Player Matchup

Neith
Neith
CrazyOilKF
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
InRuinsKF
Cthulhu
Level 100
God Stats
0W - 2L
1,115 SR
Queue Stats
21W - 26L
1,586 Elo+
Party 1
Scylla
Scylla
Jackyyyyyyyy
Scylla
Level 29
God Stats
5W - 7L
1,696 SR
Queue Stats
198W - 187L
1,584 Elo+
Party 2
Anhur
Anhur
Tuc_Fang
Anhur
Level 108
God Stats
0W - 3L
1,312 SR
Queue Stats
136W - 134L
1,582 Elo+
Party 2
Izanami
Izanami
astraluxe
Izanami
Level 26
God Stats
1W - 4L
1,624 SR
Queue Stats
1W - 5L
1,526 Elo+
Party 1
Team Averages
Level 66
1,449 SR
1,555 Elo+

VS

Team Averages
Level 62
1,587 SR
1,600 Elo+
Gilgamesh
Gilgamesh
HashSlingnSlashr
Gilgamesh
Level 68
God Stats
20W - 20L
1,810 SR
Queue Stats
217W - 148L
1,625 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mcnastydatasty
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,607 Elo+
Party 3
Scylla
Scylla
The_Runner_God12
Scylla
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 60L
1,581 Elo+
Party 3
Ullr
Ullr
XxMONSTERTWINSxX
Ullr
Level 121
God Stats
43W - 52L
1,496 SR
Queue Stats
159W - 169L
1,471 Elo+
Solo
Artemis
Artemis
iLoveSounding
Artemis
Level 15
God Stats
10W - 4L
1,631 SR
Queue Stats
19W - 14L
1,714 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 10 / 0
6,764
520
1,674
10,360
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
InRuinsKF
Cthulhu
12
0 / 10 / 3
7,318
563
8,980
15,379
15,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
14
0 / 4 / 3
7,269
559
7,120
7,538
2,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Tuc_Fang
Anhur
16
4 / 1 / 0
9,653
743
4,064
6,968
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
astraluxe
Izanami
12
0 / 7 / 2
6,943
534
3,230
11,121
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
11 / 0 / 13
11,972
921
15,681
9,051
8,037
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Mcnastydatasty
Ah Muzen Cab
17
7 / 2 / 16
11,073
852
12,603
9,543
3,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 10
9,634
741
6,879
5,164
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 0 / 4
11,604
893
5,956
8,727
4,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
15
5 / 0 / 12
10,722
825
5,544
5,487
2,067
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
87
4
Kills
32
32
Deaths
4
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Neith
0
10
0
0
W
Gilgamesh
11
0
13
17.5
L
Cthulhu
InRuinsKF
Cthulhu
0
10
3
0.15
L
Scylla
0
4
3
0.38
W
Ah Muzen Cab
Mcnastydatasty
Ah Muzen Cab
7
2
16
7.5
W
3
2
10
4
L
Anhur
Tuc_Fang
Anhur
4
1
0
4
W
6
0
4
8
L
Izanami
astraluxe
Izanami
0
7
2
0.14
W
Artemis
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,068
Damage
46,663
51,366
Taken
37,972
28,711
Mitigated
19,569
3,307
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,674
309
0
186
10,360
3,886
0
2,423
7,825
0
8,809
W
Gilgamesh
15,681
4,388
0
320
9,051
8,037
504
3,943
5,008
0
24,066
L
Cthulhu
InRuinsKF
Cthulhu
8,980
207
292
1,059
15,379
15,673
1
1,985
13,240
17,615
0
L
Scylla
7,120
90
0
0
7,538
2,339
0
429
7,069
19,822
0
W
Ah Muzen Cab
Mcnastydatasty
Ah Muzen Cab
12,603
3,907
0
1,734
9,543
3,705
1,571
4,014
5,404
0
44,136
W
6,879
46
0
708
5,164
1,663
1,327
1,194
3,920
26,254
0
L
Anhur
Tuc_Fang
Anhur
4,064
1,716
0
1,388
6,968
2,767
0
950
5,968
0
31,135
W
5,956
2,657
0
1,204
8,727
4,097
4,013
2,950
5,677
0
58,172
L
Izanami
astraluxe
Izanami
3,230
2,320
0
382
11,121
4,046
0
841
10,254
0
16,792
W
Artemis
5,544
2,519
0
1,141
5,487
2,067
932
3,668
1,719
0
18,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
55,005
206
Minions Killed
321
4
Camps Cleared
10
860,373
Distance Traveled
1,176,170
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,764
520
28
2
0
125,243
0
W
Gilgamesh
11,972
921
14
1
2
230,321
1
L
Cthulhu
7,318
563
27
2
0
156,450
0
L
Scylla
7,269
559
31
2
0
188,711
0
W
Ah Muzen Cab
11,073
852
67
5
1
229,925
0
W
Scylla
9,634
741
66
5
2
241,458
3
L
Anhur
9,653
743
77
6
3
222,264
1
W
Ullr
11,604
893
127
10
5
244,028
3
L
Izanami
6,943
534
43
3
1
167,705
0
W
Artemis
10,722
825
47
4
0
230,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role