Player Matchup

Cerberus
Cerberus
BloodySoar
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MemoryXDisaster
Gilgamesh
Level 123
God Stats
1W - 0L
1,605 SR
Queue Stats
1W - 3L
1,247 Elo+
Party 2
Scylla
Scylla
MoonGodArts
Scylla
Level 160
God Stats
5W - 6L
1,479 SR
Queue Stats
83W - 97L
1,525 Elo+
Party 2
Neith
Neith
kittykitty4201
Neith
Level 42
God Stats
1W - 1L
1,515 SR
Queue Stats
30W - 51L
1,734 Elo+
Party 2
Aphrodite
Aphrodite
xfoxxe
Aphrodite
Level 47
God Stats
52W - 54L
1,533 SR
Queue Stats
74W - 90L
1,578 Elo+
Party 2
Team Averages
Level 77
1,526 SR
1,517 Elo+

VS

Team Averages
Level 87
1,571 SR
1,356 Elo+
Fenrir
Fenrir
Kingm200 NX
Fenrir
Level 86
God Stats
0W - 2L
1,634 SR
Queue Stats
274W - 282L
1,386 Elo+
Solo
Cerberus
Cerberus
Nanis9
Cerberus
Level 83
God Stats
13W - 11L
1,722 SR
Queue Stats
410W - 443L
1,342 Elo+
Solo
Heimdallr
Heimdallr
Nocauu
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SuaveKage
Baron Samedi
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
dinamit3
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BloodySoar
Cerberus
13
0 / 3 / 7
9,248
544
1,535
8,661
4,988
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
MemoryXDisaster
Gilgamesh
20
5 / 4 / 11
13,151
774
18,253
19,472
15,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
20 / 4 / 6
17,546
1,032
35,932
14,514
6,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 2 / 11
12,052
709
22,328
13,602
6,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
xfoxxe
Aphrodite
18
2 / 1 / 14
12,851
756
8,076
13,046
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 7 / 5
11,216
660
6,776
20,189
11,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Nanis9
Cerberus
17
0 / 5 / 10
11,458
674
8,178
27,210
34,039
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Nocauu
Heimdallr
20
6 / 5 / 4
13,919
819
17,331
16,375
7,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
SuaveKage
Baron Samedi
18
4 / 5 / 3
11,872
698
10,297
17,662
8,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
dinamit3
Gilgamesh
17
2 / 8 / 7
11,714
689
10,139
17,539
14,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
30
Kills
14
14
Deaths
30
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BloodySoar
Cerberus
0
3
7
1.17
L
Fenrir
2
7
5
0.64
W
Gilgamesh
MemoryXDisaster
Gilgamesh
5
4
11
2.63
W
Scylla
20
4
6
5.75
L
Cerberus
Nanis9
Cerberus
0
5
10
1
L
Heimdallr
Nocauu
Heimdallr
6
5
4
1.6
L
Baron Samedi
SuaveKage
Baron Samedi
4
5
3
1.1
L
Gilgamesh
dinamit3
Gilgamesh
2
8
7
0.69
W
3
2
11
4.25
W
Aphrodite
xfoxxe
Aphrodite
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,124
Damage
52,721
69,295
Taken
98,975
43,774
Mitigated
76,131
24,072
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BloodySoar
Cerberus
1,535
116
0
513
8,661
4,988
127
3,848
4,813
8,216
0
L
Fenrir
6,776
1,161
710
4,442
20,189
11,914
0
10,682
9,507
0
22,694
W
Gilgamesh
MemoryXDisaster
Gilgamesh
18,253
4,341
0
1,475
19,472
15,134
1,495
3,027
16,428
0
54,043
W
Scylla
35,932
2,029
0
1,525
14,514
6,685
3,073
3,994
10,520
82,616
0
L
Cerberus
Nanis9
Cerberus
8,178
399
0
6,437
27,210
34,039
182
11,672
15,538
29,082
0
L
Heimdallr
Nocauu
Heimdallr
17,331
8,766
0
809
16,375
7,430
1,715
6,761
9,614
0
52,866
L
Baron Samedi
SuaveKage
Baron Samedi
10,297
1,016
2,681
3,281
17,662
8,251
1
10,957
6,705
42,128
0
L
Gilgamesh
dinamit3
Gilgamesh
10,139
2,390
0
237
17,539
14,497
0
5,471
12,068
0
25,798
W
22,328
10,893
0
1,796
13,602
6,311
403
3,690
9,912
0
58,516
W
Aphrodite
xfoxxe
Aphrodite
8,076
480
9,915
8,848
13,046
10,656
300
4,026
9,020
22,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,848
Gold Earned
60,179
347
Minions Killed
320
9
Camps Cleared
3
1,575,159
Distance Traveled
1,436,507
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,248
544
14
1
1
169,863
0
L
Fenrir
11,216
660
45
3
0
289,899
1
W
Gilgamesh
13,151
774
87
5
3
386,877
0
W
Scylla
17,546
1,032
110
6
3
336,779
2
L
Cerberus
11,458
674
57
3
0
304,152
0
L
Heimdallr
13,919
819
104
6
2
286,619
2
L
Baron Samedi
11,872
698
83
5
0
287,968
0
L
Gilgamesh
11,714
689
31
2
1
267,869
0
W
Neith
12,052
709
84
5
2
304,580
0
W
Aphrodite
12,851
756
52
3
0
377,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role