Player Matchup

Thor
Thor
Masters
DaCrane
Thor
Masters
Level 160
God Stats
2W - 3L
1,622 SR
Queue Stats
282W - 262L
2,446 MMR
Solo
King Arthur
King Arthur
Diamond I
Pistolaaa
King Arthur
Diamond I
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
231W - 220L
2,392 MMR
Solo
Jing Wei
Jing Wei
Diamond V
PrinceOfCrows1
Jing Wei
Diamond V
Level 159
God Stats
1W - 1L
1,783 SR
Queue Stats
115W - 89L
2,417 MMR
Solo
Tiamat
Tiamat
Diamond I
Spektronz
Tiamat
Diamond I
Level 160
God Stats
3W - 2L
1,716 SR
Queue Stats
200W - 164L
2,513 MMR
Party 2
Sobek
Sobek
Diamond IV
ZSexyReus
Sobek
Diamond IV
Level 160
God Stats
1W - 1L
1,987 SR
Queue Stats
62W - 39L
2,278 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,722 SR
2,409 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,635 SR
2,232 MMR
Discordia
Discordia
Masters
DaddysDumster
Discordia
Masters
Level 136
God Stats
8W - 3L
2,003 SR
Queue Stats
256W - 251L
2,450 MMR
Party 1
Tyr
Tyr
Diamond IV
Mynameisjeffffff
Tyr
Diamond IV
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
2,397 MMR
Solo
Khepri
Khepri
Diamond III
SolSlaw
Khepri
Diamond III
Level 153
God Stats
10W - 2L
1,934 SR
Queue Stats
134W - 131L
2,361 MMR
Solo
Anhur
Anhur
Masters
buzzinyo
Anhur
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Masters
eggggggggggggggs
Vamana
Masters
Level 143
God Stats
3W - 5L
1,236 SR
Queue Stats
267W - 255L
2,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DaCrane
Thor
13
3 / 2 / 1
8,222
514
5,481
11,242
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Pistolaaa
King Arthur
14
0 / 2 / 1
7,960
498
9,779
13,407
10,158
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
15
1 / 4 / 2
9,168
573
6,093
10,583
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Spektronz
Tiamat
13
0 / 3 / 0
7,905
494
5,830
7,601
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
ZSexyReus
Sobek
12
2 / 4 / 3
7,220
451
5,530
15,406
9,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
TsukuyomiAthenaSetApolloGuan Yu

VS

Bans
ScyllaHeimdallrFenrirRamaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaddysDumster
Discordia
15
0 / 0 / 3
8,693
543
8,532
6,288
2,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 2 / 4
9,393
587
7,892
17,380
13,131
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
SolSlaw
Khepri
13
2 / 2 / 7
8,534
533
4,253
8,449
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
buzzinyo
Anhur
17
10 / 1 / 3
10,784
674
13,569
10,665
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 0
8,898
556
4,489
9,281
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
15
15
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
DaCrane
Thor
3
2
1
1.75
W
Discordia
DaddysDumster
Discordia
0
0
3
1.5
W
1
2
4
1.5
L
King Arthur
Pistolaaa
King Arthur
0
2
1
0.25
L
Jing Wei
1
4
2
0.5
W
Khepri
SolSlaw
Khepri
2
2
7
2.75
L
Tiamat
Spektronz
Tiamat
0
3
0
0
L
Sobek
ZSexyReus
Sobek
2
4
3
0.88
W
Anhur
buzzinyo
Anhur
10
1
3
11.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,713
Damage
38,735
58,239
Taken
52,063
29,857
Mitigated
28,982
17,313
Healing
22,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
DaCrane
Thor
5,481
1,676
0
789
11,242
3,836
0
2,347
8,895
0
54,331
W
Discordia
DaddysDumster
Discordia
8,532
735
0
3,451
6,288
2,368
0
3,649
2,337
66,963
0
W
7,892
896
0
9,997
17,380
13,131
118
618
16,762
0
62,354
L
King Arthur
Pistolaaa
King Arthur
9,779
1,632
0
4,022
13,407
10,158
0
593
12,814
0
53,311
L
Jing Wei
6,093
3,509
0
3,212
10,583
2,191
3,088
624
9,959
0
65,644
W
Khepri
SolSlaw
Khepri
4,253
626
0
1,389
8,449
4,881
0
3,347
5,058
24,596
0
L
Tiamat
Spektronz
Tiamat
5,830
578
0
2,037
7,601
3,715
42
3,711
3,890
53,714
0
L
Sobek
ZSexyReus
Sobek
5,530
1,037
192
7,061
15,406
9,957
0
5,510
9,896
29,256
0
W
Anhur
buzzinyo
Anhur
13,569
8,820
0
6,866
10,665
3,510
957
2,217
8,384
0
82,636
W
4,489
1,263
0
1,233
9,281
5,092
0
2,112
7,003
0
70,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
46,302
477
Minions Killed
549
0
Camps Cleared
0
1,557,744
Distance Traveled
1,671,693
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,222
514
97
6
0
325,682
1
W
Discordia
8,693
543
153
10
0
299,965
6
W
Tyr
9,393
587
124
8
0
356,860
4
L
King Arthur
7,960
498
96
6
0
312,929
4
L
Jing Wei
9,168
573
123
8
0
286,604
2
W
Khepri
8,534
533
44
3
0
339,049
10
L
Tiamat
7,905
494
122
8
0
309,425
6
L
Sobek
7,220
451
39
2
0
323,104
4
W
Anhur
10,784
674
120
8
0
297,114
3
W
Vamana
8,898
556
108
7
0
378,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role