Player Matchup

Vamana
Vamana
FreakiW00
Vamana
Level 12
God Stats
14W - 3L
1,629 SR
Queue Stats
137W - 223L
1,219 Elo+
Solo
Hachiman
Hachiman
PhoenixHeat5802
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,258 Elo+
Solo
Ymir
Ymir
Reveriealpha
Ymir
Level 23
God Stats
51W - 43L
1,457 SR
Queue Stats
84W - 90L
1,367 Elo+
Party 1
Guan Yu
Guan Yu
twinslayers
Guan Yu
Level 22
God Stats
18W - 25L
1,375 SR
Queue Stats
78W - 89L
1,318 Elo+
Party 1
Freya
Freya
weedking20
Freya
Level 29
God Stats
0W - 2L
1,252 SR
Queue Stats
168W - 179L
1,352 Elo+
Party 1
Team Averages
Level 19
1,442 SR
1,303 Elo+

VS

Team Averages
Level 18
1,438 SR
1,353 Elo+
Ne Zha
Ne Zha
Murder18
Ne Zha
Level 14
God Stats
1W - 1L
1,240 SR
Queue Stats
40W - 56L
1,161 Elo+
Solo
Hel
Hel
SUQ MADIQ39218
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Valcyrie1733
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
judadiah
Cthulhu
Level 28
God Stats
7W - 10L
1,449 SR
Queue Stats
83W - 80L
1,412 Elo+
Solo
Neith
Neith
slticumber666
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FreakiW00
Vamana
16
0 / 7 / 2
10,570
813
2,930
18,107
14,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
18
2 / 10 / 5
11,958
920
20,359
24,329
9,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 2 / 6
12,914
993
11,235
23,632
24,563
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
twinslayers
Guan Yu
18
3 / 5 / 4
11,870
913
6,874
18,580
19,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
18
3 / 11 / 4
11,965
920
10,220
25,453
9,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

11

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Murder18
Ne Zha
19
4 / 5 / 15
12,651
973
11,195
13,292
5,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 10
10,785
830
542
6,221
1,974
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
Valcyrie1733
Discordia
20
13 / 1 / 19
14,900
1,146
37,671
8,696
3,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
judadiah
Cthulhu
20
7 / 3 / 25
14,362
1,105
23,442
21,195
20,005
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 1 / 21
15,120
1,163
27,308
7,251
3,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
125
12
Kills
35
35
Deaths
12
21
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Vamana
FreakiW00
Vamana
0
7
2
0.14
W
Ne Zha
Murder18
Ne Zha
4
5
15
2.3
L
Hachiman
2
10
5
0.45
L
4
2
6
3.5
W
0
2
10
2.5
W
Discordia
Valcyrie1733
Discordia
13
1
19
22.5
W
Cthulhu
judadiah
Cthulhu
7
3
25
6.5
W
11
1
21
21.5
L
Guan Yu
twinslayers
Guan Yu
3
5
4
1
L
Freya
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,618
Damage
100,158
110,101
Taken
56,655
78,134
Mitigated
34,314
15,408
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
FreakiW00
Vamana
2,930
885
0
2,132
18,107
14,457
0
12,155
5,952
0
8,820
W
Ne Zha
Murder18
Ne Zha
11,195
3,828
0
2,004
13,292
5,092
0
6,437
6,780
0
24,447
L
Hachiman
20,359
10,961
0
1,649
24,329
9,444
0
11,464
12,865
0
43,532
L
11,235
1,938
0
2,780
23,632
24,563
0
12,480
11,152
45,463
0
W
542
416
51
0
6,221
1,974
0
2,550
3,621
932
0
W
Discordia
Valcyrie1733
Discordia
37,671
1,915
1,027
2,240
8,696
3,684
0
2,604
6,067
61,379
0
W
Cthulhu
judadiah
Cthulhu
23,442
2,326
422
0
21,195
20,005
0
8,094
12,935
49,072
0
W
27,308
12,797
0
2,804
7,251
3,559
0
1,866
5,360
0
50,202
L
Guan Yu
twinslayers
Guan Yu
6,874
1,337
2,562
2,560
18,580
19,724
0
10,858
7,722
103
17,882
L
Freya
10,220
3,940
0
3,725
25,453
9,946
0
14,698
10,755
19,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,277
Gold Earned
67,818
199
Minions Killed
230
4
Camps Cleared
7
1,045,581
Distance Traveled
1,182,658
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,570
813
13
1
0
205,186
0
W
Ne Zha
12,651
973
41
3
1
217,762
2
L
Hachiman
11,958
920
41
3
3
218,024
0
L
Ymir
12,914
993
100
8
0
214,913
0
W
Hel
10,785
830
2
0
0
186,672
0
W
Discordia
14,900
1,146
57
4
3
283,973
0
W
Cthulhu
14,362
1,105
71
5
0
254,226
0
W
Neith
15,120
1,163
59
5
3
240,025
1
L
Guan Yu
11,870
913
25
2
0
189,453
2
L
Freya
11,965
920
20
2
1
218,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role