Player Matchup

Odin
Odin
Arkhenan
Odin
Level 15
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 1
Ah Puch
Ah Puch
Travezchty
Ah Puch
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
ggbrlsantos
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,567 Elo+
Party 1
Yemoja
Yemoja
lfeaar
Yemoja
Level 21
God Stats
2W - 2L
1,386 SR
Queue Stats
2W - 2L
1,491 Elo+
Party 1
Skadi
Skadi
marocotahama
Skadi
Level 27
God Stats
1W - 1L
1,670 SR
Queue Stats
2W - 2L
1,491 Elo+
Party 1
Team Averages
Level 27
1,473 SR
1,478 Elo+

VS

Team Averages
Level 15
1,590 SR
1,546 Elo+
Bellona
Bellona
FaintFawn265554
Bellona
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 53L
1,442 Elo+
Solo
Sylvanus
Sylvanus
FornoEletrico
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 81L
1,545 Elo+
Solo
Apollo
Apollo
Santiska
Apollo
Level 18
God Stats
7W - 3L
1,757 SR
Queue Stats
75W - 64L
1,479 Elo+
Party 2
Vulcan
Vulcan
XanXus11
Vulcan
Level 16
God Stats
9W - 11L
1,284 SR
Queue Stats
69W - 69L
1,491 Elo+
Party 2
Awilix
Awilix
ianeb
Awilix
Level 18
God Stats
5W - 0L
1,910 SR
Queue Stats
101W - 59L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
3 / 6 / 3
10,994
407
9,993
19,718
21,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Travezchty
Ah Puch
20
11 / 7 / 8
14,147
524
22,656
20,069
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
ggbrlsantos
Gilgamesh
14
4 / 13 / 8
10,233
379
13,083
26,640
13,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
lfeaar
Yemoja
14
3 / 9 / 7
10,217
378
9,536
20,422
16,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 8 / 8
11,007
408
7,601
16,427
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 8
13,361
495
9,172
15,567
15,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
FornoEletrico
Sylvanus
19
4 / 4 / 22
15,451
572
13,262
26,527
36,759
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Santiska
Apollo
20
6 / 5 / 14
15,174
562
14,687
14,775
7,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
XanXus11
Vulcan
20
11 / 7 / 11
15,417
571
20,646
13,961
7,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
ianeb
Awilix
20
21 / 3 / 9
19,711
730
26,980
23,500
15,632
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
107
22
Kills
43
43
Deaths
22
34
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Odin
3
6
3
0.75
W
1
3
8
1.67
W
Sylvanus
FornoEletrico
Sylvanus
4
4
22
3.75
W
Apollo
Santiska
Apollo
6
5
14
2.6
L
Ah Puch
Travezchty
Ah Puch
11
7
8
2.14
W
Vulcan
XanXus11
Vulcan
11
7
11
2.36
L
Gilgamesh
ggbrlsantos
Gilgamesh
4
13
8
0.62
W
Awilix
ianeb
Awilix
21
3
9
8.5
L
Yemoja
lfeaar
Yemoja
3
9
7
0.72
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,869
Damage
84,747
103,276
Taken
94,330
61,828
Mitigated
82,235
16,380
Healing
17,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
9,993
2,754
0
1,190
19,718
21,026
375
4,170
14,833
679
55,358
W
9,172
3,516
0
2,000
15,567
15,120
2,432
3,225
11,646
0
46,440
W
Sylvanus
FornoEletrico
Sylvanus
13,262
3,405
2,588
6,191
26,527
36,759
611
9,752
16,262
37,829
0
W
Apollo
Santiska
Apollo
14,687
8,082
804
2,056
14,775
7,442
4,901
6,400
8,169
0
78,341
L
Ah Puch
Travezchty
Ah Puch
22,656
1,387
827
7,941
20,069
6,511
50
7,271
12,544
92,239
0
W
Vulcan
XanXus11
Vulcan
20,646
8,235
0
2,348
13,961
7,282
4,024
6,731
6,921
95,872
0
L
Gilgamesh
ggbrlsantos
Gilgamesh
13,083
4,819
0
1,366
26,640
13,305
0
8,935
17,489
0
55,111
W
Awilix
ianeb
Awilix
26,980
13,630
0
1,244
23,500
15,632
3,863
7,220
15,947
0
233,399
L
Yemoja
lfeaar
Yemoja
9,536
722
2,052
1,386
20,422
16,232
0
7,272
13,094
27,353
0
L
7,601
3,058
0
1,618
16,427
4,754
126
4,778
11,408
0
72,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,598
Gold Earned
79,114
480
Minions Killed
667
0
Camps Cleared
0
2,264,611
Distance Traveled
2,486,561
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,994
407
97
4
0
402,869
0
W
Bellona
13,361
495
72
3
0
486,543
0
W
Sylvanus
15,451
572
42
2
0
453,858
6
W
Apollo
15,174
562
143
5
0
440,465
2
L
Ah Puch
14,147
524
173
6
0
482,094
7
W
Vulcan
15,417
571
153
6
0
475,603
3
L
Gilgamesh
10,233
379
72
3
0
467,289
6
W
Awilix
19,711
730
257
10
0
630,092
9
L
Yemoja
10,217
378
34
1
0
466,698
5
L
Skadi
11,007
408
104
4
0
445,661
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role