Player Matchup

Poseidon
Poseidon
Cr0wz
Poseidon
Level 24
God Stats
4W - 4L
1,621 SR
Queue Stats
6W - 6L
1,352 Elo+
Solo
Cerberus
Cerberus
Datmewmew
Cerberus
Level 19
God Stats
5W - 3L
1,387 SR
Queue Stats
68W - 64L
1,291 Elo+
Party 3
Neith
Neith
Saxpille
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
Weazill
Bellona
Level 23
God Stats
22W - 18L
1,485 SR
Queue Stats
55W - 50L
1,421 Elo+
Party 3
Mercury
Mercury
rosher
Mercury
Level 69
God Stats
8W - 10L
1,579 SR
Queue Stats
237W - 249L
1,471 Elo+
Party 2
Team Averages
Level 27
1,514 SR
1,407 Elo+

VS

Team Averages
Level 17
1,478 SR
1,361 Elo+
Gilgamesh
Gilgamesh
BioWolf115
Gilgamesh
Level 27
God Stats
14W - 17L
1,372 SR
Queue Stats
122W - 136L
1,436 Elo+
Party 1
Skadi
Skadi
Ko0B3ar
Skadi
Level 26
God Stats
17W - 12L
1,612 SR
Queue Stats
46W - 43L
1,335 Elo+
Party 1
Sun Wukong
Sun Wukong
McGlocklinJr
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,127 Elo+
Solo
Ra
Ra
RockyAntonio
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Solo
Fenrir
Fenrir
YoungWeebmaster
Fenrir
Level 22
God Stats
17W - 16L
1,408 SR
Queue Stats
196W - 211L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cr0wz
Poseidon
4
0 / 1 / 2
5,513
212
0
1,260
103
Cerberus
Datmewmew
Cerberus
17
4 / 7 / 11
12,328
474
11,693
22,265
23,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
Saxpille
Neith
16
4 / 10 / 8
10,526
405
7,136
12,927
4,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Weazill
Bellona
19
6 / 6 / 2
12,582
484
13,332
20,896
27,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
rosher
Mercury
20
10 / 11 / 7
14,273
549
18,286
24,613
11,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BioWolf115
Gilgamesh
18
7 / 7 / 12
13,731
528
16,879
27,259
17,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Ko0B3ar
Skadi
16
4 / 6 / 9
12,292
473
6,062
12,965
4,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
McGlocklinJr
Sun Wukong
19
6 / 3 / 5
13,931
536
14,553
24,704
25,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 9 / 0
10,699
412
1,350
12,291
8,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
17 / 4 / 6
16,118
620
25,555
23,744
22,423
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
66
24
Kills
34
35
Deaths
29
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BioWolf115
Gilgamesh
7
7
12
1.86
L
Poseidon
Cr0wz
Poseidon
0
1
2
1
L
Cerberus
Datmewmew
Cerberus
4
7
11
1.36
W
Skadi
Ko0B3ar
Skadi
4
6
9
1.42
W
Sun Wukong
McGlocklinJr
Sun Wukong
6
3
5
2.83
W
0
9
0
0
L
Neith
Saxpille
Neith
4
10
8
0.8
L
Bellona
Weazill
Bellona
6
6
2
1.17
W
17
4
6
5
L
Mercury
rosher
Mercury
10
11
7
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,447
Damage
64,399
81,961
Taken
100,963
66,075
Mitigated
78,621
14,585
Healing
30,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BioWolf115
Gilgamesh
16,879
4,089
2,245
8,571
27,259
17,306
2,512
6,086
21,173
243
92,443
L
Poseidon
Cr0wz
Poseidon
0
0
0
0
1,260
103
0
146
1,114
0
0
L
Cerberus
Datmewmew
Cerberus
11,693
1,014
0
5,690
22,265
23,259
0
599
21,266
45,764
0
W
Skadi
Ko0B3ar
Skadi
6,062
2,903
2,088
1,423
12,965
4,869
5,040
2,188
10,777
0
50,689
W
Sun Wukong
McGlocklinJr
Sun Wukong
14,553
4,387
0
2,862
24,704
25,856
910
5,295
19,409
0
75,904
W
1,350
534
0
1,631
12,291
8,167
943
2,561
8,974
35,633
0
L
Neith
Saxpille
Neith
7,136
2,503
0
2,014
12,927
4,149
0
135
12,712
0
34,193
L
Bellona
Weazill
Bellona
13,332
2,581
0
3,718
20,896
27,564
745
332
20,404
14,100
70,085
W
25,555
6,237
2,025
9,300
23,744
22,423
2,615
3,232
18,272
0
108,373
L
Mercury
rosher
Mercury
18,286
7,415
0
3,163
24,613
11,000
0
291
24,002
0
109,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,222
Gold Earned
66,771
419
Minions Killed
490
0
Camps Cleared
0
1,746,751
Distance Traveled
2,123,118
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,731
528
115
4
0
462,453
0
L
Poseidon
5,513
212
0
0
0
0
0
L
Cerberus
12,328
474
50
2
0
445,755
2
W
Skadi
12,292
473
65
3
0
363,453
2
W
Sun Wukong
13,931
536
117
5
0
508,934
1
W
Ra
10,699
412
48
2
0
279,982
2
L
Neith
10,526
405
47
2
0
417,946
0
L
Bellona
12,582
484
143
6
0
387,366
2
W
Fenrir
16,118
620
145
6
0
508,296
0
L
Mercury
14,273
549
179
7
0
495,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role