Player Matchup

Bellona
Bellona
Demon224
Bellona
Level 146
God Stats
3W - 1L
1,719 SR
Queue Stats
118W - 94L
1,744 Elo+
Party 3
Chernobog
Chernobog
Whitelighning
Chernobog
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 90L
1,704 Elo+
Party 3
Ne Zha
Ne Zha
evan47
Ne Zha
Level 123
God Stats
11W - 10L
1,609 SR
Queue Stats
47W - 45L
1,604 Elo+
Party 2
Merlin
Merlin
iHaveBigPP
Merlin
Level 96
God Stats
29W - 31L
1,604 SR
Queue Stats
122W - 92L
1,604 Elo+
Party 2
Ares
Ares
sjmoreland22
Ares
Level 102
God Stats
1W - 4L
1,324 SR
Queue Stats
105W - 80L
1,586 Elo+
Party 2
Team Averages
Level 124
1,551 SR
1,648 Elo+

VS

Team Averages
Level 153
1,575 SR
1,630 Elo+
Tiamat
Tiamat
MrRegular
Tiamat
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
280W - 230L
1,652 Elo+
Solo
Ares
Ares
Rhayok
Ares
Level 160
God Stats
70W - 44L
1,634 SR
Queue Stats
413W - 396L
1,635 Elo+
Party 1
Jing Wei
Jing Wei
Yankee1429
Jing Wei
Level 159
God Stats
51W - 38L
1,656 SR
Queue Stats
209W - 212L
1,670 Elo+
Party 1
The Morrigan
The Morrigan
ahmar
The Morrigan
Level 154
God Stats
6W - 8L
1,583 SR
Queue Stats
402W - 368L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
theindicted
Danzaburou
Level 152
God Stats
12W - 10L
1,501 SR
Queue Stats
438W - 423L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Demon224
Bellona
20
3 / 6 / 6
12,414
540
12,133
23,299
26,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Whitelighning
Chernobog
17
0 / 8 / 7
10,755
468
13,817
20,942
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
evan47
Ne Zha
20
7 / 8 / 6
12,730
553
16,620
22,982
10,798
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Merlin
iHaveBigPP
Merlin
20
9 / 4 / 1
12,902
561
14,474
12,693
6,312
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 5 / 9
9,380
408
7,277
17,896
12,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MrRegular
Tiamat
20
1 / 4 / 4
13,736
597
12,583
16,906
27,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
Rhayok
Ares
17
5 / 4 / 15
12,482
543
10,839
23,988
28,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Yankee1429
Jing Wei
20
8 / 2 / 9
13,838
602
17,553
24,187
10,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
ahmar
The Morrigan
20
10 / 4 / 8
14,023
610
12,894
12,272
5,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
theindicted
Danzaburou
20
7 / 5 / 12
14,552
633
17,964
16,579
7,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
19
Kills
31
31
Deaths
19
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
Demon224
Bellona
3
6
6
1
W
Tiamat
MrRegular
Tiamat
1
4
4
0.75
W
Ares
Rhayok
Ares
5
4
15
3.13
L
Chernobog
Whitelighning
Chernobog
0
8
7
0.44
W
Jing Wei
Yankee1429
Jing Wei
8
2
9
6.25
W
The Morrigan
ahmar
The Morrigan
10
4
8
3.5
L
Ne Zha
evan47
Ne Zha
7
8
6
1.25
L
Merlin
iHaveBigPP
Merlin
9
4
1
2.38
L
0
5
9
0.9
W
Danzaburou
theindicted
Danzaburou
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,321
Damage
71,833
97,812
Taken
93,932
64,614
Mitigated
79,423
25,979
Healing
29,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Demon224
Bellona
12,133
4,946
0
5,228
23,299
26,062
1,046
11,130
12,103
0
90,184
W
Tiamat
MrRegular
Tiamat
12,583
1,830
0
6,795
16,906
27,411
400
1,622
15,284
100,074
0
W
Ares
Rhayok
Ares
10,839
394
0
3,761
23,988
28,611
420
7,492
16,254
33,412
0
L
Chernobog
Whitelighning
Chernobog
13,817
9,116
0
6,461
20,942
8,763
1,460
4,783
16,073
0
77,851
W
Jing Wei
Yankee1429
Jing Wei
17,553
14,117
0
14,262
24,187
10,118
3,129
1,708
22,357
0
117,957
W
The Morrigan
ahmar
The Morrigan
12,894
1,302
0
1,576
12,272
5,583
1,416
3,065
9,060
91,766
1,700
L
Ne Zha
evan47
Ne Zha
16,620
6,114
0
9,270
22,982
10,798
0
8,699
14,069
0
93,328
L
Merlin
iHaveBigPP
Merlin
14,474
108
0
1,638
12,693
6,312
0
3,751
8,820
80,790
0
L
7,277
83
0
3,382
17,896
12,679
0
5,861
11,917
40,212
0
W
Danzaburou
theindicted
Danzaburou
17,964
7,040
0
2,957
16,579
7,700
4,142
7,038
9,141
0
97,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,181
Gold Earned
68,631
683
Minions Killed
724
0
Camps Cleared
0
2,191,283
Distance Traveled
2,062,773
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,414
540
203
9
0
423,235
9
W
Tiamat
13,736
597
187
8
0
415,884
1
W
Ares
12,482
543
28
1
0
428,309
9
L
Chernobog
10,755
468
146
6
0
414,087
6
W
Jing Wei
13,838
602
185
8
0
392,656
1
W
The Morrigan
14,023
610
162
7
0
436,284
10
L
Ne Zha
12,730
553
131
6
0
459,824
5
L
Merlin
12,902
561
156
7
0
442,249
4
L
Ares
9,380
408
47
2
0
451,888
5
W
Danzaburou
14,552
633
162
7
0
389,640
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role