Player Matchup

Sun Wukong
Sun Wukong
Gabriel_JZ
Sun Wukong
Level 99
God Stats
13W - 10L
1,528 SR
Queue Stats
276W - 291L
1,432 Elo+
Party 1
Xing Tian
Xing Tian
Kurt Garry
Xing Tian
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 118L
1,005 Elo+
Party 3
Fenrir
Fenrir
Ser Wylis
Fenrir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 13L
1,051 Elo+
Party 3
Persephone
Persephone
TLD_LuKas-CR
Persephone
Level 69
God Stats
13W - 12L
1,328 SR
Queue Stats
360W - 412L
1,444 Elo+
Party 1
Neith
Neith
sNeo-_
Neith
Level 23
God Stats
9W - 6L
1,331 SR
Queue Stats
39W - 41L
1,404 Elo+
Party 1
Team Averages
Level 71
1,437 SR
1,267 Elo+

VS

Team Averages
Level 45
1,572 SR
1,385 Elo+
Gilgamesh
Gilgamesh
Slinger98
Gilgamesh
Level 67
God Stats
0W - 2L
1,398 SR
Queue Stats
35W - 34L
1,442 Elo+
Party 2
Merlin
Merlin
Trustee420
Merlin
Level 43
God Stats
0W - 4L
1,589 SR
Queue Stats
171W - 223L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
YankKami
Erlang Shen
Level 81
God Stats
1W - 1L
1,773 SR
Queue Stats
77W - 61L
1,469 Elo+
Party 2
Ymir
Ymir
YankMold
Ymir
Level 28
God Stats
5W - 8L
1,599 SR
Queue Stats
12W - 21L
1,324 Elo+
Party 2
Neith
Neith
Yanktoes
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gabriel_JZ
Sun Wukong
20
9 / 3 / 8
13,822
576
20,037
24,153
27,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
Kurt Garry
Xing Tian
19
11 / 3 / 15
14,054
586
17,151
20,916
22,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Ser Wylis
Fenrir
19
9 / 2 / 10
12,757
532
8,900
17,344
15,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
TLD_LuKas-CR
Persephone
19
4 / 3 / 5
12,977
541
6,576
9,840
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
sNeo-_
Neith
19
11 / 5 / 15
13,021
543
19,727
17,967
6,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Slinger98
Gilgamesh
17
2 / 8 / 4
10,914
455
12,655
21,126
17,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Trustee420
Merlin
17
2 / 7 / 2
11,300
471
8,125
14,735
5,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
YankKami
Erlang Shen
19
6 / 8 / 5
12,412
517
14,584
20,922
14,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
3 / 9 / 3
10,805
450
9,204
22,283
18,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Yanktoes
Neith
14
2 / 12 / 3
9,503
396
9,901
16,266
7,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
44
Kills
15
16
Deaths
44
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Gabriel_JZ
Sun Wukong
9
3
8
4.33
W
Xing Tian
Kurt Garry
Xing Tian
11
3
15
6.17
W
Fenrir
Ser Wylis
Fenrir
9
2
10
7
L
Gilgamesh
Slinger98
Gilgamesh
2
8
4
0.5
W
Persephone
TLD_LuKas-CR
Persephone
4
3
5
2.17
L
Merlin
Trustee420
Merlin
2
7
2
0.43
L
Erlang Shen
YankKami
Erlang Shen
6
8
5
1.06
L
Ymir
3
9
3
0.5
L
Neith
Yanktoes
Neith
2
12
3
0.29
W
Neith
sNeo-_
Neith
11
5
15
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,391
Damage
54,469
90,220
Taken
95,332
74,861
Mitigated
62,648
28,338
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Gabriel_JZ
Sun Wukong
20,037
4,321
0
5,541
24,153
27,699
4,461
4,041
20,112
0
92,201
W
Xing Tian
Kurt Garry
Xing Tian
17,151
1,274
1,628
5,676
20,916
22,067
899
5,076
15,840
50,638
0
W
Fenrir
Ser Wylis
Fenrir
8,900
1,063
0
6,826
17,344
15,067
1,023
1,693
15,651
0
70,473
L
Gilgamesh
Slinger98
Gilgamesh
12,655
3,327
0
1,498
21,126
17,043
1,266
3,589
17,497
501
63,031
W
Persephone
TLD_LuKas-CR
Persephone
6,576
740
0
2,580
9,840
3,417
1,451
2,163
7,674
75,484
0
L
Merlin
Trustee420
Merlin
8,125
191
0
1,718
14,735
5,851
0
5,297
9,184
68,962
0
L
Erlang Shen
YankKami
Erlang Shen
14,584
9,189
0
4,578
20,922
14,211
0
4,092
16,692
0
87,243
L
Ymir
9,204
2,049
0
710
22,283
18,364
460
7,274
14,954
30,080
0
L
Neith
Yanktoes
Neith
9,901
5,027
0
1,475
16,266
7,179
1,347
2,988
13,278
0
36,835
W
Neith
sNeo-_
Neith
19,727
15,248
0
6,087
17,967
6,611
3,828
4,795
13,172
0
77,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,631
Gold Earned
54,934
567
Minions Killed
450
0
Camps Cleared
0
2,097,678
Distance Traveled
1,964,008
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,822
576
171
7
0
443,184
2
W
Xing Tian
14,054
586
60
3
0
437,597
5
W
Fenrir
12,757
532
101
4
0
433,354
0
L
Gilgamesh
10,914
455
106
4
0
396,504
0
W
Persephone
12,977
541
147
6
0
449,723
0
L
Merlin
11,300
471
136
6
0
407,446
1
L
Erlang Shen
12,412
517
110
5
0
429,341
2
L
Ymir
10,805
450
28
1
0
400,838
5
L
Neith
9,503
396
70
3
0
329,879
3
W
Neith
13,021
543
88
4
0
333,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role