,850
0
28,594
L
Cthulhu
Miguel_olaf
Cthulhu
9,205
357
17
279
26,437
14,222
0
17,293
8,994
18,901
0
W
8,678
2,469
0
0
15,775
19,707
0
7,712
8,063
15,025
0
L
Nemesis
X_Sir-Yuki_X
Nemesis
6,597
1,769
0
1,987
20,488
7,661
0
13,050
6,949
0
16,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,376
Gold Earned
65,098
172
Minions Killed
185
9
Camps Cleared
5
1,008,049
Distance Traveled
928,562
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,831
1,236
54
5
2
191,561
0
W
Janus
11,751
979
44
4
1
179,882
1
W
Jormungandr
13,828
1,152
41
3
0
195,655
0
L
Mercury
15,839
1,320
50
4
8
287,109
0
L
Kukulkan
12,016
1,001
55
5
0
170,972
0
W
Merlin
12,647
1,054
33
3
1
194,819
0
L
Neith
11,770
981
28
2
0
193,273
1
L
Cthulhu
11,428
952
17
1
0
203,181
0
W
Ymir
12,041
1,003
13
1
1
166,645
0
L
Nemesis
10,323
860
22
2
1
153,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role