Player Matchup

Mercury
Mercury
Elit3ISback
Mercury
Level 35
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 17L
1,549 Elo+
Party 2
Yemoja
Yemoja
Howie7859
Yemoja
Level 23
God Stats
20W - 7L
1,814 SR
Queue Stats
712W - 664L
1,644 Elo+
Party 2
Amaterasu
Amaterasu
RetroBlueToes
Amaterasu
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 19L
1,661 Elo+
Party 2
Heimdallr
Heimdallr
RetroRedToes
Heimdallr
Level 21
God Stats
2W - 0L
1,720 SR
Queue Stats
44W - 23L
1,699 Elo+
Party 2
Discordia
Discordia
ironempress96
Discordia
Level 121
God Stats
11W - 13L
1,606 SR
Queue Stats
481W - 452L
1,513 Elo+
Party 2
Team Averages
Level 43
1,628 SR
1,613 Elo+

VS

Team Averages
Level 31
1,622 SR
1,616 Elo+
Arachne
Arachne
AsphyxiaCyanosis
Arachne
Level 112
God Stats
2W - 1L
1,791 SR
Queue Stats
26W - 32L
1,509 Elo+
Party 1
Ra
Ra
Emperors_Wolf1
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,706 Elo+
Party 1
Ymir
Ymir
KingsDeadKOD
Ymir
Level 27
God Stats
13W - 9L
1,528 SR
Queue Stats
60W - 70L
1,570 Elo+
Solo
Bellona
Bellona
Obama77
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,507 Elo+
Solo
Hou Yi
Hou Yi
Ronin_Taste
Hou Yi
Level 5
God Stats
6W - 9L
1,791 SR
Queue Stats
525W - 529L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elit3ISback
Mercury
14
6 / 2 / 7
9,166
509
5,532
11,456
4,816
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Howie7859
Yemoja
13
1 / 3 / 10
8,512
473
5,030
9,207
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
RetroBlueToes
Amaterasu
18
5 / 3 / 4
10,764
598
7,063
18,167
12,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
RetroRedToes
Heimdallr
17
11 / 2 / 2
11,180
621
18,283
12,142
5,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
ironempress96
Discordia
16
5 / 2 / 4
9,680
538
6,313
4,648
1,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
9,257
514
8,976
13,712
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 9 / 2
6,362
353
432
8,593
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 3 / 2
8,879
493
7,711
13,414
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Obama77
Bellona
12
2 / 8 / 1
8,105
450
11,980
14,832
15,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
13
3 / 5 / 2
8,202
456
3,955
13,043
4,003
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
28
Kills
12
12
Deaths
29
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Mercury
Elit3ISback
Mercury
6
2
7
4.75
L
0
9
2
0.11
W
Yemoja
Howie7859
Yemoja
1
3
10
2
L
3
3
2
1.33
L
Bellona
Obama77
Bellona
2
8
1
0.31
W
Amaterasu
RetroBlueToes
Amaterasu
5
3
4
2.33
W
Heimdallr
RetroRedToes
Heimdallr
11
2
2
6
L
Hou Yi
3
5
2
0.8
W
Discordia
ironempress96
Discordia
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,221
Damage
33,054
55,620
Taken
63,594
29,393
Mitigated
39,988
23,150
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,976
5,831
0
5,252
13,712
6,921
0
2,236
11,476
0
61,899
W
Mercury
Elit3ISback
Mercury
5,532
1,870
0
2,802
11,456
4,816
592
1,140
10,272
0
41,035
L
432
156
146
560
8,593
2,881
279
3,635
4,955
12,600
0
W
Yemoja
Howie7859
Yemoja
5,030
824
1,512
2,237
9,207
4,993
175
3,128
6,047
19,714
0
L
7,711
1,205
0
3,779
13,414
10,931
528
2,305
11,109
44,230
0
L
Bellona
Obama77
Bellona
11,980
3,007
0
970
14,832
15,252
276
123
14,709
0
43,973
W
Amaterasu
RetroBlueToes
Amaterasu
7,063
3,448
0
9,287
18,167
12,129
496
523
17,644
0
64,038
W
Heimdallr
RetroRedToes
Heimdallr
18,283
11,046
0
6,297
12,142
5,931
3,745
3,204
8,938
0
80,877
L
Hou Yi
3,955
1,394
0
4,823
13,043
4,003
16
3,044
9,999
0
45,233
W
Discordia
ironempress96
Discordia
6,313
707
0
1,015
4,648
1,524
605
72
4,576
49,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,302
Gold Earned
40,805
466
Minions Killed
377
0
Camps Cleared
0
1,692,635
Distance Traveled
1,593,699
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,257
514
116
6
0
343,180
0
W
Mercury
9,166
509
77
4
0
363,008
1
L
Ra
6,362
353
19
1
0
235,028
0
W
Yemoja
8,512
473
32
2
0
335,254
0
L
Ymir
8,879
493
78
4
0
376,110
0
L
Bellona
8,105
450
87
5
0
297,685
1
W
Amaterasu
10,764
598
137
8
0
369,861
1
W
Heimdallr
11,180
621
127
7
0
311,512
0
L
Hou Yi
8,202
456
77
4
0
341,696
5
W
Discordia
9,680
538
93
5
0
313,000
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role