Player Matchup

Gilgamesh
Gilgamesh
Potatomaster906
Gilgamesh
Level 100
God Stats
7W - 9L
1,788 SR
Queue Stats
334W - 573L
1,503 Elo+
Party 2
Mercury
Mercury
SulkyGenzo
Mercury
Level 100
God Stats
7W - 1L
1,788 SR
Queue Stats
133W - 113L
1,597 Elo+
Party 3
Cernunnos
Cernunnos
TracerBurnout
Cernunnos
Level 159
God Stats
10W - 4L
1,534 SR
Queue Stats
334W - 297L
1,561 Elo+
Party 3
Ganesha
Ganesha
VastDestruction
Ganesha
Level 88
God Stats
33W - 29L
1,542 SR
Queue Stats
344W - 549L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
kar7772
Nu Wa
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,431 Elo+
Party 3
Team Averages
Level 112
1,630 SR
1,501 Elo+

VS

Team Averages
Level 118
1,604 SR
1,534 Elo+
Skadi
Skadi
HungryHungryEmu
Skadi
Level 106
God Stats
3W - 2L
1,698 SR
Queue Stats
173W - 180L
1,498 Elo+
Solo
Eset
Eset
Kambama
Eset
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 112L
1,542 Elo+
Party 1
Osiris
Osiris
ORME11b
Osiris
Level 108
God Stats
18W - 16L
1,603 SR
Queue Stats
281W - 282L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
Sir Vibin
Gilgamesh
Level 120
God Stats
9W - 15L
1,574 SR
Queue Stats
118W - 113L
1,588 Elo+
Party 1
Ymir
Ymir
chief53
Ymir
Level 110
God Stats
10W - 7L
1,644 SR
Queue Stats
72W - 77L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Potatomaster906
Gilgamesh
18
9 / 1 / 8
12,988
590
13,904
21,197
13,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
SulkyGenzo
Mercury
20
11 / 4 / 4
14,617
664
11,848
18,020
8,137
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
TracerBurnout
Cernunnos
20
10 / 0 / 5
14,708
669
14,240
17,059
7,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 1 / 14
11,961
544
12,211
21,318
21,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
kar7772
Nu Wa
16
0 / 2 / 17
11,634
529
18,574
8,779
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 0
9,646
438
6,096
15,559
4,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Kambama
Eset
15
4 / 4 / 4
10,438
474
12,369
15,642
5,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ORME11b
Osiris
16
0 / 5 / 0
9,881
449
10,060
14,650
16,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Sir Vibin
Gilgamesh
14
2 / 7 / 4
9,287
422
10,063
18,366
8,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
chief53
Ymir
12
1 / 6 / 1
8,748
398
5,616
21,461
16,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
30
Kills
8
8
Deaths
30
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Eset
Kambama
Eset
4
4
4
1.5
L
Osiris
ORME11b
Osiris
0
5
0
0
W
Gilgamesh
Potatomaster906
Gilgamesh
9
1
8
13
L
Gilgamesh
Sir Vibin
Gilgamesh
2
7
4
0.57
W
Mercury
SulkyGenzo
Mercury
11
4
4
3.25
W
Cernunnos
TracerBurnout
Cernunnos
10
0
5
12.5
W
0
1
14
7
L
Ymir
chief53
Ymir
1
6
1
0.25
W
Nu Wa
kar7772
Nu Wa
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,777
Damage
44,204
86,373
Taken
85,678
54,313
Mitigated
52,436
34,725
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,096
3,353
0
2,454
15,559
4,623
0
3,525
11,726
0
57,661
L
Eset
Kambama
Eset
12,369
899
690
3,935
15,642
5,929
98
8,015
7,223
56,095
0
L
Osiris
ORME11b
Osiris
10,060
2,617
0
385
14,650
16,762
928
4,036
10,307
0
70,012
W
Gilgamesh
Potatomaster906
Gilgamesh
13,904
4,192
0
8,894
21,197
13,818
2,044
4,791
15,308
8,663
60,046
L
Gilgamesh
Sir Vibin
Gilgamesh
10,063
3,000
0
2,485
18,366
8,218
0
6,436
11,706
0
59,838
W
Mercury
SulkyGenzo
Mercury
11,848
7,063
0
3,926
18,020
8,137
4,386
3,981
14,039
0
119,813
W
Cernunnos
TracerBurnout
Cernunnos
14,240
8,916
0
11,691
17,059
7,955
7,235
2,501
14,558
0
125,291
W
12,211
1,508
433
5,992
21,318
21,366
386
7,063
14,255
51,933
0
L
Ymir
chief53
Ymir
5,616
378
100
2,938
21,461
16,904
0
9,333
11,799
26,110
0
W
Nu Wa
kar7772
Nu Wa
18,574
3,854
0
3,789
8,779
3,037
1,778
3,029
5,750
74,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,908
Gold Earned
48,000
609
Minions Killed
482
0
Camps Cleared
0
2,206,540
Distance Traveled
1,869,602
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,646
438
114
5
0
357,297
4
L
Eset
10,438
474
106
5
0
360,812
4
L
Osiris
9,881
449
127
6
0
389,304
0
W
Gilgamesh
12,988
590
112
5
0
436,963
3
L
Gilgamesh
9,287
422
90
4
0
407,622
0
W
Mercury
14,617
664
178
8
0
484,902
0
W
Cernunnos
14,708
669
191
9
0
423,562
15
W
Ganesha
11,961
544
37
2
0
434,125
3
L
Ymir
8,748
398
45
2
0
354,567
1
W
Nu Wa
11,634
529
91
4
0
426,988
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role