Player Matchup

Sylvanus
Sylvanus
Ethangym
Sylvanus
Level 25
God Stats
1W - 2L
1,514 SR
Queue Stats
448W - 475L
1,556 Elo+
Solo
Mercury
Mercury
Leaftoad
Mercury
Level 28
God Stats
29W - 18L
1,717 SR
Queue Stats
107W - 102L
1,621 Elo+
Solo
Neith
Neith
Mxuse
Neith
Level 4
God Stats
1W - 3L
1,357 SR
Queue Stats
1W - 3L
1,333 Elo+
Solo
Artemis
Artemis
PowerPencil
Artemis
Level 28
God Stats
5W - 6L
1,592 SR
Queue Stats
92W - 90L
1,532 Elo+
Solo
Chang'e
Chang'e
ScuishiDucki
Chang'e
Level 28
God Stats
0W - 2L
1,197 SR
Queue Stats
35W - 26L
1,667 Elo+
Solo
Team Averages
Level 23
1,475 SR
1,542 Elo+

VS

Team Averages
Level 23
1,558 SR
1,610 Elo+
Zeus
Zeus
Hisoka0w0
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,779 Elo+
Solo
Pele
Pele
KioneDW
Pele
Level 17
God Stats
1W - 1L
1,254 SR
Queue Stats
22W - 13L
1,591 Elo+
Solo
Ratatoskr
Ratatoskr
Kudamon
Ratatoskr
Level 26
God Stats
11W - 1L
2,062 SR
Queue Stats
103W - 148L
1,686 Elo+
Solo
Cthulhu
Cthulhu
ZeusDaGeus
Cthulhu
Level 26
God Stats
12W - 14L
1,510 SR
Queue Stats
118W - 130L
1,529 Elo+
Solo
Izanami
Izanami
xShockWave420x
Izanami
Level 29
God Stats
376W - 395L
1,465 SR
Queue Stats
536W - 585L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ethangym
Sylvanus
17
0 / 4 / 10
10,187
926
8,136
16,478
12,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Leaftoad
Mercury
17
6 / 4 / 7
11,788
1,072
11,696
14,935
8,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Mxuse
Neith
17
2 / 5 / 9
10,672
970
10,111
14,323
5,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
PowerPencil
Artemis
17
1 / 7 / 10
10,854
987
10,243
15,540
5,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
ScuishiDucki
Chang'e
18
8 / 3 / 7
12,395
1,127
19,122
20,820
7,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

118

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
10 / 4 / 6
12,453
1,132
25,452
7,826
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
KioneDW
Pele
17
3 / 4 / 9
10,810
983
13,260
13,506
7,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Kudamon
Ratatoskr
18
4 / 1 / 16
11,381
1,035
8,313
18,079
19,268
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
ZeusDaGeus
Cthulhu
18
4 / 7 / 16
11,755
1,069
19,339
17,681
22,688
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 1 / 11
10,511
956
11,679
8,384
3,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
81
17
Kills
23
23
Deaths
17
43
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ethangym
Sylvanus
0
4
10
1.25
W
Zeus
10
4
6
3.25
W
Pele
KioneDW
Pele
3
4
9
1.88
W
Ratatoskr
Kudamon
Ratatoskr
4
1
16
12
L
Mercury
Leaftoad
Mercury
6
4
7
2.38
L
Neith
Mxuse
Neith
2
5
9
1.3
L
Artemis
PowerPencil
Artemis
1
7
10
0.86
L
Chang'e
ScuishiDucki
Chang'e
8
3
7
3.83
W
Cthulhu
ZeusDaGeus
Cthulhu
4
7
16
1.71
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,308
Damage
78,043
82,096
Taken
65,476
39,538
Mitigated
56,984
28,930
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ethangym
Sylvanus
8,136
1,599
4,440
4,785
16,478
12,463
0
9,662
6,403
19,342
0
W
Zeus
25,452
842
0
58
7,826
3,257
0
3,314
4,512
50,271
0
W
Pele
KioneDW
Pele
13,260
2,113
0
548
13,506
7,835
0
7,130
6,376
0
38,196
W
Ratatoskr
Kudamon
Ratatoskr
8,313
2,111
0
1,685
18,079
19,268
0
7,477
9,348
0
25,144
L
Mercury
Leaftoad
Mercury
11,696
4,548
0
380
14,935
8,314
0
4,145
10,533
632
28,087
L
Neith
Mxuse
Neith
10,111
4,604
0
1,596
14,323
5,119
0
10,811
3,262
0
36,496
L
Artemis
PowerPencil
Artemis
10,243
4,466
0
1,029
15,540
5,682
0
7,689
7,445
0
31,042
L
Chang'e
ScuishiDucki
Chang'e
19,122
1,407
9,215
7,485
20,820
7,960
0
11,318
9,112
39,776
0
W
Cthulhu
ZeusDaGeus
Cthulhu
19,339
1,361
1,161
0
17,681
22,688
0
8,154
9,527
31,904
0
W
11,679
9,139
330
844
8,384
3,936
0
1,345
7,039
0
28,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,896
Gold Earned
56,910
205
Minions Killed
251
5
Camps Cleared
6
1,061,057
Distance Traveled
1,008,964
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,187
926
23
2
0
195,942
0
W
Zeus
12,453
1,132
60
5
4
158,972
0
W
Pele
10,810
983
60
5
1
225,170
0
W
Ratatoskr
11,381
1,035
35
3
1
231,102
1
L
Mercury
11,788
1,072
39
4
2
251,758
0
L
Neith
10,672
970
62
6
2
206,048
0
L
Artemis
10,854
987
36
3
1
176,872
0
L
Chang'e
12,395
1,127
45
4
0
230,437
0
W
Cthulhu
11,755
1,069
35
3
0
187,358
0
W
Izanami
10,511
956
61
6
0
206,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role