Player Matchup

Ganesha
Ganesha
ClinlRox
Ganesha
Level 123
God Stats
8W - 4L
1,587 SR
Queue Stats
253W - 186L
1,681 Elo+
Party 2
Arachne
Arachne
Duggan284
Arachne
Level 47
God Stats
36W - 17L
1,745 SR
Queue Stats
178W - 130L
1,664 Elo+
Party 2
Raijin
Raijin
TrevMann22
Raijin
Level 106
God Stats
3W - 0L
1,592 SR
Queue Stats
83W - 52L
1,665 Elo+
Party 2
Chiron
Chiron
YOSHI WARRIOR
Chiron
Level 56
God Stats
1W - 0L
1,371 SR
Queue Stats
73W - 66L
1,619 Elo+
Party 2
Gilgamesh
Gilgamesh
dmndvendetta
Gilgamesh
Level 87
God Stats
10W - 9L
1,631 SR
Queue Stats
285W - 223L
1,684 Elo+
Party 2
Team Averages
Level 84
1,585 SR
1,662 Elo+

VS

Team Averages
Level 65
1,591 SR
1,581 Elo+
Anubis
Anubis
Dawson65
Anubis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,636 Elo+
Party 1
Ymir
Ymir
LilMya
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,491 Elo+
Party 3
Artemis
Artemis
PaPaPancake
Artemis
Level 127
God Stats
8W - 4L
1,830 SR
Queue Stats
320W - 284L
1,597 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
kingcolin5
Ah Muzen Cab
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
335W - 305L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
xpcode
Gilgamesh
Level 109
God Stats
15W - 7L
1,626 SR
Queue Stats
304W - 228L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ClinlRox
Ganesha
16
0 / 4 / 24
11,243
511
9,126
20,454
22,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Duggan284
Arachne
19
10 / 2 / 7
12,513
569
13,569
16,139
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
TrevMann22
Raijin
19
9 / 3 / 12
12,775
581
12,162
10,729
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 3 / 6
12,300
559
13,307
19,287
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
dmndvendetta
Gilgamesh
19
9 / 1 / 7
14,551
661
13,794
13,732
12,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dawson65
Anubis
18
2 / 7 / 2
11,018
501
10,895
12,282
6,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
LilMya
Ymir
14
1 / 9 / 6
9,958
453
4,605
22,080
21,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
PaPaPancake
Artemis
15
5 / 8 / 1
10,510
478
11,515
17,584
7,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
kingcolin5
Ah Muzen Cab
15
2 / 7 / 0
9,782
445
13,119
17,928
6,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
xpcode
Gilgamesh
19
3 / 6 / 1
11,430
520
11,587
15,967
10,865
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
37
Kills
13
13
Deaths
37
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ClinlRox
Ganesha
0
4
24
3
L
Anubis
Dawson65
Anubis
2
7
2
0.43
W
Arachne
Duggan284
Arachne
10
2
7
6.75
L
Ymir
LilMya
Ymir
1
9
6
0.44
L
Artemis
PaPaPancake
Artemis
5
8
1
0.69
W
Raijin
TrevMann22
Raijin
9
3
12
5
W
9
3
6
4
W
Gilgamesh
dmndvendetta
Gilgamesh
9
1
7
12.5
L
Ah Muzen Cab
kingcolin5
Ah Muzen Cab
2
7
0
0.29
L
Gilgamesh
xpcode
Gilgamesh
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,958
Damage
51,721
80,341
Taken
85,841
50,899
Mitigated
51,979
29,226
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ClinlRox
Ganesha
9,126
837
0
3,086
20,454
22,726
117
5,255
15,003
27,291
0
L
Anubis
Dawson65
Anubis
10,895
366
156
2,606
12,282
6,304
0
5,635
6,357
84,153
0
W
Arachne
Duggan284
Arachne
13,569
9,914
582
6,933
16,139
6,141
1,361
3,301
12,784
0
104,026
L
Ymir
LilMya
Ymir
4,605
1,367
0
3,242
22,080
21,314
198
2,929
19,069
23,757
0
L
Artemis
PaPaPancake
Artemis
11,515
6,087
0
3,393
17,584
7,034
26
5,672
11,722
0
64,995
W
Raijin
TrevMann22
Raijin
12,162
901
0
1,978
10,729
3,705
1,967
3,422
6,889
77,665
0
W
13,307
7,743
712
10,867
19,287
6,278
3,232
4,686
14,469
0
70,458
W
Gilgamesh
dmndvendetta
Gilgamesh
13,794
4,186
0
5,068
13,732
12,049
360
1,982
11,696
0
71,991
L
Ah Muzen Cab
kingcolin5
Ah Muzen Cab
13,119
8,080
0
7,000
17,928
6,462
1,942
3,215
14,669
0
72,383
L
Gilgamesh
xpcode
Gilgamesh
11,587
3,295
42
3,290
15,967
10,865
0
3,191
12,736
0
81,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,382
Gold Earned
52,698
563
Minions Killed
566
0
Camps Cleared
0
2,139,137
Distance Traveled
1,895,595
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,243
511
19
1
0
428,692
7
L
Anubis
11,018
501
175
8
0
359,384
7
W
Arachne
12,513
569
148
7
0
468,777
0
L
Ymir
9,958
453
41
2
0
378,649
0
L
Artemis
10,510
478
97
4
0
354,470
2
W
Raijin
12,775
581
150
7
0
400,760
5
W
Chiron
12,300
559
154
7
0
402,021
0
W
Gilgamesh
14,551
661
92
4
0
438,887
0
L
Ah Muzen Cab
9,782
445
108
5
0
387,543
0
L
Gilgamesh
11,430
520
145
7
0
415,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role