Player Matchup

Xing Tian
Xing Tian
MerlinSegpa
Xing Tian
Level 14
God Stats
2W - 3L
1,525 SR
Queue Stats
19W - 26L
1,375 Elo+
Party 1
Ne Zha
Ne Zha
PatateKillers
Ne Zha
Level 62
God Stats
3W - 4L
1,362 SR
Queue Stats
22W - 21L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
TTVJaYmZ
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,428 Elo+
Party 1
Izanami
Izanami
TrickyJesta
Izanami
Level 7
God Stats
12W - 8L
1,480 SR
Queue Stats
44W - 43L
1,451 Elo+
Party 1
Scylla
Scylla
Xhyllo
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,435 Elo+
Party 1
Team Averages
Level 35
1,473 SR
1,441 Elo+

VS

Team Averages
Level 45
1,643 SR
1,541 Elo+
Janus
Janus
Alaskan169
Janus
Level 18
God Stats
21W - 25L
1,858 SR
Queue Stats
272W - 254L
1,561 Elo+
Party 2
Arachne
Arachne
DanyEOM
Arachne
Level 18
God Stats
11W - 11L
1,863 SR
Queue Stats
355W - 356L
1,461 Elo+
Party 2
Medusa
Medusa
Doge98
Medusa
Level 87
God Stats
15W - 12L
1,699 SR
Queue Stats
243W - 212L
1,564 Elo+
Party 2
Athena
Athena
Fafafitinho
Athena
Level 98
God Stats
1W - 1L
1,294 SR
Queue Stats
60W - 37L
1,640 Elo+
Party 3
Sun Wukong
Sun Wukong
KepeBolita
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MerlinSegpa
Xing Tian
13
1 / 9 / 7
9,550
415
9,121
18,975
19,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 5 / 7
12,513
544
18,488
21,071
9,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
TTVJaYmZ
Sun Wukong
16
1 / 10 / 1
10,370
451
11,595
21,745
23,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
TrickyJesta
Izanami
18
6 / 8 / 3
11,604
505
12,845
16,487
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Xhyllo
Scylla
16
2 / 12 / 5
10,367
451
9,185
15,519
5,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
8 / 5 / 14
13,536
589
13,008
17,230
4,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
DanyEOM
Arachne
17
4 / 5 / 9
10,966
477
4,532
14,974
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Doge98
Medusa
20
13 / 4 / 9
14,994
652
23,426
14,168
6,062
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
18
7 / 3 / 19
14,183
617
14,198
24,348
25,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
KepeBolita
Sun Wukong
20
12 / 3 / 6
14,174
616
16,603
22,044
16,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
18
Kills
44
44
Deaths
20
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Janus
8
5
14
3
W
Arachne
DanyEOM
Arachne
4
5
9
1.7
W
Medusa
Doge98
Medusa
13
4
9
4.38
W
Athena
7
3
19
5.5
W
Sun Wukong
KepeBolita
Sun Wukong
12
3
6
5
L
Xing Tian
MerlinSegpa
Xing Tian
1
9
7
0.5
L
8
5
7
2.3
L
Sun Wukong
TTVJaYmZ
Sun Wukong
1
10
1
0.15
L
Izanami
TrickyJesta
Izanami
6
8
3
0.94
L
Scylla
Xhyllo
Scylla
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,234
Damage
71,767
93,797
Taken
92,764
64,433
Mitigated
58,027
16,490
Healing
23,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
13,008
932
189
4,992
17,230
4,961
29
2,403
14,571
91,130
0
W
Arachne
DanyEOM
Arachne
4,532
2,580
0
2,442
14,974
4,985
25
2,690
12,186
0
57,781
W
Medusa
Doge98
Medusa
23,426
14,598
0
500
14,168
6,062
4,487
2,910
11,258
0
118,700
W
Athena
14,198
3,485
460
6,353
24,348
25,048
99
7,446
16,694
51,315
0
W
Sun Wukong
KepeBolita
Sun Wukong
16,603
4,152
0
8,324
22,044
16,971
0
2,241
19,749
0
101,819
L
Xing Tian
MerlinSegpa
Xing Tian
9,121
1,526
0
705
18,975
19,505
353
4,912
13,960
23,674
0
L
18,488
5,458
0
9,998
21,071
9,330
0
8,042
12,846
0
115,913
L
Sun Wukong
TTVJaYmZ
Sun Wukong
11,595
4,445
0
894
21,745
23,663
1,635
2,194
19,497
0
67,463
L
Izanami
TrickyJesta
Izanami
12,845
9,065
0
4,393
16,487
6,137
1,467
3,454
12,991
0
68,851
L
Scylla
Xhyllo
Scylla
9,185
1,893
0
500
15,519
5,798
0
7,888
7,297
47,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,404
Gold Earned
67,853
535
Minions Killed
685
0
Camps Cleared
0
1,946,975
Distance Traveled
2,113,027
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,536
589
169
7
0
396,955
1
W
Arachne
10,966
477
84
4
0
448,584
4
W
Medusa
14,994
652
176
8
0
425,852
5
W
Athena
14,183
617
66
3
0
454,678
1
W
Sun Wukong
14,174
616
190
8
0
386,958
3
L
Xing Tian
9,550
415
33
1
0
459,780
0
L
Ne Zha
12,513
544
165
7
0
440,085
6
L
Sun Wukong
10,370
451
134
6
0
357,027
0
L
Izanami
11,604
505
121
5
0
371,266
2
L
Scylla
10,367
451
82
4
0
318,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role