Player Matchup

Apollo
Apollo
ANBU7447
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,544 Elo+
Solo
Scylla
Scylla
Da-L1NK
Scylla
Level 20
God Stats
2W - 1L
1,552 SR
Queue Stats
66W - 54L
1,657 Elo+
Solo
Ra
Ra
LegionsOfJon
Ra
Level 25
God Stats
9W - 6L
1,632 SR
Queue Stats
436W - 427L
1,599 Elo+
Solo
Xing Tian
Xing Tian
RageKage38
Xing Tian
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
153W - 142L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
ninja_cheif358
Gilgamesh
Level 26
God Stats
23W - 10L
1,730 SR
Queue Stats
242W - 181L
1,620 Elo+
Solo
Team Averages
Level 17
1,583 SR
1,583 Elo+

VS

Team Averages
Level 20
1,619 SR
1,579 Elo+
Izanami
Izanami
BlindRumble4
Izanami
Level 29
God Stats
5W - 3L
1,715 SR
Queue Stats
91W - 94L
1,583 Elo+
Solo
Athena
Athena
Gratto9608
Athena
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 27L
1,688 Elo+
Solo
Achilles
Achilles
Its_AsmurF_jay
Achilles
Level 19
God Stats
3W - 3L
1,755 SR
Queue Stats
57W - 34L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
PRIMETIME9NIZZLE
Sun Wukong
Level 12
God Stats
10W - 9L
1,500 SR
Queue Stats
156W - 193L
1,535 Elo+
Solo
Merlin
Merlin
chidibere
Merlin
Level 27
God Stats
123W - 101L
1,627 SR
Queue Stats
664W - 648L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ANBU7447
Apollo
20
13 / 3 / 14
14,542
606
22,367
22,402
10,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Da-L1NK
Scylla
16
2 / 5 / 10
11,070
461
15,435
15,027
5,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
6 / 4 / 10
12,184
508
10,400
13,934
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
RageKage38
Xing Tian
18
8 / 5 / 27
13,132
547
22,691
31,677
21,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ninja_cheif358
Gilgamesh
20
15 / 0 / 6
14,288
595
26,211
24,977
21,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlindRumble4
Izanami
19
5 / 9 / 2
12,056
502
9,460
21,694
8,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Gratto9608
Athena
15
4 / 14 / 6
10,585
441
10,303
30,200
30,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
17
5 / 6 / 2
11,349
473
21,703
25,554
23,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
PRIMETIME9NIZZLE
Sun Wukong
17
1 / 7 / 6
10,839
452
10,545
25,233
14,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
chidibere
Merlin
15
2 / 9 / 7
9,718
405
13,845
19,956
8,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
44
Kills
17
17
Deaths
45
67
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
ANBU7447
Apollo
13
3
14
6.67
L
Izanami
BlindRumble4
Izanami
5
9
2
0.67
W
Scylla
Da-L1NK
Scylla
2
5
10
1.4
L
Athena
Gratto9608
Athena
4
14
6
0.5
L
Achilles
5
6
2
1
W
6
4
10
2.75
L
Sun Wukong
PRIMETIME9NIZZLE
Sun Wukong
1
7
6
0.57
W
Xing Tian
RageKage38
Xing Tian
8
5
27
4.3
L
Merlin
chidibere
Merlin
2
9
7
0.61
W
Gilgamesh
ninja_cheif358
Gilgamesh
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,104
Damage
65,856
108,017
Taken
122,637
64,285
Mitigated
84,652
42,618
Healing
21,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ANBU7447
Apollo
22,367
18,658
141
11,358
22,402
10,387
9,435
4,942
17,302
0
91,397
L
Izanami
BlindRumble4
Izanami
9,460
7,024
0
5,710
21,694
8,285
0
6,120
15,524
0
98,553
W
Scylla
Da-L1NK
Scylla
15,435
1,827
159
5,832
15,027
5,851
238
3,159
11,462
77,421
0
L
Athena
Gratto9608
Athena
10,303
2,228
0
677
30,200
30,049
150
12,603
17,387
25,623
0
L
Achilles
21,703
5,112
0
5,138
25,554
23,779
0
8,173
17,199
0
73,340
W
10,400
1,146
1,891
3,949
13,934
5,632
510
2,491
11,317
57,729
0
L
Sun Wukong
PRIMETIME9NIZZLE
Sun Wukong
10,545
3,803
0
7,936
25,233
14,262
0
12,599
12,458
0
79,175
W
Xing Tian
RageKage38
Xing Tian
22,691
2,549
0
11,629
31,677
21,305
582
9,003
22,406
57,464
0
L
Merlin
chidibere
Merlin
13,845
733
104
1,904
19,956
8,277
108
8,161
11,543
49,127
0
W
Gilgamesh
ninja_cheif358
Gilgamesh
26,211
7,290
0
7,659
24,977
21,110
519
3,427
21,382
0
109,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,216
Gold Earned
54,547
581
Minions Killed
517
0
Camps Cleared
0
2,254,255
Distance Traveled
2,010,918
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,542
606
157
7
0
414,520
1
L
Izanami
12,056
502
155
6
0
368,760
2
W
Scylla
11,070
461
98
4
0
386,225
3
L
Athena
10,585
441
25
1
0
440,761
2
L
Achilles
11,349
473
134
6
0
413,530
2
W
Ra
12,184
508
96
4
0
468,404
3
L
Sun Wukong
10,839
452
127
5
0
430,409
3
W
Xing Tian
13,132
547
69
3
0
492,272
2
L
Merlin
9,718
405
76
3
0
357,458
8
W
Gilgamesh
14,288
595
161
7
0
492,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role