Player Matchup

Merlin
Merlin
Biomunkey
Merlin
Level 43
God Stats
0W - 2L
1,642 SR
Queue Stats
68W - 72L
1,575 Elo+
Solo
Bacchus
Bacchus
DreadedSlaver
Bacchus
Level 88
God Stats
1W - 1L
1,990 SR
Queue Stats
79W - 17L
1,826 Elo+
Party 3
Gilgamesh
Gilgamesh
Galenti
Gilgamesh
Level 67
God Stats
4W - 3L
1,755 SR
Queue Stats
75W - 26L
1,801 Elo+
Party 3
Ullr
Ullr
InfiniteHavocHD
Ullr
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 18L
1,724 Elo+
Party 3
Tiamat
Tiamat
Kaitiebugg
Tiamat
Level 8
God Stats
2W - 4L
1,365 SR
Queue Stats
12W - 7L
1,711 Elo+
Party 3
Team Averages
Level 57
1,650 SR
1,727 Elo+

VS

Team Averages
Level 66
1,764 SR
1,807 Elo+
Freya
Freya
ChadThundercauwk
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,837 Elo+
Party 2
Anubis
Anubis
Cltwheels
Anubis
Level 43
God Stats
6W - 1L
1,954 SR
Queue Stats
288W - 179L
1,734 Elo+
Party 1
Danzaburou
Danzaburou
Hydrogen
Danzaburou
Level 159
God Stats
6W - 2L
2,365 SR
Queue Stats
108W - 33L
1,822 Elo+
Party 1
Geb
Geb
StupidTanuki
Geb
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,625 Elo+
Solo
Achilles
Achilles
ugot2dads
Achilles
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
2,019 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Biomunkey
Merlin
20
1 / 6 / 10
14,677
863
29,007
19,595
11,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
20
3 / 4 / 12
16,258
956
24,590
37,089
74,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Galenti
Gilgamesh
20
7 / 11 / 10
17,732
1,043
28,780
48,926
45,634
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 6 / 9
17,062
1,004
28,065
33,396
20,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Kaitiebugg
Tiamat
19
0 / 5 / 3
13,462
792
3,245
13,146
9,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 14
16,905
994
37,808
23,423
9,677
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
Cltwheels
Anubis
20
4 / 4 / 20
16,048
944
23,250
21,536
12,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Hydrogen
Danzaburou
20
7 / 3 / 12
17,732
1,043
45,535
20,580
8,669
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 5 / 20
14,991
882
11,347
23,283
29,918
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
ugot2dads
Achilles
20
9 / 2 / 18
16,975
999
27,498
29,957
34,778
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
116
17
Kills
32
32
Deaths
17
44
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Merlin
Biomunkey
Merlin
1
6
10
1
W
10
3
14
5.67
W
Anubis
Cltwheels
Anubis
4
4
20
3.5
L
Bacchus
3
4
12
2.25
L
Gilgamesh
Galenti
Gilgamesh
7
11
10
1.09
W
Danzaburou
Hydrogen
Danzaburou
7
3
12
4.33
L
6
6
9
1.75
L
Tiamat
Kaitiebugg
Tiamat
0
5
3
0.3
W
2
5
20
2.4
W
Achilles
ugot2dads
Achilles
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,687
Damage
145,438
152,152
Taken
118,779
161,047
Mitigated
95,440
8,820
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Biomunkey
Merlin
29,007
188
0
436
19,595
11,402
0
9,138
10,457
63,217
0
W
37,808
11,132
0
6,929
23,423
9,677
0
10,305
13,118
56,943
0
W
Anubis
Cltwheels
Anubis
23,250
578
0
6,943
21,536
12,398
0
9,526
12,010
53,255
0
L
Bacchus
24,590
2,318
0
1,109
37,089
74,329
0
14,709
22,380
40,615
0
L
Gilgamesh
Galenti
Gilgamesh
28,780
7,897
0
1,328
48,926
45,634
0
27,705
21,221
2,693
49,908
W
Danzaburou
Hydrogen
Danzaburou
45,535
33,534
476
2,913
20,580
8,669
0
10,772
9,808
0
112,254
L
28,065
8,362
0
4,485
33,396
20,131
0
13,661
19,735
0
81,438
L
Tiamat
Kaitiebugg
Tiamat
3,245
677
0
1,462
13,146
9,551
0
7,192
5,954
20,901
0
W
11,347
904
0
0
23,283
29,918
0
14,097
9,186
25,061
0
W
Achilles
ugot2dads
Achilles
27,498
8,266
0
1,326
29,957
34,778
0
13,802
16,155
0
37,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,191
Gold Earned
82,651
325
Minions Killed
356
7
Camps Cleared
11
1,603,669
Distance Traveled
1,729,224
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,677
863
85
5
0
319,776
0
W
Freya
16,905
994
58
3
2
357,255
1
W
Anubis
16,048
944
72
4
3
298,644
0
L
Bacchus
16,258
956
19
1
0
388,047
1
L
Gilgamesh
17,732
1,043
42
2
4
331,134
0
W
Danzaburou
17,732
1,043
174
10
4
335,511
0
L
Ullr
17,062
1,004
134
8
3
350,986
3
L
Tiamat
13,462
792
45
3
0
213,726
0
W
Geb
14,991
882
31
2
0
360,385
0
W
Achilles
16,975
999
21
1
2
377,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role