Player Matchup

Anhur
Anhur
Gold III
BLAZE13799
Anhur
Gold III
Level 128
God Stats
28W - 26L
1,712 SR
Queue Stats
770W - 778L
1,407 MMR
Solo
Yemoja
Yemoja
Gold III
GizZmoe
Yemoja
Gold III
Level 142
God Stats
3W - 2L
1,722 SR
Queue Stats
166W - 162L
1,384 MMR
Solo
Thor
Thor
Silver III
JuavezLeblanco
Thor
Silver III
Level 60
God Stats
3W - 6L
1,542 SR
Queue Stats
171W - 174L
1,401 MMR
Solo
Thoth
Thoth
Bronze III
Zelle_Uchiha
Thoth
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,414 MMR
Solo
King Arthur
King Arthur
Gold V
ironmannn
King Arthur
Gold V
Level 157
God Stats
15W - 13L
1,639 SR
Queue Stats
244W - 248L
1,398 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,623 SR
1,401 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,449 SR
1,452 MMR
Agni
Agni
Bronze III
AkorinaofTime
Agni
Bronze III
Level 119
God Stats
3W - 0L
1,648 SR
Queue Stats
16W - 21L
1,406 MMR
Solo
Artemis
Artemis
Gold I
Katze404
Artemis
Gold I
Level 147
God Stats
10W - 5L
1,251 SR
Queue Stats
226W - 224L
1,584 MMR
Party 1
Ymir
Ymir
Gold V
OrochimarUchiha
Ymir
Gold V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold IV
Paanz
Tyr
Gold IV
Level 102
God Stats
4W - 3L
1,471 SR
Queue Stats
120W - 116L
1,378 MMR
Solo
Serqet
Serqet
Gold IV
feltcrowd0955
Serqet
Gold IV
Level 107
God Stats
3W - 3L
1,374 SR
Queue Stats
175W - 172L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
0 / 7 / 3
10,605
461
7,632
16,244
5,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
GizZmoe
Yemoja
15
2 / 1 / 4
10,418
453
8,942
11,556
11,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 9 / 2
10,468
455
6,504
19,241
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 4 / 1
11,848
515
10,363
11,390
5,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

King Arthur
ironmannn
King Arthur
17
2 / 7 / 1
11,271
490
13,339
20,459
22,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
SetTiamatAthenaGuan YuTsukuyomi

VS

Bans
ScyllaSobekFenrirSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 3
12,855
559
5,932
9,955
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Katze404
Artemis
20
6 / 3 / 8
13,782
599
20,409
20,325
7,413
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 1 / 11
12,192
530
4,234
17,963
21,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
Paanz
Tyr
20
12 / 2 / 7
14,871
647
19,034
26,377
26,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
3 / 2 / 9
12,973
564
10,027
16,591
9,691
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
12
Kills
28
28
Deaths
12
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
L
Anhur
0
7
3
0.21
L
Yemoja
GizZmoe
Yemoja
2
1
4
4
L
4
9
2
0.56
W
Artemis
Katze404
Artemis
6
3
8
3.33
W
3
1
11
8.5
W
Tyr
Paanz
Tyr
12
2
7
7.75
L
4
4
1
1.13
W
3
2
9
3.75
L
King Arthur
ironmannn
King Arthur
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,780
Damage
59,636
78,890
Taken
91,211
51,796
Mitigated
68,521
15,568
Healing
39,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,932
828
0
1,136
9,955
3,573
1,495
3,621
6,334
88,352
0
L
Anhur
7,632
3,868
0
2,754
16,244
5,444
0
2,477
13,005
0
73,017
L
Yemoja
GizZmoe
Yemoja
8,942
2,884
1,440
3,195
11,556
11,169
88
1,001
10,379
32,753
0
L
6,504
1,864
0
3,678
19,241
7,344
0
1,833
17,002
0
67,639
W
Artemis
Katze404
Artemis
20,409
11,779
0
11,278
20,325
7,413
7,290
6,132
14,193
0
121,799
W
4,234
931
0
5,666
17,963
21,551
669
4,292
13,671
40,273
0
W
Tyr
Paanz
Tyr
19,034
3,868
0
15,043
26,377
26,293
416
2,703
23,674
0
108,807
L
10,363
340
0
2,323
11,390
5,128
270
2,275
8,846
83,278
0
W
10,027
1,678
0
6,796
16,591
9,691
1,573
3,859
12,732
0
100,960
L
King Arthur
ironmannn
King Arthur
13,339
370
0
2,178
20,459
22,711
256
2,170
17,117
0
73,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,610
Gold Earned
66,673
642
Minions Killed
724
0
Camps Cleared
0
2,053,597
Distance Traveled
2,324,856
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,855
559
166
7
0
439,454
10
L
Anhur
10,605
461
154
7
0
357,258
6
L
Yemoja
10,418
453
51
2
0
422,020
8
L
Thor
10,468
455
127
6
0
437,547
2
W
Artemis
13,782
599
179
8
0
399,035
3
W
Ymir
12,192
530
56
2
0
457,406
9
W
Tyr
14,871
647
178
8
0
500,726
3
L
Thoth
11,848
515
166
7
0
423,615
6
W
Serqet
12,973
564
145
6
0
528,235
8
L
King Arthur
11,271
490
144
6
0
413,157
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role